0x01 - say(arg1)0x02 - if0x03 - setmagic(arg1) - sets a magic spell to use - not used but this can be used with 0x06 to cast the magic0x04 - target(arg1)0x05 - unknown05(arg1) - Used by Elvoret0x06 - domove() - not used in the game0x07 - setenemyattack(arg1) - similar to 0x03 but uses 0x08 as the type flag0x08 - die() - used a lot in death code to actually kill the entity (e.g. creeps, NORG Pod, Biggs, Wedge) - monsters that use this cannot be killed normally0x09 - unknown09(arg1) - I think this sets a flag byte to the byte specified - used by Seifer, Raijin, Edea, Left/Right Orb, Fake President, Adel0x0B - choose(arg1, arg2, arg3) - pick randomly between 3 moves0x0C - domoveid(arg1) - does the specified move from the move list0x0D - unused and appears to do nothing 0x0E - set self variable (vars are DC - E3)0x0F - set global battle variable (vars are 60 - 67)0x11 - set save variable (vars are 50-57 - these are stored in the save game file - tonberry count etc.)0x12 - add to self variable0x13 - add to battle variable0x15 - add to save variable0x16 - fillhp()0x17 - cannotescape(arg1)0x18 - unknown18(arg1) - appears to be another text print function - used by Tiamat, Wedge0x19 - all this does is skip a byte, it's used in the init code for Biggs and Wedge but does nothing useful0x1A - movesay(arg1)0x1B - unknown1B(arg1, arg2) - used by Biggs0x1C - unknown1C(arg1) - used by Fake President, BGH251F2, Mobile Type 8, Slapper, Biggs0x1D - remove(arg1)0x1E - magicid(arg1) - play specified magic id - used by Biggs, Wedge, Elvoret, G-soldier (for BGH251F2 battle)0x1F - launch(arg1)0x20 - similar to 0x1C but unused0x22 - unknown and unused0x23 - jump X bytes0x24 - fillatb()0x25 - scanadd(arg1)0x26 - targetadv(arg1, arg2, arg3, arg4)0x27 - autostatus(arg1, arg2)0x28 - changestat(arg1, arg2)0x29 - stealmagic() - steal random magic0x2A - castmagic() - cast stolen magic0x2B - targetposition(arg1)0x2C - uknown2C() - kills the entity and does something? - used by Seifer, Elvoret?0x2D - changeresistance(arg1, arg2)0x2E - killmagic() - blow away random magic0x2F - targetable() - not used0x30 - untargetable() - makes current entity untargetable0x31 - givegf(arg1)0x32 - unknown32() - used by Sphinxaur, Griever, Trauma0x33 - unknown33() - used by Sphinxara, Edea, Trauma, "Sorceress", Ultimecia0x34 - unknown34(arg1) - used by Trauma0x35 - unknown35(arg1) - used by Griever, Trauma0x36 - gilgamesh() - disables Odin and enabled Gilgamesh0x37 - givecard(arg1)0x38 - giveitem(arg1)0x39 - gameover()0x3A - targetableid(arg1) - makes entity in slot X targetable0x3B - unknown3B(arg1, arg2) - used by Ultimecia when spawning helixes and final form0x3C - addhp(arg1)0x3D - proofofomega()