FF8 Mods

  • Thread starter Thread starter 5NIPER_WOLF
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5NIPER_WOLF

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Hello.

I've searched everywhere but I can't find any mods for FF8, no I don't mean crappy little graphical enhancements or patches, I mean REAL mods, like character mods, weapon mods, spell mods, monster mods, or even nifty tools like a text editor (I already have Griever BTW)

So can anyone help me?
 
I can't find any mods for FF8, no I don't mean crappy little graphical enhancements or patches, I mean REAL mods
Wow... nice first post.  You're lucky gjoerulv is willing to help you
 
imagine casting hell's judgement whenever u wantz....

0.0

or even something like dark flare...ff8 has a huge list of cool move.....terra break....all of tonberries abilities...etc i could end up filling 3 pages of this.
 
"crappy little graphical enhancements or patches"

FF8 modding is still in it's infancy. If you've got any technical skills, why not try to develop something of your own? A "real" mod....
I don't believe anybody's yet cracked the file encoding for FF8 character models, though Makubex proved that it's somewhat similar to that of FF7's since biturn managed to convert .mch files semi-well into .3ds
 
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You want to know how the .mch format works? Sounds like fun. See you in a couple of hours. :-P
 
I don't believe anybody's yet cracked the file encoding for FF8 character models, though Makubex proved that it's somewhat similar to that of FF7's since biturn managed to convert .mch files semi-well into .3ds
I'm not sure about this.  I know a few years back Qhimm and some others discovered how to crack the .mch, so Mirex added support for it in Biturn.  That doesn't necessarily mean they are similar.
 
Seems like a lot about the FF8 model formats is already known, just waiting for someone to tie it all together and make a proper editor/import/export tool.
 
Seems like a lot about the FF8 model formats is already known, just waiting for someone to tie it all together and make a proper editor/import/export tool.
And that seems to be the very group of people we've lost almost all access to here at qhimm by this point.

Anyone can help investigate and once in a while find some fluke that helps out... but programming isn't one of those things that you can just luck out and suddenly just "get" a working model editor or whatever...

Essentially anyone can start drawing and maybe end up with amazing art... but not everyone can do anything with it....
 
Lol, thanks gjoerulv, I appreciate it.

I did not think there would be so little mods for this game, real mods. And if I had even a slightest hint of how to mod, I would. But I'd be willing to learn and/or collaborate with people (I.E give knowledgeable folks some ideas etc).
 
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