[FF7PC]FF7 SYW "ArkTsukiVock" (v4) upscale : Battle, world map, fields, videos

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As you're the only one to have this bug it's probably related to your computer.
Have you put the exe in your a/v exception just in case ?
You you try to use it from another folder (D:\SYWinstaller.4.15\ instead of "D:\SteamLibrary\steamapps\common\FINAL FANTASY VII\....."
 
I can't believe I didn't think to move the program outside of the directory it was operating on. I didn't think it would be an issue as it wasn't for The Reunion's installer. Moving it to the root of my drive and attempting to install fixed things! Thanks for the help!
 
Ok i'll add a check so the op folder can't be the soft's folder in next release ^^
 
When I get to the Nibelheim flashback sequence after you leave Midgar I am getting a black screen after Sephiroth starts to burn down the town. When I try to enter the houses to look for survivors, the game crashes. I'm also using New Threat and a lot of other mods for almost every facet of the game, though.

I used the PNG option when generating the fields.
 
Thanks, i know about it but there's only some partial fmv, and mpeg2 compression is not the best compression for upscaling stuff, but i'll do some tests
 
The textures between the installer and catalog are identical.  The difference is that the installer version provides the means to create DDS format textures (which can be used by the new FFNx graphics driver) and is able to generate Reunion-compatible folder structures automatically.
can FFnx driver be used in conjunction with 7th heaven by maybe renaming the dll to fool 7th heaven to use that driver instead of its own?
 
If you use the ffnx link i provided : https://github.com/julianxhokaxhiu/FFNx
How to install on 7h 2.x

    WARNING: This method is NOT SUPPORTED officially by 7h team. Please use at your own risk. DO NOT approach 7h team if something is not working properly.

    Go to your 7h installation path
    Go to Resources\Game Driver
    Rename 7H_GameDriver.dll to _7H_GameDriver.dll
    Install FFNx following instructions here: https://github.com/julianxhokaxhiu/FFNx#1998-eidos-release
    Rename FFNx.dll to 7H_GameDriver.dll

Click Play and enjoy!
 
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battle is 3.17, not upgraded from that time, and in my pack builder it's also 3.17
for ffnx better ask in discord
 
battle is 3.17, not upgraded from that time, and in my pack builder it's also 3.17
for ffnx better ask in discord
ok so is up to date.
Asking in official discord maybe is not a good idea since they not support this method
 
ok so is up to date.
Asking in official discord maybe is not a good idea since they not support this method
He means the FFNx channel on discord.
 
the chocobo ranch fix adds in a few artifacts, some maroon-ish splotches

https://drive.google.com/file/d/1-_6Fx25ZmctPXZoF8P_56kg3GWyJIqXm/view?usp=sharing

i've actually managed to fix most of it myself already, if you are feeling lazy let me know and i'll give you the files

the top of the house can be fixed by adding farm_00 through farm_03 from your old farm files (with the clipping glitch), the rest of it is all contained within farm_04 (as well as the clipping glitch that was fixed in the first place)

i noticed the same clipping is found in remako, so i guess its not really a bug with the mod, more like a bug in how ff7 uses the pictures
 
because of some png2dds conversion error in my old dds2png, forgoten to fix it before release
need to upgrade that ^^'
 
works perfect now, awesome job

the chocobo farm is my hangout endgame, so this one is important to me  ;D
 
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