[FF7PC] Grimmy's Models and Textures etc.

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I redid all the images in the disc_** using the HQ desktop wallpapers of the images.

Turning these...

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Into these...

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I also added a few new game over screens and some replacements for the cloud disc change, so that one can be used for the start screen. I included that as a new start screen and my custom Avatars that I've been using for the past few years. Link on the first post.
 
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Your world map town mod download isn't working. Can you re-upload it please?
 
Grimmy, the world map update by FeliX really needs the towns and buildings sorting.  I am sure he would have no problem with you updating his mod for him.  I could ask him for you?  Of course... if you wanted to do?  FeliX is going to be busy with life for a long time.
 
Grimmy, the world map update by FeliX really needs the towns and buildings sorting.  I am sure he would have no problem with you updating his mod for him.  I could ask him for you?  Of course... if you wanted to do?  FeliX is going to be busy with life for a long time.
Sure, here is what I'm using. It is felix wmp beta, 57 additional tex, full world map by ff7remastered, my towns and tweaks to Chocobo prints and mountains. It is a nice set that completes the world map, sans the models. I may get around to fixing the few issues it has, but they are so minor I'm not motivated to do it.

Link on first post.
 
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So these add ons work with Felix mod?  And they blend in?  (the original town models look really bad on felix mod because you can see the original grass etc.
 
Reuses parts of the original wmrp for town grass sections, so some of the greens aren't spot on.

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That's still pretty damn groovy!  I'll install it all later and see what's what.  8)  I didn't realise there was this update by you.  Guess I need to start looking at other threads better.
 
Not an update by me, as much as a compilation of what is out there with some tweaks. Credits are given with the link.
 
I did a quick set of upgraded textures for the Bike game. I thought these had been done before but I couldn't find them, so I made them.  New avatars and score boards. Looks great with all the bike game models and original Motorball by bloodshot.

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Links on first post

And the links for the Condor minigame on this thead
https://www.ff7catalog.com/posts/149516/
all seem to be dead, so i have up loaded the models and Textures by strayoff.

Condor models
http://www.mediafire.com/download/31utqs4ru16ree1/condor+models.7z

Condor Textures
http://www.mediafire.com/download/ed0f86nxbqmvtrs/condor.7z
 
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Here is a mod that will allow Jessie to join your party for the bombing mission. It uses 7thHeaven's ability to change files based on variables, and as such is 7thHeaven exclusive. Some people may have trouble getting the Avatars to work, but I included a readme that will explain what your troubles are. Some pics.

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Link on first post.

Video

 
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Having Jesse join the party for the Bombing Mission is an awesome idea! I assume you copied the animation from Tifa's?
 
I think that she should use Vincent's gun skeleton. It would make more sense she is more for blowing things up as to punch them to death.  Also she has a gun as accessories. :wink:
 
It would make more sense she is more for blowing things up as to punch them to death.
She actually does punch Shinra mook too (when the train stops at the station on the opening sequence). I'd be fine either way though.
 
That's pretty cool, Tifa's anims are probably the best fit. Vince wouldn't be as straightforward; might be a bit awkward if Jessie transformed into Galian Beast all of a sudden.
 
I like the extra playable character, however it should be "of_course!" instead of "of_Course!".
 
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