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DrLilo
Guest
Ehh.. It was really just a case of cutting the work load, by trimming the sequences down a bit. I removed or shortened some parts, but kept everything that's necessary to tell the story, including all the various camera angles. I don't currently have any plan to put these missing bits back in, but you won't notice them missing, the game doesn't wait on black for the full lengthed video to end or anything like that... Yeah the Shin-Ra troops are missing from the Junon attack, but as they're such minor NPCs, it just seemed like a lot of extra work. Heideggar says "ATTACK!" then you see a bunch of ammunition fly from Junon to the Weapon, so the story still makes sense.Some of the video descriptions say you cut out some of the frames. As much as I hate the low-poly field models, I'd rather have them in a few problem frames then have those frames removed altogether.
I haven't done much research into it, for now I'm converting the videos to the same resolution and framerate as the vanilla game, as others settings and codecs that I've tried wouldn't run.By the way, there's a video enhancement project called SVP, that can convert videos from 24 fps to 60 fps on the fly. Does it seem like a good idea, or would such high frame-rates be unrealistic for such an old game engine?
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