[FF7PC] Phoenix Rejuvenation Project (Discontinued, use Unified Model Installer)

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ok i just installed the new version, fixed the extra desktop files....but i think it rearanges my desktop lol
also fixed the ppl laying down

the only problem ive found is as soon as the first guard attacks cloud (its been a punch everytime if that helps) the game crashes

im using copied isos of my disks and its installed in the default C:\Program Files\Square Soft, Inc\Final Fantasy VII


edit: btw i used a fresh maximum install and did nothing but run the prp exe and i am starting a new game...ive only got 1 saved file and its in the first save point of the game...ive been spending my time to get the mods to work lol
 
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So far, no one has gotten this patch to be playable, right?  Sure we can all start it up, maybe run around the world map, but as soon as we enter the menu or go to a different screen/part of town, it crashes?  I'm like the others up there; i've tried different configurations of patches:  no patches, all patches, some patches, 1.02, 1.00, etc.  I'm just wondering, icecoldman, have you made this work on YOUR computer?  Hehe. :-)
 
lol i dont care if hes gotten it to work on his comp...im just glad that he released it and is working on it...ive been known to mod my fair of games, but the whole graffical char change...i havent tried and im glad ppl like him are still doing it...thx alot man
 
Oh yeah, it is good to know that someone is making cool mods, even for old (but good) games like this one.  I didn't even hear about any mods for FF7 PC until i reinstalled it earlier this week and went looking for a patch, and lo' and behold, there was a bevy of postmarket goodness.  Sadly, for some reason, FF7 PC and my XP system are not liking each other one bit and i haven't got a playable hour out of this mangy install yet.  Even after 1.02 and random user patch/bug fixes being applied, this install will always crash like clockwork, four to five minutes before the next savepoint!  Frustrating has been the mood of the past week.  Well, i thought i'd try a killer model upgrade mod (this one); it LOOKS nice, but it's only made the game even less playable!  Ha!  I'm not blaming you icecold; i do hope you stick with this one and get it working.  I'm sure all of the guys here can say the same.  Keep it up!
 
eeemmm...Maybe it sounds stupid,but when i clicking on ff7-rpr icon,it's really shows me a message"Please insert FF7 Game disc 1,2 or 3 and try again"
My version:Final Fantasy VII (PC) Ultima Edition

Maybe i'am stupid and doing something wrong...Tell me please what to do?
 
We don't support downloaded versions of the game. Including Ultima edition.
 
well, unless icecold say otherwise....this mod doesnt work with ultima, most of these mods that ive found being created are for legit copies of FF7 only
 
Sorry, man, but all this stuff technically only works for FF7 PC non-Ultima Edition...but there are ways to get around that...
 
TECHNICALLY, if you are already so inclined to downloading your poison:

IF:  you use the ff7.exe from the original release, or v1.02 ff7.exe, and

IF:  you were to either insert a copy of FF7 disc 1, 2, or 3, or mount a copy of one of those, and

IF:  you altered the registry to look at said drive where said disc(s) is/are located,

you could have a fully installed Ultima Edition FF7 work with these mods.

You would need to find a copy of the FF7 discs...  but, of course, you're already into p2p, aren't you?
 
I'm still getting the same crash, but now I'm also having the upside down video glitch, and the backgrounds don't render properly, 2 errors I never had before, I don't get hit with the upside down video glitch when using the original FF VII exe, but I'm still having issues with the BG not rendering properly

I'll restart now and see if anything changes
 
I'm sure some of you guys have gotten this to work, and i'm sorry if what i'm about to say repeats what someone else has stated, but:

if you move the char.lgp that ffvii prp installs into data\ffprp, into data\field and run ff7.exe instead of ff7-prp.exe (make a backup of your original char.lgp, for goodness sake)...
MOST of the bugs are gone.  I'm playing through it now to see if there are some unforeseen bugs that present themselves at various triggered events in the game. 

of course, some of the features aren't there either.  You could also replace the minigame .lgp's with the data\ffprp's, but i don't know if that'll bug the program out or not.  Discuss.
 
the only lpg files i have in C:\Program Files\Square Soft, Inc\Final Fantasy VII\data\ffprp are one named 00 and one named 01....


EDIT: ok using my repeated unistall and reinstalling of the npc rcp mod i figured out that the lpg file named 00 is the char.lpg im assuming that 01 is the minigame one mentioned before....if u rename and replace it as taodude pointed out it seems to work fine.

however judging from the readme file im quite sure this is not the intended use of it lol, and i doubt that any of the other patches such as the chocobo patch and the 1.02 patch is installed with this manner...ill do more testing with that after work tomorrow...its getting late...maybe some1 can confirm that before then.....

hopefully it will work fine with those patches and the 9999 limit mod and what not...and most importantly the fmv skipping mod lol im sooo tired of watching that opening movie scene...lol it was awesome the first 20 times back in 97...
 
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Ha, it seems i'm at a loss for words.  I had char.lpg AND all the minigame .lpg's in my data\ffprp folder already...

Did the new installer place them there?
Did ff7-prp.exe, when ran, extract them and place them there?

I don't remember when i saw them there, before or after i reinstalled it, but they were there, already named as such. 
But, regardless:  i'm sure that renaming and overwriting and using ff7.exe wasn't the intended method, but it seems to be working... for now.  Just make sure you're using the 1.02 exe; less problems. 

By the way, GeForce users:

If you're having problems with random crashes (although it doesn't seem random, it's always three minutes before you get to the next save point...), roll-back your drivers.  The latest drivers (dated december 2007) fudge ff7.exe up.  SO, roll-back to at least the June 2007 drivers, otherwise, ff7 will be an unnecessarily frustrating experience with all of the crashes, graphical glitches, and overall, gayness. 

Oh, stop. :roll:

No, you stop! :-P
 
Ok 1st

Yes i have tested the game from start to end. so did the two beta testers
None had crashes like your having

As a-lot of you are having problem if i cant fix them in 8 to 9 weeks then i will use the old patches system
Remember that this one was   HIGHLY Experimental

2nd As it going right now i need more info


What is your game I.E   French German Spanish or English/US

what Patches you use to make ff7 work for you  Not mods just patches

3rd no this mod was made to run with the real disks not ISO or rips or Ultima Edition witch is just a big rip
But i don't see why a ISO would not work but just try the real cd b4 posting

Just stick with me guys

( Now i know how the boss at Heathrow Terminal 5 feels  lol )
 
Tried with CD1 one in physical drive, crashed the same way (strangely enough).
English/US version. On Window XP SP2.
Use V1.02 patch to start it (Nvidia) and then Chocobo patch.
MGP (Bike/Snowboard) to help with speed, but not necessary.

(replacing the char.lg works perfectly fine tho, no crash for now)
 
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Man, I seem to be the only one without any problems.
Anyway, nice job, ice. And thank you for a better way of installation then the beta.
 
Im interested in joining the team for the phoenix rejuv project.

Secondly i been working on a few models of my own.

But this post is to let u know what i have found so far in the phoenix rej project.

I have a sav file at almost every save point in the game needed, and so far it been the same with every one of them,

(im using plat. english version, XP computer, full install)
1. crash in battles, menu crashes, gold saucer station crashes, changing from room or area to another room/area crash, upside down fmv.

2. Start the game enter first battle get hit, crash
3. walk on world map open menu, crash sometimes
4. Killed Midgar Zolom, monster died, battle doesnt end you just stand there.

I will make a list of things tonight and post some tomorrow, also i will be trying to fix a few of these myself, also please concider me joining the the team.
 
ok so far im running with the char.lgp from the project (for me it was originally labeled 00.lgp) replacing the default char file, and i also installed the 1.02 patch, YAMP patches, and new spell patch by zero88, and im playing with the original shortcut from the game. even tho im not using the projects shortcut, im SOOO happy that u got this new patcher...even tho its got tis glitches before hand i couldnt get the npc rcp to work at all on my comp...i got the random crashes and couldnt fix it...i hope the bugs get worked out and we all can use it...its so much easier

please remember this is using ISO of my discs...my disks arent read by my new burner drive for whatever reason...

as i said before ive got no experience with this type of modding...but if some1 could point me to the correct tools and perhaps a readme/tutorial ill start practicing and maybe i can contribute to this project later...
 
Hey there,

I just uploaded the patch somewhere else for those who doesn't like filefront.  Thanks again to Spinningcone for the host. :-)

Here the link.
 
hey storm glad to see ur still working on this...was wondering where uve been
 
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