S
satsuki
Guest
you can't add skip for some scenes without massive editing the flevel game scripts, i won't do this, it's not the goal of this pack
I already tried uninstalling it and installed again from steam, should i delete the folder manually in the path@minico
delete the steam ff7 folder and download it again
As said in the 1° page, this pack is an AIO, it's not designed to be modded.Is there a list of mods that are compatible with this one? Eg: any gameplay mods to make things more challenging?
OOB no mod is compatible with my AIO pack, it's a self sufisant pack, it's not designed to be modded, if you try to mod it you'll probably breack itYes, I understand that, and I'm not asking for support. I am asking users of your mod if they know which are compatible to save installing a dozen or so for no reason. If not, I'd be more than happy to start a list myself.
Has this been fixed?Having a slight problem, anybody else notice that turning on animations actually turns them off on some fields? So with animations set to Full, Recommended, or Light I get animations on every field (that I've played on so far) except after defeating Motorball at the end of the Midgar section. With animations on there are no flashing lights on that field, with animations set to no change the flashing lights appear, but then I have no animations on every other field. I've tried with 60fps on, 30fps on, and OG fps. Loving the mod so far, was just disappointed with that scene, haven't played
too much past that point to see if it happens in other places yet. 2 other things I've noticed is a texture over Cloud when entering Hojo's specimen tank, and the door stays shut on the vehicle that takes you to the golden saucer. Thank you for what you do Satsuki!
I was never be able to reproduice it so i don't know ^^'Has this been fixed?