[FF7PC] Phoenix Rejuvenation Project (Discontinued, use Unified Model Installer)

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that's a joke link...

And I am just asking because I want to run it, but I have already started a new game and I have put a lot of time already into the hardcore run lol

Can I run this and not worry about my save file corrupting?
 
Lol I was pointing to that link as a form of joke too. :) Its just that you haven't checked the first page of this thread so I was playing with you. It is there.
 
Hi I'm new to this forum and i've run the patch and everything works fine. All that's messed up (other than the materia already mentioned) is invisible faces and a black spot on the battle model of cloud. Don't think the last has anything to do with the prp though.

I would like to help in making the models as well, but i don't have any kind of experiance with modeling though i'd be willing to learn.
 
Hi! I'm not sure if this has been mentioned before, yet I post it anyway.
There is an easy way to install the PRP if C:\ is not your default drive. Just open the PRP-Install.exe with a hex-editor, search for all text-phrases with a C:\ in it and replace the C:\ with your local drive.
Be sure to only replace those instances of C:\ that are used in a location-sequence, like C:\Program Files\...
 
Working just fine for me, thanks a bunch. I may encounter crashes eventually, but haven't so far.

Remember people, this contains the Chocobo, and the official 1.2, patches. Do not apply any other patches to the game other than the keyboard fix for the 'new game/continue' screen freeze.

BTW - I'm not sure what version these are from, but here are some screens a guy put up a while back:

Before, After

Before, After

ffVII_3__before.jpg
,
ffVII_3_after2.jpg


Before, After

Before, After

Before, After


[Edit]
Apologies.

Had anyone ever considered using the vanilla battle models as generic replacement for the world models? I'd even consider them a better option.
[/Edit]
 
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My fist post was too long for me to add this to it.

Would something like reusing the default battle models for a good portion of the chars/npcs be possible? Did anyone ever consider that?
No, it really wasn't.  Don't double post.
 
hey guys, having an issue with a crash when loading a saved game. heres an exert from my app log
START OF MENU SYSTEM!!!
ERROR: COULD NOT OPEN FILE E:\Program Files\Square Soft, Inc.\Final Fantasy VII\save/save01.ff7
ERROR: COULD NOT OPEN FILE E:\Program Files\Square Soft, Inc.\Final Fantasy VII\save/save02.ff7
ERROR: COULD NOT OPEN FILE E:\Program Files\Square Soft, Inc.\Final Fantasy VII\save/save03.ff7
ERROR: COULD NOT OPEN FILE E:\Program Files\Square Soft, Inc.\Final Fantasy VII\save/save04.ff7
ERROR: COULD NOT OPEN FILE E:\Program Files\Square Soft, Inc.\Final Fantasy VII\save/save05.ff7
ERROR: COULD NOT OPEN FILE E:\Program Files\Square Soft, Inc.\Final Fantasy VII\save/save06.ff7
ERROR: COULD NOT OPEN FILE E:\Program Files\Square Soft, Inc.\Final Fantasy VII\save/save07.ff7
ERROR: COULD NOT OPEN FILE E:\Program Files\Square Soft, Inc.\Final Fantasy VII\save/save08.ff7
ERROR: COULD NOT OPEN FILE E:\Program Files\Square Soft, Inc.\Final Fantasy VII\save/save09.ff7
END OF MENU SYSTEM!!!
Entering MAIN
Exiting MAIN
-=-=[START OF WORLD MAP!!!]=-=-
OFFSET ERROR: midlmap.TEX
ERROR: COULD NOT OPEN FILE midlmap.TEX
ERROR: COULD NOT LOAD TEXTURE DATA FILE midlmap.TEX
ERROR: COULD NOT LOAD TEXTURE DATA FILE midlmap.tim
OFFSET ERROR: radar.TEX
ERROR: COULD NOT OPEN FILE radar.TEX
ERROR: COULD NOT LOAD TEXTURE DATA FILE radar.TEX
ERROR: COULD NOT LOAD TEXTURE DATA FILE radar.tim
OFFSET ERROR: map.TEX
ERROR: COULD NOT OPEN FILE map.TEX
ERROR: COULD NOT LOAD TEXTURE DATA FILE map.TEX
ERROR: COULD NOT LOAD TEXTURE DATA FILE map.tim
OFFSET ERROR: shadow.TEX

it continues on like this with a list of other files that failed for the same offset error.

do i need to change something in aali's settings?

*edit* ive tinkered with a few things since posting and slapped on some backed up files.. after putting all my changed files to their backups i still have a crash but now its after the swirl upon entering battle. also i was never able to get PRP to work without using the PRP game files, gonna try and clean sweep everything eventually, its just a lot of hassle for me at the moment.
 
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BTW - I'm not sure what version these are from, but here are some screens a guy put up a while back:

Before pic
 After Pic
Is there a reason why the window was set to be transparent?
In all honesty that doesn't seem like an "Improvement" simply because anyone that had trouble reading some of the things before are going to have it worse off with this. Not saying many people with horrendous eyesight play FF7, just noting that the original slightly gradient blue contrasted perfectly with the white.
Just a thought.

I know this project has been up for a while now. Just never seen Screenshots.
 
BTW - I'm not sure what version these are from, but here are some screens a guy put up a while back:

Before pic
 After Pic
Is there a reason why the window was set to be transparent?
In all honesty that doesn't seem like an "Improvement" simply because anyone that had trouble reading some of the things before are going to have it worse off with this. Not saying many people with horrendous eyesight play FF7, just noting that the original slightly gradient blue contrasted perfectly with the white.
Just a thought.

I know this project has been up for a while now. Just never seen Screenshots.
I have really terribad eyesight and find it easy to read. if you set your window to darker colors, the white text is really easily readable.
 
So since the next version is taking a long time to release, does anybody know what animation files need to be fixed to stop Materia from being invisibile?
 
doesn't sound like there WILL be a next version. If you installed the last remix patch, you dont have the invisible materia problem btw.
 
I dont have a field folder...or the world_us but my game still runs fine. I wanna get this patch but I cant patch if there is no folder to patch it on. Whats wrong?
 
you have a field folder
otherwise, the game wouldn't run at all
final fantasy viii -> data -> field


Think for yourself - it's not a crime
 
you wanna bet? i ran my game and then decided to add mods and i did not have a field folder. so you tell me how i ran my game without a field folder and why whenever i edit it nothing is changed

96050080.jpg


As you can see I do not have a field folder.

22785250.jpg


And my game works fine.
 
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you wanna bet? i ran my game and then decided to add mods and i did not have a field folder. so you tell me how i ran my game without a field folder and why whenever i edit it nothing is changed
take a picture or two showing us your data folder, set the game to run in windowed mode, and actually show us that it's running then. sorry to say but im a skeptical person, and unless you offer proofs i throw my BS Hammer at you good sir.

:p
 
you wanna bet? i ran my game and then decided to add mods and i did not have a field folder. so you tell me how i ran my game without a field folder and why whenever i edit it nothing is changed
Did you select maximum install or standard install when you installed the game? Because my guess would be that the game is reading the char and flevel lpg files from somewhere other than the FF7 directory on your HDD.
 
you wanna bet? i ran my game and then decided to add mods and i did not have a field folder. so you tell me how i ran my game without a field folder and why whenever i edit it nothing is changed
take a picture or two showing us your data folder, set the game to run in windowed mode, and actually show us that it's running then. sorry to say but im a skeptical person, and unless you offer proofs i throw my BS Hammer at you good sir.

:p
Look above
 
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