[FF7PC] NPC Reconstruction (Discontinued, use Unified Model Installer)

  • Thread starter Thread starter ice_cold513
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well blue

it cos the angle the pics of the models were taken and the host resized it
 
ahh.. yah,i know thats not because of ur patch cuz itz been that way since i installed it.. heheheheh!
hmm.. how? i have ati radeon9250 video card... i really dont know bout this stuff.. sorry.. only a little =(


Try right-clicking anywhere on your desktop, then click "Properties," and then click the "Settings" tab, and then click the "Advanced" button, and then see if your video card has its own tab here in the Advanced box. If so, click it, and I'm sure you'll find a brightness adjust on this page.
 
well blue

it cos the angle the pics of the models were taken and the host resized it
Allright.  That's what I thought but I wasn't sure.
 
ahh.. yah,i know thats not because of ur patch cuz itz been that way since i installed it.. heheheheh!
hmm.. how? i have ati radeon9250 video card... i really dont know bout this stuff.. sorry.. only a little =(


Try right-clicking anywhere on your desktop, then click "Properties," and then click the "Settings" tab, and then click the "Advanced" button, and then see if your video card has its own tab here in the Advanced box. If so, click it, and I'm sure you'll find a brightness adjust on this page.
all ryt! found it... thanks dude! heheh
 
Alright, I got it working.  The problem was I didn't have FF7 in the Program Files\Squaresoft, Inc\etc, I had it in a different file, so the world_us.lgp wasn't getting modified.  I had to reinstall it into the proper folder (rather than changing all the shortcuts and what not).  It works and looks fantastic!  Excellent job, I look forward to future updates!
 
I have a minor problem (atleast I think it is a problem.) I downloaded the mod and installed it like it said and in the world map I get the new NPC skins. But when I go somewhere like the chocobo ranch or a town, or a dungeon, etc. it reverts back to the defualt NPC skins. How can I fix this?
 
No his problem is that the char.lgp was not the original one from the cd.  If you didn't backup your original files I recomand to reinstall the game and backup the char.lgp and the world_us.lgp after that extract the char.lgp start the NPC RC patcher and remake the char.lgp.
 
No his problem is that the char.lgp was not the original one from the cd.  If you didn't backup your original files I recomand to reinstall the game and backup the char.lgp and the world_us.lgp after that extract the char.lgp start the NPC RC patcher and remake the char.lgp.
Was a new char.lgp supposed to come with the patch to replace the original that I am supposed to extract or are you talking about the original one? And does the patcher automatically remake the char.lgp?
 
No if you didn't backup your char.lgp I'm afraid you will have to reinstall the game.  And you will have to remake the char.lgp with LGP Tools, the patcher only remplace the files in the char directory.
 
Ok, well I got it fixed and working now and it looks great, keep up the good work guys!
 
What should I do if I want tall, big models, or detail Super-Deformed models?
 
Why would you want Tall models that clip?  You could just download the NPC RC and get high quality models that aren't really super deformed either...
 
I think that the resized models look a little small and I like the look of SD-resized detailed models.
 
The thing is that the original game is made with the same base size as I made them when I resized them so now it's the same size as the original one so the patch is fully compatible with the game.  If you resize them so they look bigger that the original one it will clip.  Unless you modify the annimation files but still, it will be too tall for the game.  I don't see the good to have models that is taller than a door... do you ??
 
Thanx for the great mod stormmedia & companions. Anyway i have some problems with the mod. all the characters clip during movies, and it chrashes during the cosmo canyon bugenhagen movie. Any suggestions?
 
Hi,
this is realy a great mod for FFVII.
But why do you not replace also the battlemodels with the new ones?
I ask because after applying this patch the in battle characters look worse than the normal in game characters.
 
Most of the ingame characters ARE the battle models. At least, the main ones are.
 
Well Covarr if he is not not using the high res cloud the cloud in battle isn't as good as the cloud in the NPC RC.
 
Apperently I missed a lot while I was gone, even a forum change! Whats the status on the project?
 
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