[FF7PC] Red Werewolf

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It's a grey area. I'm not sure what the policy is on buying models. I'd say you're better doing the hair anyway since it'll really help with mastering zbrush. The long hair probably wont be the hardest part anyway, sculpting the fur and detail into the body and face will take the most effort. Here's an example of what I mean.

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Quick question cmh, will it make a difference that I did this purely from a ball and did not use zspheres?
 
I think you are using zspheres, unless you switched to Dynamesh. The prompt should tell you though, and it sculpts differently so you'll know. The sphere is just a primitive shape you can use to start with, otherwise you can also use cylinders, cubes, and a few others.

~by the way, here's a reference of a werewolf sculpted in zbrush to give you ideas for the fur.

Manimal___Werewolf_by_rwolf.jpg
 
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That's an awesome render. Won't the fur get knocked out though when I drop to low res?
 
I'd say go with a wait and see attitude lol. You'll have a highly detailed model for your own use that way (whether it's ff7 friendly or not) and the experience of making it. If your finished model is really too dense you can always use retopology. I'd say go for as many polygons as you can possibly fit into FF7 and maintain your detail, since you can only use a diffuse texture. You can use photoshop to add more effects to the texture so it doesn't look as flat, but it wont look the same as a more detailed model. Usually this isn't what you want to do for a game, but FF7 works a bit differently than other games and since you cant use normal, alpha, specular, or any next gen texture mapping it'll work out ok. I checked my largest model and it's actually about 60k. I had issues with kimera crashing (there are work arounds for that though) but it works fine in the game.
 
Thanks for everything. I still think your red xiii is one of the best textures I've seen.
 
I really feel like hands feet and texture is all I have left on the model itself. Man this is really coming along great
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Here is a short sketch of WerRed XIII I made:
w5aivsjc.jpg

I didn't spend much time on it all I wanted is to give you a better idea for his hair.
The face of your model remembers me more on the great ape form Dragon ball.
The short hair looks good but the long hair looks more like spikes or horns.
 
That looks great, it's really coming along. I suppose it could resemble the Great Ape a bit, but it'll look more like your 2d reference when you finish the hair. Something to be aware of though, at some point you'll need to split the lips apart and do the inside of the mouth. Don't forget he uses his teeth to attack. That's something for later on though when the body's mostly done and you're ready to do his accessories. One thing I did notice between Kaldarasha's drawing and your reference is the tail, granted you mentioned it was a deviant art entry you edited to resemble Red XIII. Are you planning to add the flame to his tail?

Thanks, Ash sculpted detail and used polypaint in zbrush after modeling a lowpoly mesh in Maya to get started. It's a powerful tool.
 
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That's a great sketch Kaldarasha. I am trying hard to get the hair right. It is kind of a pain. Lol. I am going to revisit it tonight. Here's my thing though, I am going for almost an entirely new character that is just loosely based on Red XIII. My goal is to convert him to a wolf. My brother has been picking at me too about the tail. I am torn. I think I am going to start over on the hair though. Thanks for the advise guys.
 
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I'd prefer the fair to be it a bit more pointy...

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(and I know this is the Griever, don't say a word!)  :evil:

or maybe something like this:
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I think the last picture is pretty good, it's similar to the 2d reference actually, just a bit shorter. Something like that longer with a bit of the SSJ3 style you're thinking of would look pretty cool. For the tail I think it looks pretty cool, but the flame is like THE Red XIII trait. It'll really set the werewolf apart from other designs too. I think if you do what you have in the 2d reference, but change the part where the tail curves up and gets thicker into the flame it'll look really cool. The fur there already looks similar to how the fire would look anyway so it wouldn't be a huge redesign. I marked the part of the tail I'm talking about here:


zavygynu.jpg


Making the end of the tail there into fire wouldn't be too much a change, and would look pretty cool. Maybe start the flame a bit further down the tail so it's not as big, but the design isn't too far off as it is.
 
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I finally have it the way I like. Now I just need to detail hands and feet. Add feathers. Add ankle bracelets. Add arm bands. Then color.
 
I would never swap the original characters' creative design but you did really good on that model. Congratulations.
 
Thanks Salk. Red XIII has always been my favorite character but I always thought as a kid it would have been better if he stood on two feet.
 
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