[FF7PC] Ultima Espio Aeris patch

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Yeah, I reported it too. I tracked the guy onto youtube, and sent him a nice message ;)

He's taken it down now. Thanks :P
 
Hahs waited for it looong and got busy with life forgetting all about xD now with all those holidays don't have time to check it. xD Just my luck. Gonna try sometime after new year for sure through, good job finishing it. Don't have much time nowadays soo early happy new year to everyone. :3
 
I've been editing Wiki articles to include information about the patch. I hope that nobody removes it...

I dunno how much longer I can go without playing FF7 :P
 
I've been editing Wiki articles to include information about the patch. I hope that nobody removes it...

I dunno how much longer I can go without playing FF7 :P
There is a god! he has found his inner 7ven again. :p <3 Espio-Kun

Semi On-Topic:

KEWL! a patch about me~

lol. i've had too much sugar >.>.

in all seriousness:

still love this patch, truely a god send someone made this so i can finally keel Jenova Death with Aeris Lol. I have found no new bugs as far and i've replayed 3 times. soo~ yeah! gogo Espio-kun :3 <333
 
Guy on youtube has a problem:

Hey, uh...I don't know if you guys will reply since this stuff is old. But! I get a freeze when I bring Aeris with Cid to Corel during the Trains. After he rides on to train, it freezes. something about "peek" not found. Do you know what it is? I use to be able to use her there without having the patch when it was released. Maybe she does appear, but will hang? =)
Has anyone else encountered this error?
 
Everytime I try to extract the actually changed files from your field.lgp and try to repack my lgp after I replaced some files in the hardcore mod, it essentially fries the entire .lgp to hell
LGP tools finds so many errors, I don't even want to count them.

In this, I tried
leaving the files compressed /decompressed, putting them together with the compressed / decompressed ( I didn't mix types ) files of my hardcore flevel.lg and repacking
extracting the files from your flevel.lgp and using the 'replace' function of LGPtools to do what I wanted to do and replace the necessary files without extracting

Both methods cause irreperable errors. I more or less am giving up on playing this now because the hardcore mod simply adds more to the game
 
Yeeeah, with a little reverse box thinking I got the idea of trying to use your field.lgp as basis to patch it with the hardcore mod.exe

The main problem there is that I have to actually unpack the lgp, fix it with the update ( you could have uploaded a v2 by the way... ) and then repack it and then patch it
and apparently, that breaks it again

are the files from the update.rar actually compressed or decompressed?

also, when I patch your flevel.lgp with gjos patch, there are 700 area files. a clean flevel.lgp has 701 area files

trnad_53 was missing, but thats a debug only scene, right?
 
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Don't use LGPTools, EVER.  Use LGP/UnLGP
I take your word for it but I have yet to see an actual explanation for that
Also, someone ought to REMOVE the outdated and fail stuff from the wiki page / tools
 
Don't use LGPTools, EVER.  Use LGP/UnLGP
I take your word for it but I have yet to see an actual explanation for that
Also, someone ought to REMOVE the outdated and fail stuff from the wiki page / tools
Serious updating is needed all over the wiki. I would do it if I had wiki access.  ;)
 
On that note, there is no LGP/UNLGP tool in the tools sub forum.
Nor is there a link on the wiki.
Awesome to recommend a tool just to not link it
found it via search anyway, but my point stands
Also, meteor apparently can't open the files I get from using unLGP and I don't know any other tool that lets me edit the frequency of encounters. Mako Reactor doesnt, at least.
 
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Is your point that I helped you, else you would have continued using a faulty program?  Good, then you're welcome.   Also, it is in Tools.   Way to be a winner.
 
if you mean THIS
https://www.ff7catalog.com/threads/6320/
that MAY BE the same tool but it's clearly named differently. way to miss the point.

And sorry, but your 'faulty' program at least allows me to edit the files with Meteor while LGP/UNLGP does not.
And now, it's not because the lgp is corrupted. I tried unpacking a clean flevel from a clean install, same result.

And so far, you 'helped' me with telling me to use LGP/UNLGP exactly zero. The problem mentioned earlier is the first time ever I had a problem with LGPtools.
 
I haven't quite read all of what has transpired, but lighten up a bit Kuugen. He is only attempting to help you solve your problem, you don't need to get angry at him.

As for the program itself LGP/UNLGP is superior to LGP tools because LGP tools has a tenancy to corrupt the LGP files, or maybe it was just the Magic.LGP, I am not entirely certain. As for your hardcore scene, have you actually tried using the UNLGP program to unpack the the flevel file and then recompiling it with the LGP binary? If not, you should. When I modded FF7 I had a lot of trouble with LGP tools, and the LGP and UNLGP tool made by Aali made all the difference.

Again, I haven't touched it in quite some time, so I may not have my facts straight.
And there was another one that I used, that worked. Not the installer made by sithlord48, but just the files produced by aali, using batch files to run them. And the reason we don't link you to it, is because we don't want to go searching through the forums to find it, we merely point you in the right direction so you can you use the search function for its intended purpose (Even if the search function has been faulty lately...).

But, again we are only attempting to help you, you shouldn't attack us because our results aren't satisfactory... It's not like we're being paid.
When it comes down to it, if you have a problem you really have to learn how to fix it yourself. We are here to help you along the way as a modding community, but you can't rely solely on us to fix all of your problems.

Thanks,
Mendelevium
 
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Ya, I think I know your problem. LGP Tools decompresses the levels, and the update ones are compressed. So you've probably combined types.
 
First of all, I am not attacking anyone, I just dont sugarcoat my words

Secondly, the discussion already moved past the point of where I need to repack or unpack LGP files. I managed with LGP tools after I used a clean flevel.lgp to unpack, unpacked aeris.lgp, patched aeris.lgp with the update, patched the clean flevel.lgp with the patched aeris.lgp, patched the now patched lgp with the hardcore mod
works wonders
and all with LGP tools.
The problem now is that while he claims the program is faulty, his so-called better alternative has less functionality than what I use, so obviously I am gonna say "THANK YOU SO MUCH". Because it actually hasn't helped me ANY.

And there is really no way to 'learn how to fix this by myself' in this case because this is a point where information is limited. Meteor gives me literally nothing beside the usual "not a valid field file" when I try to other a field file from the lgp  ( or the whole lgp for lulz )
I can guess a thousand reasons why it doesn't work and have no way of ever knowing what it truly is.

I do seem to have found the problem. Meteor can only open decompressed area files. Which LGP/UNLGP does not produce nor can I find an option for that.

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There is no more problem. LGPtools has the option to decompress but usually I left them compressed. Like I explained in this post, I managed to merge all the LGP files fine now. Works without any error now.


What is now to do, is to figure out a way to get the uncompressed area files back into a compressed state. Because to my experience, trying to create a LGP out of uncompressed files messes up everything.

Also, I don't even see how LGP.exe is supposed to work since dragging a folder on it or dragging area files on it both results in nothing. Most likely because the files are decompressed.
 
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Glad you solved your problem. However, that still doesn't make it right to insult us for TRYING to help you. Even if we don't succeed. You came to us, not the reverse. This is a modding community. I can't claim to be any expert, as my knowledge is very limited as well.

And suit yourself, I am not going to tell you what to do, I was just giving you a suggestion based on my past experiences. And his "claims" are true, what good is functionality if the program corrupts files?

This is a lot of trial and error, we can't know what specifically is wrong with your files, so YOU ARE VERY WELCOME, we are merely trying to help.
Even if we haven't succeeded, which we have obviously. Maybe not me, maybe not Bear, but your problem has been solved, it was a group effort.

Again, I am glad you solved your problem :).
 
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