[FF7PC] FMV Inspired MOD, All Main Characters (Beta 2.0d)

  • Thread starter Thread starter weeemus
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Ha sure, when I have the time, I'll make a tutorial! Keep in mind 10 minutes since it's a simplistic texture!
Usually it would take a lot longer if we were to produce quality textures  :)

But a quick summary.

Umv unwrap - cylindrical - reset - fit
Wield selected
Pack uv's - Linear packing
Render umv template
export selected part
Import as new 3d layer in photoshop cs4 extended
Add details with the brush tool! done!

I only recently discovered the 3D import since I didn't have extended version at the time. And my god It is amazing! Saves so much time compared to how I used to draw my textures.

Edit:

Rather than completing my re-texture of Vincent. I've been procrastinating and experimenting with a few things. Such as this Cell-shaded Vincent! :D
cellshading.jpg



New Hair and Cape
newhairim.jpg

newcaperemodelled.jpg
 
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vincentscreenshotwhole.jpg


By the way, does anyone know how to merge all textures into one, without reducing the quality of the texture?
 
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you can make an image with all the textures parts with gimp or photoshop and make a new uv coordination into blender with the new image you made before import. Sorry for my bad english i'm french.
 
First off, Vincent's hair looks 100x better now, just as the improvement on Zack's hair was tremendous. You genuinely excite me to look at the progress you make on this mod because of how good the idea is and the quality of execution.

My main concern is that you don't burn yourself out, so when you start looking into different higher-res textures I hope you will stay with methods that won't take a ridiculously long time for you to make. My other minor concern that you probably are even more aware of is making sure any higher-res textures still match the fmv's as best as possible. Any models that look good but don't match could always be released separately but I'm greedy and I want this mod.  ;)

I'm sure you'll do fine anyways though, but I like this mod a lot and decided to give some feedback.  8-)
 
If he wanted to be real serious he could use screen cas of the fmv to texture the models. Like grimmy did for diamond weapon
 
Hello. I'm new on this forum.Excelent work dude...but I think that Cloud hairs should be more yellow and his sword is too big,other than that excelent work!!! :) Vincent model...just wow :-)
 
you can make an image with all the textures parts with gimp or photoshop and make a new uv coordination into blender with the new image you made before import. Sorry for my bad english i'm french.
Thanks for your input. That's pretty much what I do, but it still reduces the quality. It's slightly more pixelated. But thought I'd ask before I merged them into one. Ha guess this is the only way.
Then again not that it matters too much, considering the ff7 game itself is quite zoomed out and you can hardly see the details to begin with. ( which was why my old vincent textures looked good ingame and not in 3d max)

My other minor concern that you probably are even more aware of is making sure any higher-res textures still match the fmv's as best as possible
Thanks for the feedback. I only edited my Vincent due to it being "too simple" at first. But do not worry, the end result will still blend with the other characters. Furthermore lighting! Makes a huge impact on my models. So with the correct lighting, it should be all good ;)

Edit: Just to show you that they all blend :)

All Models Preview
527261_10152115473645494_1587013824_n.jpg


https://www.facebook.com/photo.php?...8564485494.413495.880845493&type=1&permPage=1

Hello. I'm new on this forum.Excelent work dude...but I think that Cloud hairs should be more yellow and his sword is too big,other than that excelent work!!! :) Vincent model...just wow :-)
Good eye ;)
True, that his sword should be shorter. But I prefer it slightly bigger ha you can always re-size it yourself if you'd like in kimera. Remember this is FMV "Inspired" and not 100% based upon.
As for his hair, I did see a lot of different shades such as dark yellow and more to the orange side in certain pictures. Then again it's because his in different areas with different lighting. I only stuck with his current colour, Since i believe it blends well with most of the background environment he is in.


Edit:

Completed

Merged all the textures into one. The cape isn't as high quality compared to the  old pictures in terms of lines and folds within the cape. But i rather use 1 texture file in-comparison to 6.
I did upscale the face texture and redrew the eyes however. I think this is a good compromise, the cape was too detailed compared to the other characters anyway.

So do you like the new Vincent compared to my old release? :D
finishedvincent.jpg


Cell Shade Experiment
54915_10152115498740494_1688692552_o.jpg

https://www.facebook.com/media/set/?set=a.10150158564485494.413495.880845493&type=1
 
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Sausage party!
looks quite impressive. was really, really time we got a good Cid model
im not sure what the Zack model would be used for.
 
Sausage party!
looks quite impressive. was really, really time we got a good Cid model
im not sure what the Zack model would be used for.
Sausage party LOL

Girl lovin's please. I'll go easy on the constructive criticism  ;)
 
Ha, at the moment I have been refining my old models. But the next model on the list is Yuffie  :mrgreen:
 
im not sure what the Zack model would be used for.
Uh, you do realize Zack appears in the original game on multiple occasions, albeit through flashbacks, right?  ???
 
Hope you release both versions, cell shaded and normal.
I think i'll want to use cell shaded models :>
 
Yuffie Kisaragi

Finished the base! Time to model the gears and headband  :mrgreen:
yuffiewip.jpg
 
Uh, you do realize Zack appears in the original game on multiple occasions, albeit through flashbacks, right?  ???
yeah, and I realize those are one-time only scenes some people never even see.
it's cool to have nonetheless. Maybe replace Cait Sith with a Zack Clone
 
Very good job on the models! Well done, I really like the vincent one!

yeah, and I realize those are one-time only scenes some people never even see.
it's cool to have nonetheless. Maybe replace Cait Sith with a Zack Clone
"Never even see"? They're part of the story! People are forced to see them... Unless they look away from the computer screen...
But anyways he is a very important character to the story of the game and also deserves a remake just like Cloud or the other main characters
 
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you really think everyone that starts ff7 gets far enough to see Zack?
 
Is there any chance, that you will host your package on a standard hoster, other than 4share???
 
I somehow prefer the cell-shaded look. Quite impressive. Glad to see so much progress :D.
 
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