[FF7PC] Remako HD Graphics Mod (AI enhanced field backgrounds) - [cancelled]

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These are only background files, so it shouldn't interference with Menu Overhaul files from The Reunion. I haven't taken a look at the files in Remako yet, so I'll do that tonight and compare.
 
i had the exact same problem but it was cause i was using the wrong exe. im using remako and reunion in combination and experiencing no issues.
 
I noticed in your description you were focusing on field backgrounds because the battle backgrounds are low res.  That's a very good thing, because the battle backgrounds have already been recreated by hand in high res with much love and attention by Uprisen in the Avalance Arisen mod. 

Check it out.  It is sooooo good when coupled with your mod, and the menu overhaul:

https://www.ff7catalog.com/threads/12512/
 
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i got this error. I am asking for steam version via w10.
 
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oSYXVvs.png


i got this error. I am asking for steam version via w10.
I got this same issue. hoping to find some clarity to this. steam and windows 10, hoping it is just my lack of knowledge in the ff7 modding scene
 
I got this same issue. hoping to find some clarity to this. steam and windows 10, hoping it is just my lack of knowledge in the ff7 modding scene
Windows 10 and 8, worst issues ever for older games, especially downgraded, older games.. Heck, some games are still troublesome and totally bugged on 7..
 
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i got this error. I am asking for steam version via w10.
I got this same issue. hoping to find some clarity to this. steam and windows 10, hoping it is just my lack of knowledge in the ff7 modding scene
Here's a solution that should work.

https://captrobau.blogspot.com/p/faq.html

➤ When I start FF7 I get an error message saying: STATUS_INTERNAL_ERROR [Code:5].

Right-click the 7thHeaven.exe and set the compatibility to run as administrator. Apply and close.
Then find the FF7.exe you are using (ex. ff7.exe or ff7_bc.exe). Right-click and set compatibility to run in 640x480. Don't worry the OpenGL plugin will override this setting later. Go back into 7th Heaven and try launching the game.
 
Here's a solution that should work.

https://captrobau.blogspot.com/p/faq.html

➤ When I start FF7 I get an error message saying: STATUS_INTERNAL_ERROR [Code:5].

Right-click the 7thHeaven.exe and set the compatibility to run as administrator. Apply and close.
Then find the FF7.exe you are using (ex. ff7.exe or ff7_bc.exe). Right-click and set compatibility to run in 640x480. Don't worry the OpenGL plugin will override this setting later. Go back into 7th Heaven and try launching the game.
Setting compatibility to 640x480 is enough for me. I don't need to also run 7th Heaven as administrator.

BTW, am about to start a playthrough but was wondering if I should hold off for the non-Beta release, if it's just around the corner?

 ;)
 
The next release is around the corner. If you can hold off for about 2 weeks you're probably playing 1.0
 
Is it possible to get this working on the steam version? Converting the game to the 98 version is a massive hassle on Linux.
 
Is it possible to get this working on the steam version? Converting the game to the 98 version is a massive hassle on Linux.
Thank corporate. It's DRM that forces methods to be used to get injectors into it, so no..
 
No the DRM isn't the problem. Aali said he won't support the re-release and that's it. Maybe the upcoming Vulcan adaption has support for it. Though, R06 seems to come with its own softer downgrade.
 
No the DRM isn't the problem. Aali said he won't support the re-release and that's it. Maybe the upcoming Vulcan adaption has support for it. Though, R06 seems to come with its own softer downgrade.
Really? So Squeenix softened the lockout but no one wants to deal with the changes now.. Funny. I remembered having to make an account just to play the dang thing when I first bought, it, ridiculous enough..
 
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It might be that they forbidden him to support it since they used his code which source he didn't share freely. I replaced the launcher.exe with 7th Heaven and ff7_en.exe with FF7.exe and steam played it as if it was the correct game (though without getting achievements that's handled by the real launcher). Though, of course you need the downpatch and some edits to the registration so it's not a trivial copy paste and replace thing. But with a straightforward method the whole launcher and login shit can be replaced. I think that's what the next reunion version will do. All what's left to do would be to edit achievements.dat when certain conditions are reached.
 
It might be that they forbidden him to support it since they used his code which source he didn't share freely. I replaced the launcher.exe with 7th Heaven and ff7_en.exe with FF7.exe and steam played it as if it was the correct game (though without getting achievements that's handled by the real launcher). Though, of course you need the downpatch and some edits to the registration so it's not a trivial copy paste and replace thing. But with a straightforward method the whole launcher and login strawberries can be replaced. I think that's what the next reunion version will do. All what's left to do would be to edit achievements.dat when certain conditions are reached.
I think I get you, it was a team effort to crack it, they then even stole the work done to fix the game, gave no credit to anyone, and folks would rather not deal with it further after their response.

I don't care really about achievements, I just wish I didn't need so much RAM to run a lot of mods (Thankfully I have 32GB's).. lol Good news to hear, though for those who like that sort of thing.
 
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I'm pretty sure they made a deal with him, because the regular updates suddenly stopped and a few promised feature of the next version were then present in the re-release. Like the ogg support. So they had access to code nobody else except Aali had his hands on. Well the past is the past and now is now, this is no excuse that 7H doesn't work with the re-release, because the driver isn't a real dependency for it, only for the texture replacement. Well, actually the re-release can be moded with umod (the last version of textmod) or even Kaladiens tools. But the texture output is full with garbage. So I didn't look further into these tools.
 
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then even stole the work done to fix the game
It wasn't stolen. Not going further into this because it isn't my story to tell, but the rerelease was 100% on the up-and-up.
 
I'm pretty sure they made a deal with him, because the regular updates suddenly stopped and a few promised feature of the next version were then present in the re-release. Like the ogg support. So they had access to code nobody else except Aali had his hands on. Well the past is the past and now is now, this is no excuse that 7H doesn't work with the re-release, because the driver isn't a real dependency for it, only for the texture replacement. Well, actually the re-release can be moded with umod (the last version of textmod) or even Kaladiens tools. But the texture output is full with garbage. So I didn't look further into these tools.
It wasn't stolen. Not going further into this because it isn't my story to tell, but the rerelease was 100% on the up-and-up.
Yeah, I had no choice but to get into 7th Heaven's setup or I was never going to see better field maps.  I honestly don't care about who's getting or not getting paid, it's nothing but capitalist barriers between my purchase and proper modding enhancements.  If everyone was working together without competition to ensure the best experience was an option instead, this wouldn't be such a mess..
 
Well I certainly feel your pain on that one. I bought the re-release (before it's steam release) and went to download it again a few years later only to realise it "apparently" expires  :|. Didn't realise I was buying a temporary edition of the game. I wasn't going to re-buy it on steam after that, but the inner collectionist in me gave in and I promised myself it was the last time I'd pay Square for FF7.
 
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