[FF7PC] Ultima Espio Aeris patch

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I was thinking more plot wise.
She dies, but she is a spirit. If I'm not mistaken, she didn't return to the planet because her mission was not complete, in which you will find out by playing the patch. :D
 
I doubt I will, it doesn't work very well...I may take another crack at it, but its on a bigger scale than the Aeris Patch, and that took me 5 months to do...

No, this isn't the final version, there's bound to be some bugs somewhere. But consider this the final version until someone points something out.
 
What was the problem with the final fantasy 8 style patch? Can't you just program them to get away if you talk to them?
 
FF7 doesn't have a "Copy me" code. You have to tell them what to do at every point. To get them to follow Cloud, you have to have a code on that tells them to move to him, and that script does not end until they reach him, which makes going up ladders strange.

During cutscenes, they still head for him. I might be able to fix it but...
 
Could you also make a trigger to stop party members from following you in cutscenes?
 
Thanks, Ultima!  I've been waiting for this, I'm downloading the patch now and will be playing it over the next couple of weeks.  I'll be sure to report how everything goes.
 
Thanks for this, Ultima!

It renders a lot of the patches that I've applied useless though (Hand Patch, Reasonable Difficulty, some translations  etc.).
 
Now to figure out how to use this patch without completely screwinh up my flevel.lgp ( I guess I could use lgp tools and replace the smaller files inside )

edit1:
From what I see, I can just skip the kernel.bin. the only mod you did in there is the princess guard and thats easily done manually myself, if I want to.
edit 2:
For the char.lgp it changes nothin'
edit 3:
basically, if you know what you're doing, it's actually pretty easy to include this into a new install. instead of copy / pasting the flevel.lgp, I disassembled it and replaced the smaller parts in my lgp.
so far, no errors.

edit 4:
here a suggestion
give the part files of the flevel.lgp the same way you do with the char.lgp. It's... tbh, annoying to replace the entire flevel. I have to look up which flevel files you changed and manually replace them to avoid screwing over my other mods.

This list is complete I assume? I extracted those files, replaced them in my hardcore/everything-else-modded-to-hell version and nothing stopped working. I succesfully combined your aeris patch with other lgp mods.

Itown1a
Nivgate
nivl_b12
nivl_b22
trnad_51
trnad_52
fship_12
fship_42
fship_3
fship_1
lastmap
mtcrl_2
zcoal_1
zcoal_3
fship_23
Itown12
Ithos
Fship_24
md8_5
md8_6
md8brdg2
las4_0
las4_2
las4_4
las4_42
fr_e
holu_1
holu_2
gaiafoot
gaiin_6
Crater_1
crater_2
trnad_1
canon_2
itown2
ithill
trnad4
tunnel_6
woa_1
woa_2
woa_3
rcktin5
rcktin6
rcktin7
nivl_b1
fship_2
las0_8
las2_1
semkin_4
semkin_5
subin_1a
subin_1b
subin_3
fship_25
ujunon5
rktmin2
 
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That list is incomplete. I've edited nuch more than that, uploading the original files would be pointless. There are a few important changes that I didn't mention, which is why I said that it wouldn't work with other mods. By doing what you just did, you wont be able to get her in your team again, and other things....
 
well, I guess I have to skip the mod then
Unless you give a full list of the changed areas ( in which case I can STILL make the necessary edits for the hardcore mod ) this screws over a lot of other mods.
A pity, really.
Is there no way to apply this as a patch instead of hard replacement?
 
*scrapes dust off topic*

Well, I've noticed that I have missed a few places out, so I'm making an update for that. It's just Cosmo Canyon on disc 2, like when everyone gathers in the observatory and when Bugen dies. Also fixing that Vincent glitch where he uses Cloud's animations.
 
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well, i keep crashing after the cut scene where she dies, before the Jenova life battle, given i haven't played up to that point yet, i cheated and used Black Chocobo to see things, but i figured i should say something here. when i play up to the point normally i'll edit post. only mod used is PRP and this patch Ultima.

Note, that i only edited the char.lgp with the PRP patch. (took the files out of their custom .lgp to make it compatible with this patch and left the flevel alone haha.) so technically their shouldn't be compatibility issues? x.x


Edit: Well'p, now it crashes during the night at the forgotten city when im trying to enter the area with the little pond where she's buried. so i do a complete reinstallation, and only install this mod. i then use a save from https://www.ff7catalog.com/threads/5908/ <- here. and i still crash at the pond area. im thinking since its a fresh install maybe it's just that area, and i remember the altar glitch with Jenova life. i used Black Chocobo and ported myself there, and it crashes still after the cut scene. i haven't had any problems before so maybe you missed something? x.x

note that so far this is the -ONLY- issue i've had with this mod so far.

Edit 2: i've skipped ahead past that by using black chocobo and did the whirlwind maze. Jenova death fight went smoothe, but when entering the little scene, the illusion of Nibelhiem, my game eventually hangs after Aerith and Tifa move to stand away from Sephiroth and he laughs.
 
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