[FF7PC/PSX] FFVII Lost Wing (1.1)

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Well it is half a bug lol.  I just ghetto-rigged one of the materia to functio as having no abilities except for being Gravity Elemental.  It certainly doesn't look right in the menu, it will always appear as having the abilities of the materia you just moved your pointer from.

While I won't be hurrying to do any work on this anytime soon, I will certainly be working on it once I have some time considering at least 3 people have started playing it.  Thats good enough for me.
 
In case anyone is playing this, please let me know about any bugs/crashes/glitches so i can fix them for the next patch update.  I know what works for me and what isn't working for me, but apparently not everyone is having the same experience.
 
I am experiencing that. But otherwise, could you send us all the cheat codes you were using? (text format please, its a pain to copy that)
 
If you check out some of the youtube videos you can see the codes.  I really don't want to type them all out.  FYI im not really working on this, but its not out of the question for the future.
 
I did it, but we miss a lot of codes, and some of them still incomplete (cannot see everything)
 
All my codes are either from Anti-GSC.com or gshi.org  (i think they use 0xffff.org now).  Hope this helps.
 
I am on 0xffff.org (this is the link) and it rocks ;D

EDIT : Could you put a link to Anti-GSC.com? Was searching but obviously this doesn't exist anymore...
 
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It does. Thanks.

EDIT : Managed to make this mod to the PC version! Ask me to a link/how to do it.
 
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Warned.  Double posting to bump a topic so people see your edited post completely defeats the purpose.  Editing a post makes the "new" tag pop up.   If you have a link to provide, or anything extremely relevant...or even if your last post was weeks ago and you have new information, double posting is fine.

But the fact you've been warned before for this, I have to do it again.
 
No worries dude.  It's just a little redundant editing a post to update information, and then making another post to point out your edit.
 
FFVII Lost Wings PC Version : http://www.mediafire.com/?glp678pmk8k8ka7

EDIT : xLostWingx gave me permission to distribute the PC version.

*** EDIT ***
The above link doesn't work anymore, so I re-uploaded it. Here it is. It includes a batch file. Report here to know how to use it. Here is a short résumé :

These files are called scene_lw.bin kernel_lw.bin and kernel2_lw.bin (there is also other files but they don't matter here). Have renamed your ff7.exe ff7_nm.exe, your battle.lgp battle_nm.lgp, your flevel.lgp flevel_nm.lgp, the scene.bin scene_nm.bin and both kernel's renamed the same way. You just have to rename, the original files will be overwritten anyways. Then put the above-mentioned files in their directories and the batch file into Final Fantasy VII directory. Now all you have to do is to run that batch file and the Lost Wings Mod will be applied. Maybe you should download the other batch files and take the "Backup" one to restore your backup when you want.

If you find any issues that aren't there in the PSX version, please PM me.
 
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Hey I was just wondering if any active members had played this and what their thoughts were.  I know at least a three people from qhimm have tried it and a few from youtube, but I've recieved relatively little feedback.  If I recall correctly, towards the end of the process of completing this, I got realyl lazy and there were also a few issues that I never corrected - Mostly because I didn't think there was much interest.  If there are people playing this, and there are important issues that need to be solved, I would be willing to make the appropriate fixes.  Anyway, just wondering...
 
ooo I didn't know you had another game?! <obviously doesn't look into this forum long enough or pay attention to old posts> i'll play through :D i'm so psyched ^,^
 
Cool.  Keep in mind, the modified files will only get you so far.  If you want to use Young Cloud and Sephiroth, you're going to have to use codes.  However, all the required info is in this thread.  Let me know if you have any questions.
 
This mod sounds pretty good, really interested in it, but i'm having a problem. Wondering if I did something wrong when applying it to the .bin's or something.

 I'm running it on a PSP if that matters too. It shouldn't though since it runs same as a PSX game would, just had to convert the .bin over to an EBOOT file.

 But for some reason whenever I goto open any menu tabs other than equipment it causes the system to lock up completely until it crashes (with a strange pop sound too, that worries me).  :?

 Edit: It does the same thing for both new games and previous save files too.
 
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Err...

The PSP has the bad habit of not emulating correctly PSX games... It did the exact same thing to me, but with Rebirth. I talked with Bosola, and he doesn't seem to know anything...
 
Err...

The PSP has the bad habit of not emulating correctly PSX games... It did the exact same thing to me, but with Rebirth. I talked with Bosola, and he doesn't seem to know anything...
 Seems a bit strange everything works up until opening something in the menu while playing though, maybe the PSP just reads the coding or whatever differently, idk. Probably not anything that can be done without modding the PSP itself lol.

 Thanks for the reply :-) Guess i'll just stick to the vanilla game.

 EDIT: out of curiousity, have you gotten any FF7 PSX mods to work with the PSP?
 
Well, I had gotten Lost Wings and AV Mod Beta to work a bit, but since my PSP got stolen short after, there's nothing I can really say...
 
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