[FF8:R] Demaster unofficial patch- HD fields, monsters, fixes + launcher 1.3.0

  • Thread starter Thread starter makipl
  • Start date Start date
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I can't even get the launcher to pop up. Keep getting the "unknown exception has occurred" immediately after the cmd shell does its thing. I followed the instructions to a T. Can anyone help me? Im using the Battlefield pack remastered and the horizon pack remastered. Here's my log file.

IMAGE_BASE at: 5A2E0000; OPENGL at: 0
Applying DIRECT_IO
DEMASTER::ApplyUvPatch::The addresses are wrong! We found no ADD byte ptr[esi+8] at given rel call
Applying texture patches...
Applying BATTLE_CHARA patch
Applying FIELD_ENTITY patch
BATTLE_HOOK- STARTING PATCHING
Applying battle field patch
ApplyBattleFieldPatch():ds_free is at: 5B94B2A8 and ds_teximg is at: 5B94B4A0Applying FIELD_BACKGROUND PATCH
Applying WORLD_TEXTURES PATCH
DEMASTER_EXP\FFVIII_EN.exe.dat
DEMASTER_EXP\FFVIII_EN.exe.dat
DEMASTER_EXP\FF8-EN_HW.reg
DEMASTER_EXP\data\lang-en\battle.fl
DEMASTER_EXP\data\lang-en\battle.fi
DEMASTER_EXP\data\lang-en\battle.fl
DEMASTER_EXP\data\lang-en\battle.fi
DEMASTER_EXP\data/lang-en\OFF_CARDS_NAMES_EN.dat
DEMASTER_EXP\data/lang-en\OFF_CARDS_NAMES2_EN.dat
DEMASTER_EXP\data/lang-en\BYTE_CARD_TEXTS_EN.dat
DEMASTER_EXP\data/lang-en\OFF_TEXT_DRAW_POINT_EN.dat
DEMASTER_EXP\data/lang-en\DESC_SCAN_EN.dat
DEMASTER_EXP\data/lang-en\texts.txt
DEMASTER_EXP\data\world.fi
DEMASTER_EXP\data\world.fl
DEMASTER_EXP\data\world.fs
IMAGE_BASE at: 5A5E0000; OPENGL at: 0
Applying DIRECT_IO
DEMASTER::ApplyUvPatch::The addresses are wrong! We found no ADD byte ptr[esi+8] at given rel call
Applying texture patches...
Applying BATTLE_CHARA patch
Applying FIELD_ENTITY patch
BATTLE_HOOK- STARTING PATCHING
Applying battle field patch
ApplyBattleFieldPatch():ds_free is at: 5BC4B2A8 and ds_teximg is at: 5BC4B4A0Applying FIELD_BACKGROUND PATCH
Applying WORLD_TEXTURES PATCH
DEMASTER_EXP\FFVIII_EN.exe.dat
DEMASTER_EXP\FFVIII_EN.exe.dat
DEMASTER_EXP\FF8-EN_HW.reg
DEMASTER_EXP\data\lang-en\battle.fl
DEMASTER_EXP\data\lang-en\battle.fi
DEMASTER_EXP\data\lang-en\battle.fl
DEMASTER_EXP\data\lang-en\battle.fi
DEMASTER_EXP\data/lang-en\OFF_CARDS_NAMES_EN.dat
DEMASTER_EXP\data/lang-en\OFF_CARDS_NAMES2_EN.dat
DEMASTER_EXP\data/lang-en\BYTE_CARD_TEXTS_EN.dat
DEMASTER_EXP\data/lang-en\OFF_TEXT_DRAW_POINT_EN.dat
DEMASTER_EXP\data/lang-en\DESC_SCAN_EN.dat
DEMASTER_EXP\data/lang-en\texts.txt
DEMASTER_EXP\data\world.fi
DEMASTER_EXP\data\world.fl
DEMASTER_EXP\data\world.fs
IMAGE_BASE at: 5A5E0000; OPENGL at: 0
Applying DIRECT_IO
DEMASTER::ApplyUvPatch::The addresses are wrong! We found no ADD byte ptr[esi+8] at given rel call
Applying texture patches...
Applying BATTLE_CHARA patch
Applying FIELD_ENTITY patch
BATTLE_HOOK- STARTING PATCHING
Applying battle field patch
ApplyBattleFieldPatch():ds_free is at: 5BC4B2A8 and ds_teximg is at: 5BC4B4A0Applying FIELD_BACKGROUND PATCH
Applying WORLD_TEXTURES PATCH
DEMASTER_EXP\FFVIII_EN.exe.dat
DEMASTER_EXP\FFVIII_EN.exe.dat
DEMASTER_EXP\FF8-EN_HW.reg
DEMASTER_EXP\data\lang-en\battle.fl
DEMASTER_EXP\data\lang-en\battle.fi
DEMASTER_EXP\data\lang-en\battle.fl
DEMASTER_EXP\data\lang-en\battle.fi
DEMASTER_EXP\data/lang-en\OFF_CARDS_NAMES_EN.dat
DEMASTER_EXP\data/lang-en\OFF_CARDS_NAMES2_EN.dat
DEMASTER_EXP\data/lang-en\BYTE_CARD_TEXTS_EN.dat
DEMASTER_EXP\data/lang-en\OFF_TEXT_DRAW_POINT_EN.dat
DEMASTER_EXP\data/lang-en\DESC_SCAN_EN.dat
DEMASTER_EXP\data/lang-en\texts.txt
DEMASTER_EXP\data\world.fi
DEMASTER_EXP\data\world.fl
DEMASTER_EXP\data\world.fs
IMAGE_BASE at: 5A5E0000; OPENGL at: 0
Applying DIRECT_IO
DEMASTER::ApplyUvPatch::The addresses are wrong! We found no ADD byte ptr[esi+8] at given rel call
Applying texture patches...
Applying BATTLE_CHARA patch
Applying FIELD_ENTITY patch
BATTLE_HOOK- STARTING PATCHING
Applying battle field patch
ApplyBattleFieldPatch():ds_free is at: 5BC4B2A8 and ds_teximg is at: 5BC4B4A0Applying FIELD_BACKGROUND PATCH
Applying WORLD_TEXTURES PATCH
DEMASTER_EXP\FFVIII_EN.exe.dat
DEMASTER_EXP\FFVIII_EN.exe.dat
DEMASTER_EXP\FF8-EN_HW.reg
DEMASTER_EXP\data\lang-en\battle.fl
DEMASTER_EXP\data\lang-en\battle.fi
DEMASTER_EXP\data\lang-en\battle.fl
DEMASTER_EXP\data\lang-en\battle.fi
DEMASTER_EXP\data/lang-en\OFF_CARDS_NAMES_EN.dat
DEMASTER_EXP\data/lang-en\OFF_CARDS_NAMES2_EN.dat
DEMASTER_EXP\data/lang-en\BYTE_CARD_TEXTS_EN.dat
DEMASTER_EXP\data/lang-en\OFF_TEXT_DRAW_POINT_EN.dat
DEMASTER_EXP\data/lang-en\DESC_SCAN_EN.dat
DEMASTER_EXP\data/lang-en\texts.txt
DEMASTER_EXP\data\world.fi
DEMASTER_EXP\data\world.fl
DEMASTER_EXP\data\world.fs
IMAGE_BASE at: 5A5E0000; OPENGL at: 0
Applying DIRECT_IO
DEMASTER::ApplyUvPatch::The addresses are wrong! We found no ADD byte ptr[esi+8] at given rel call
Applying texture patches...
Applying BATTLE_CHARA patch
Applying FIELD_ENTITY patch
BATTLE_HOOK- STARTING PATCHING
Applying battle field patch
ApplyBattleFieldPatch():ds_free is at: 5BC4B2A8 and ds_teximg is at: 5BC4B4A0Applying FIELD_BACKGROUND PATCH
Applying WORLD_TEXTURES PATCH
DEMASTER_EXP\FFVIII_EN.exe.dat
DEMASTER_EXP\FFVIII_EN.exe.dat
DEMASTER_EXP\FF8-EN_HW.reg
DEMASTER_EXP\data\lang-en\battle.fl
DEMASTER_EXP\data\lang-en\battle.fi
DEMASTER_EXP\data\lang-en\battle.fl
DEMASTER_EXP\data\lang-en\battle.fi
DEMASTER_EXP\data/lang-en\OFF_CARDS_NAMES_EN.dat
DEMASTER_EXP\data/lang-en\OFF_CARDS_NAMES2_EN.dat
DEMASTER_EXP\data/lang-en\BYTE_CARD_TEXTS_EN.dat
DEMASTER_EXP\data/lang-en\OFF_TEXT_DRAW_POINT_EN.dat
DEMASTER_EXP\data/lang-en\DESC_SCAN_EN.dat
DEMASTER_EXP\data/lang-en\texts.txt
DEMASTER_EXP\data\world.fi
DEMASTER_EXP\data\world.fl
DEMASTER_EXP\data\world.fs
IMAGE_BASE at: 5A5E0000; OPENGL at: 0
Applying DIRECT_IO
DEMASTER::ApplyUvPatch::The addresses are wrong! We found no ADD byte ptr[esi+8] at given rel call
Applying texture patches...
Applying BATTLE_CHARA patch
Applying FIELD_ENTITY patch
BATTLE_HOOK- STARTING PATCHING
Applying battle field patch
ApplyBattleFieldPatch():ds_free is at: 5BC4B2A8 and ds_teximg is at: 5BC4B4A0Applying FIELD_BACKGROUND PATCH
Applying WORLD_TEXTURES PATCH
DEMASTER_EXP\FFVIII_EN.exe.dat
DEMASTER_EXP\FFVIII_EN.exe.dat
DEMASTER_EXP\FF8-EN_HW.reg
DEMASTER_EXP\data\lang-en\battle.fl
DEMASTER_EXP\data\lang-en\battle.fi
DEMASTER_EXP\data\lang-en\battle.fl
DEMASTER_EXP\data\lang-en\battle.fi
DEMASTER_EXP\data/lang-en\OFF_CARDS_NAMES_EN.dat
DEMASTER_EXP\data/lang-en\OFF_CARDS_NAMES2_EN.dat
DEMASTER_EXP\data/lang-en\BYTE_CARD_TEXTS_EN.dat
DEMASTER_EXP\data/lang-en\OFF_TEXT_DRAW_POINT_EN.dat
DEMASTER_EXP\data/lang-en\DESC_SCAN_EN.dat
DEMASTER_EXP\data/lang-en\texts.txt
DEMASTER_EXP\data\world.fi
DEMASTER_EXP\data\world.fl
DEMASTER_EXP\data\world.fs
IMAGE_BASE at: 5A7D0000; OPENGL at: 0
Applying DIRECT_IO
DEMASTER::ApplyUvPatch::The addresses are wrong! We found no ADD byte ptr[esi+8] at given rel call
Applying texture patches...
Applying BATTLE_CHARA patch
Applying FIELD_ENTITY patch
BATTLE_HOOK- STARTING PATCHING
Applying battle field patch
ApplyBattleFieldPatch():ds_free is at: 5BE3B2A8 and ds_teximg is at: 5BE3B4A0Applying FIELD_BACKGROUND PATCH
Applying WORLD_TEXTURES PATCH
DEMASTER_EXP\FFVIII_EN.exe.dat
DEMASTER_EXP\FFVIII_EN.exe.dat
DEMASTER_EXP\FF8-EN_HW.reg
DEMASTER_EXP\data\lang-en\battle.fl
DEMASTER_EXP\data\lang-en\battle.fi
DEMASTER_EXP\data\lang-en\battle.fl
DEMASTER_EXP\data\lang-en\battle.fi
DEMASTER_EXP\data/lang-en\OFF_CARDS_NAMES_EN.dat
DEMASTER_EXP\data/lang-en\OFF_CARDS_NAMES2_EN.dat
DEMASTER_EXP\data/lang-en\BYTE_CARD_TEXTS_EN.dat
DEMASTER_EXP\data/lang-en\OFF_TEXT_DRAW_POINT_EN.dat
DEMASTER_EXP\data/lang-en\DESC_SCAN_EN.dat
DEMASTER_EXP\data/lang-en\texts.txt
DEMASTER_EXP\data\world.fi
DEMASTER_EXP\data\world.fl
DEMASTER_EXP\data\world.fs
IMAGE_BASE at: 5A7D0000; OPENGL at: 0
Applying DIRECT_IO
DEMASTER::ApplyUvPatch::The addresses are wrong! We found no ADD byte ptr[esi+8] at given rel call
Applying texture patches...
Applying BATTLE_CHARA patch
Applying FIELD_ENTITY patch
BATTLE_HOOK- STARTING PATCHING
Applying battle field patch
ApplyBattleFieldPatch():ds_free is at: 5BE3B2A8 and ds_teximg is at: 5BE3B4A0Applying FIELD_BACKGROUND PATCH
Applying WORLD_TEXTURES PATCH
DEMASTER_EXP\FFVIII_EN.exe.dat
DEMASTER_EXP\FFVIII_EN.exe.dat
DEMASTER_EXP\FF8-EN_HW.reg
DEMASTER_EXP\data\lang-en\battle.fl
DEMASTER_EXP\data\lang-en\battle.fi
DEMASTER_EXP\data\lang-en\battle.fl
DEMASTER_EXP\data\lang-en\battle.fi
DEMASTER_EXP\data/lang-en\OFF_CARDS_NAMES_EN.dat
DEMASTER_EXP\data/lang-en\OFF_CARDS_NAMES2_EN.dat
DEMASTER_EXP\data/lang-en\BYTE_CARD_TEXTS_EN.dat
DEMASTER_EXP\data/lang-en\OFF_TEXT_DRAW_POINT_EN.dat
DEMASTER_EXP\data/lang-en\DESC_SCAN_EN.dat
DEMASTER_EXP\data/lang-en\texts.txt
DEMASTER_EXP\data\world.fi
DEMASTER_EXP\data\world.fl
DEMASTER_EXP\data\world.fs
IMAGE_BASE at: 5A7D0000; OPENGL at: 0
Applying DIRECT_IO
DEMASTER::ApplyUvPatch::The addresses are wrong! We found no ADD byte ptr[esi+8] at given rel call
Applying texture patches...
Applying BATTLE_CHARA patch
Applying FIELD_ENTITY patch
BATTLE_HOOK- STARTING PATCHING
Applying battle field patch
ApplyBattleFieldPatch():ds_free is at: 5BE3B2A8 and ds_teximg is at: 5BE3B4A0Applying FIELD_BACKGROUND PATCH
Applying WORLD_TEXTURES PATCH
DEMASTER_EXP\FFVIII_EN.exe.dat
DEMASTER_EXP\FFVIII_EN.exe.dat
DEMASTER_EXP\FF8-EN_HW.reg
DEMASTER_EXP\data\lang-en\battle.fl
DEMASTER_EXP\data\lang-en\battle.fi
DEMASTER_EXP\data\lang-en\battle.fl
DEMASTER_EXP\data\lang-en\battle.fi
DEMASTER_EXP\data/lang-en\OFF_CARDS_NAMES_EN.dat
DEMASTER_EXP\data/lang-en\OFF_CARDS_NAMES2_EN.dat
DEMASTER_EXP\data/lang-en\BYTE_CARD_TEXTS_EN.dat
DEMASTER_EXP\data/lang-en\OFF_TEXT_DRAW_POINT_EN.dat
DEMASTER_EXP\data/lang-en\DESC_SCAN_EN.dat
DEMASTER_EXP\data/lang-en\texts.txt
DEMASTER_EXP\data\world.fi
DEMASTER_EXP\data\world.fl
DEMASTER_EXP\data\world.fs
IMAGE_BASE at: 5A7D0000; OPENGL at: 0
Applying DIRECT_IO
DEMASTER::ApplyUvPatch::The addresses are wrong! We found no ADD byte ptr[esi+8] at given rel call
Applying texture patches...
Applying BATTLE_CHARA patch
Applying FIELD_ENTITY patch
BATTLE_HOOK- STARTING PATCHING
Applying battle field patch
ApplyBattleFieldPatch():ds_free is at: 5BE3B2A8 and ds_teximg is at: 5BE3B4A0Applying FIELD_BACKGROUND PATCH
Applying WORLD_TEXTURES PATCH
DEMASTER_EXP\FFVIII_EN.exe.dat
DEMASTER_EXP\FFVIII_EN.exe.dat
DEMASTER_EXP\FF8-EN_HW.reg
DEMASTER_EXP\data\lang-en\battle.fl
DEMASTER_EXP\data\lang-en\battle.fi
DEMASTER_EXP\data\lang-en\battle.fl
DEMASTER_EXP\data\lang-en\battle.fi
DEMASTER_EXP\data/lang-en\OFF_CARDS_NAMES_EN.dat
DEMASTER_EXP\data/lang-en\OFF_CARDS_NAMES2_EN.dat
DEMASTER_EXP\data/lang-en\BYTE_CARD_TEXTS_EN.dat
DEMASTER_EXP\data/lang-en\OFF_TEXT_DRAW_POINT_EN.dat
DEMASTER_EXP\data/lang-en\DESC_SCAN_EN.dat
DEMASTER_EXP\data/lang-en\texts.txt
DEMASTER_EXP\data\world.fi
DEMASTER_EXP\data\world.fl
DEMASTER_EXP\data\world.fs
IMAGE_BASE at: 5A7D0000; OPENGL at: 0
Applying DIRECT_IO
DEMASTER::ApplyUvPatch::The addresses are wrong! We found no ADD byte ptr[esi+8] at given rel call
Applying texture patches...
Applying BATTLE_CHARA patch
Applying FIELD_ENTITY patch
BATTLE_HOOK- STARTING PATCHING
Applying battle field patch
ApplyBattleFieldPatch():ds_free is at: 5BE3B2A8 and ds_teximg is at: 5BE3B4A0Applying FIELD_BACKGROUND PATCH
Applying WORLD_TEXTURES PATCH
DEMASTER_EXP\FFVIII_EN.exe.dat
DEMASTER_EXP\FFVIII_EN.exe.dat
DEMASTER_EXP\FF8-EN_HW.reg
DEMASTER_EXP\data\lang-en\battle.fl
DEMASTER_EXP\data\lang-en\battle.fi
DEMASTER_EXP\data\lang-en\battle.fl
DEMASTER_EXP\data\lang-en\battle.fi
DEMASTER_EXP\data/lang-en\OFF_CARDS_NAMES_EN.dat
DEMASTER_EXP\data/lang-en\OFF_CARDS_NAMES2_EN.dat
DEMASTER_EXP\data/lang-en\BYTE_CARD_TEXTS_EN.dat
DEMASTER_EXP\data/lang-en\OFF_TEXT_DRAW_POINT_EN.dat
DEMASTER_EXP\data/lang-en\DESC_SCAN_EN.dat
DEMASTER_EXP\data/lang-en\texts.txt
DEMASTER_EXP\data\world.fi
DEMASTER_EXP\data\world.fl
DEMASTER_EXP\data\world.fs
IMAGE_BASE at: 5A7D0000; OPENGL at: 0
Applying DIRECT_IO
DEMASTER::ApplyUvPatch::The addresses are wrong! We found no ADD byte ptr[esi+8] at given rel call
Applying texture patches...
Applying BATTLE_CHARA patch
Applying FIELD_ENTITY patch
BATTLE_HOOK- STARTING PATCHING
Applying battle field patch
ApplyBattleFieldPatch():ds_free is at: 5BE3B2A8 and ds_teximg is at: 5BE3B4A0Applying FIELD_BACKGROUND PATCH
Applying WORLD_TEXTURES PATCH
DEMASTER_EXP\FFVIII_EN.exe.dat
DEMASTER_EXP\FFVIII_EN.exe.dat
DEMASTER_EXP\FF8-EN_HW.reg
DEMASTER_EXP\data\lang-en\battle.fl
DEMASTER_EXP\data\lang-en\battle.fi
DEMASTER_EXP\data\lang-en\battle.fl
DEMASTER_EXP\data\lang-en\battle.fi
DEMASTER_EXP\data/lang-en\OFF_CARDS_NAMES_EN.dat
DEMASTER_EXP\data/lang-en\OFF_CARDS_NAMES2_EN.dat
DEMASTER_EXP\data/lang-en\BYTE_CARD_TEXTS_EN.dat
DEMASTER_EXP\data/lang-en\OFF_TEXT_DRAW_POINT_EN.dat
DEMASTER_EXP\data/lang-en\DESC_SCAN_EN.dat
DEMASTER_EXP\data/lang-en\texts.txt
DEMASTER_EXP\data\world.fi
DEMASTER_EXP\data\world.fl
DEMASTER_EXP\data\world.fs
IMAGE_BASE at: 5A7D0000; OPENGL at: 0
Applying DIRECT_IO
DEMASTER::ApplyUvPatch::The addresses are wrong! We found no ADD byte ptr[esi+8] at given rel call
Applying texture patches...
Applying BATTLE_CHARA patch
Applying FIELD_ENTITY patch
BATTLE_HOOK- STARTING PATCHING
Applying battle field patch
ApplyBattleFieldPatch():ds_free is at: 5BE3B2A8 and ds_teximg is at: 5BE3B4A0Applying FIELD_BACKGROUND PATCH
Applying WORLD_TEXTURES PATCH
DEMASTER_EXP\FFVIII_EN.exe.dat
DEMASTER_EXP\FFVIII_EN.exe.dat
DEMASTER_EXP\FF8-EN_HW.reg
DEMASTER_EXP\data\lang-en\battle.fl
DEMASTER_EXP\data\lang-en\battle.fi
DEMASTER_EXP\data\lang-en\battle.fl
DEMASTER_EXP\data\lang-en\battle.fi
DEMASTER_EXP\data/lang-en\OFF_CARDS_NAMES_EN.dat
DEMASTER_EXP\data/lang-en\OFF_CARDS_NAMES2_EN.dat
DEMASTER_EXP\data/lang-en\BYTE_CARD_TEXTS_EN.dat
DEMASTER_EXP\data/lang-en\OFF_TEXT_DRAW_POINT_EN.dat
DEMASTER_EXP\data/lang-en\DESC_SCAN_EN.dat
DEMASTER_EXP\data/lang-en\texts.txt
DEMASTER_EXP\data\world.fi
DEMASTER_EXP\data\world.fl
DEMASTER_EXP\data\world.fs
IMAGE_BASE at: 5A7D0000; OPENGL at: 0
Applying DIRECT_IO
DEMASTER::ApplyUvPatch::The addresses are wrong! We found no ADD byte ptr[esi+8] at given rel call
Applying texture patches...
Applying BATTLE_CHARA patch
Applying FIELD_ENTITY patch
BATTLE_HOOK- STARTING PATCHING
Applying battle field patch
ApplyBattleFieldPatch():ds_free is at: 5BE3B2A8 and ds_teximg is at: 5BE3B4A0Applying FIELD_BACKGROUND PATCH
Applying WORLD_TEXTURES PATCH
DEMASTER_EXP\FFVIII_EN.exe.dat
DEMASTER_EXP\FFVIII_EN.exe.dat
DEMASTER_EXP\FF8-EN_HW.reg
DEMASTER_EXP\data\lang-en\battle.fl
DEMASTER_EXP\data\lang-en\battle.fi
DEMASTER_EXP\data\lang-en\battle.fl
DEMASTER_EXP\data\lang-en\battle.fi
DEMASTER_EXP\data/lang-en\OFF_CARDS_NAMES_EN.dat
DEMASTER_EXP\data/lang-en\OFF_CARDS_NAMES2_EN.dat
DEMASTER_EXP\data/lang-en\BYTE_CARD_TEXTS_EN.dat
DEMASTER_EXP\data/lang-en\OFF_TEXT_DRAW_POINT_EN.dat
DEMASTER_EXP\data/lang-en\DESC_SCAN_EN.dat
DEMASTER_EXP\data/lang-en\texts.txt
DEMASTER_EXP\data\world.fi
DEMASTER_EXP\data\world.fl
DEMASTER_EXP\data\world.fs
IMAGE_BASE at: 5A7D0000; OPENGL at: 0
Applying DIRECT_IO
DEMASTER::ApplyUvPatch::The addresses are wrong! We found no ADD byte ptr[esi+8] at given rel call
Applying texture patches...
Applying BATTLE_CHARA patch
Applying FIELD_ENTITY patch
BATTLE_HOOK- STARTING PATCHING
Applying battle field patch
ApplyBattleFieldPatch():ds_free is at: 5BE3B2A8 and ds_teximg is at: 5BE3B4A0Applying FIELD_BACKGROUND PATCH
Applying WORLD_TEXTURES PATCH
DEMASTER_EXP\FFVIII_EN.exe.dat
DEMASTER_EXP\FFVIII_EN.exe.dat
DEMASTER_EXP\FF8-EN_HW.reg
DEMASTER_EXP\data\lang-en\battle.fl
DEMASTER_EXP\data\lang-en\battle.fi
DEMASTER_EXP\data\lang-en\battle.fl
DEMASTER_EXP\data\lang-en\battle.fi
DEMASTER_EXP\data/lang-en\OFF_CARDS_NAMES_EN.dat
DEMASTER_EXP\data/lang-en\OFF_CARDS_NAMES2_EN.dat
DEMASTER_EXP\data/lang-en\BYTE_CARD_TEXTS_EN.dat
DEMASTER_EXP\data/lang-en\OFF_TEXT_DRAW_POINT_EN.dat
DEMASTER_EXP\data/lang-en\DESC_SCAN_EN.dat
DEMASTER_EXP\data/lang-en\texts.txt
DEMASTER_EXP\data\world.fi
DEMASTER_EXP\data\world.fl
DEMASTER_EXP\data\world.fs
IMAGE_BASE at: 5A7A0000; OPENGL at: 0
Applying DIRECT_IO
DEMASTER::ApplyUvPatch::The addresses are wrong! We found no ADD byte ptr[esi+8] at given rel call
Applying texture patches...
Applying BATTLE_CHARA patch
Applying FIELD_ENTITY patch
BATTLE_HOOK- STARTING PATCHING
Applying battle field patch
ApplyBattleFieldPatch():ds_free is at: 5BE0B2A8 and ds_teximg is at: 5BE0B4A0Applying FIELD_BACKGROUND PATCH
Applying WORLD_TEXTURES PATCH
DEMASTER_EXP\FFVIII_EN.exe.dat
DEMASTER_EXP\FFVIII_EN.exe.dat
DEMASTER_EXP\FF8-EN_HW.reg
DEMASTER_EXP\data\lang-en\battle.fl
DEMASTER_EXP\data\lang-en\battle.fi
DEMASTER_EXP\data\lang-en\battle.fl
DEMASTER_EXP\data\lang-en\battle.fi
DEMASTER_EXP\data/lang-en\OFF_CARDS_NAMES_EN.dat
DEMASTER_EXP\data/lang-en\OFF_CARDS_NAMES2_EN.dat
DEMASTER_EXP\data/lang-en\BYTE_CARD_TEXTS_EN.dat
DEMASTER_EXP\data/lang-en\OFF_TEXT_DRAW_POINT_EN.dat
DEMASTER_EXP\data/lang-en\DESC_SCAN_EN.dat
DEMASTER_EXP\data/lang-en\texts.txt
DEMASTER_EXP\data\world.fi
DEMASTER_EXP\data\world.fl
DEMASTER_EXP\data\world.fs
IMAGE_BASE at: 5A7A0000; OPENGL at: 0
Applying DIRECT_IO
DEMASTER::ApplyUvPatch::The addresses are wrong! We found no ADD byte ptr[esi+8] at given rel call
Applying texture patches...
Applying BATTLE_CHARA patch
Applying FIELD_ENTITY patch
BATTLE_HOOK- STARTING PATCHING
Applying battle field patch
ApplyBattleFieldPatch():ds_free is at: 5BE0B2A8 and ds_teximg is at: 5BE0B4A0Applying FIELD_BACKGROUND PATCH
Applying WORLD_TEXTURES PATCH
DEMASTER_EXP\FFVIII_EN.exe.dat
DEMASTER_EXP\FFVIII_EN.exe.dat
DEMASTER_EXP\FF8-EN_HW.reg
DEMASTER_EXP\data\lang-en\battle.fl
DEMASTER_EXP\data\lang-en\battle.fi
DEMASTER_EXP\data\lang-en\battle.fl
DEMASTER_EXP\data\lang-en\battle.fi
DEMASTER_EXP\data/lang-en\OFF_CARDS_NAMES_EN.dat
DEMASTER_EXP\data/lang-en\OFF_CARDS_NAMES2_EN.dat
DEMASTER_EXP\data/lang-en\BYTE_CARD_TEXTS_EN.dat
DEMASTER_EXP\data/lang-en\OFF_TEXT_DRAW_POINT_EN.dat
DEMASTER_EXP\data/lang-en\DESC_SCAN_EN.dat
DEMASTER_EXP\data/lang-en\texts.txt
DEMASTER_EXP\data\world.fi
DEMASTER_EXP\data\world.fl
DEMASTER_EXP\data\world.fs
 
Thank you Maki! Appreciate your work, updated, everything works great so far.
 
Thank you Maki! Everyone in this community really appreciates the hard work you do so we can all enjoy our beloved game <3
 
I have the same error as others: "An unknown exception has occured".

DEMASTER ENGINE LOADED!
Reading config file demaster.conf
IMAGE_BASE at: 78E70000; OPENGL at: 2B00000
Applying DIRECT_IO
DEMASTER::ApplyUvPatch::The addresses are wrong! We found no ADD byte ptr[esi+8] at given rel call
Applying texture patches...
Applying BATTLE_CHARA patch
Applying FIELD_ENTITY patch
BATTLE_HOOK- STARTING PATCHING
Applying battle field patch
ApplyBattleFieldPatch():ds_free is at: 7A4DB2A8 and ds_teximg is at: 7A4DB4B4
Applying FIELD_BACKGROUND PATCH
Applying WORLD_TEXTURES PATCH

It looks like many of us are facing this same kind of error. I have followed exact instruction as shown:

However, no matter what I do, this error does not go away. I even try to use the latest Dehmaster 1.3.0.

Can anyone help us out?
 
Update the game to legal latest version- demaster doesn't support well known pirated version
 
Update the game to legal latest version- demaster doesn't support well known pirated version
That is great to know.  :D

Your definitely legal software that allows extracting, modifying and re-releasing trademarked artwork (often behind a patreon paywall) does not support piracy…
The best way to promote the worst received game in a saga is definitely acting entitled with those willing to TRY it.
 
me, which I find unfortunate. it's the people who yes they have a pirated version, but they can't modded it, but they also have an original ps1 or pc 2000 version but who finds it logical not to pay 2 3 4 times the same game. satsuki understood it with his complete pack in French, you have an all in one pack, the complete ff7 game, his textures pack, audio mods,movie mods, modern 3d models, the ffnx engine etc etc but to install it you have need an original disc version ps1 or pc, or the steam version. with his pack no need to have buy ff7 2 or 3 times etc.
 
That is great to know.  :D

Your definitely legal software that allows extracting, modifying and re-releasing trademarked artwork (often behind a patreon paywall) does not support piracy…
The best way to promote the worst received game in a saga is definitely acting entitled with those willing to TRY it.
If you cant afford to buy the game, which is very cheap during the sales then I believe you are the entitled one. Maki has spent a lot of time fixing the barebones mess square enix created. 
You are out of your mind if you think ff8 is the worst received game in the series. You dont need patreon to mod the game.
 
That is great to know.  :D

Your definitely legal software that allows extracting, modifying and re-releasing trademarked artwork (often behind a patreon paywall) does not support piracy…
The best way to promote the worst received game in a saga is definitely acting entitled with those willing to TRY it.
also you dont need demaster to extract, modify, and rerelease artwork from FF8 - and demaster doesnt come with any artwork either, so you're just full of crap

when you criticize something its always a good idea to actually know what you are talking about  :wink:
 
I feel extremely dumb, but I simply can't get it to work.

What I've done is :

1) Download Demaster.
2) Put all Demaster files in my FF8 Remastered folder.
3) Run Demaster so it unpacks everything.
4) Download some mods. (LunarCry remastered for example)
5) Put the whole "texture" folder from .rar/zip mod archive into the "texture" folder from DEMASTER_EXP.
6) Run the game.

And I get the "unknown error". Some features will also cause other types of error, such as the UV mapping that tells me "Addresses are wrong. We found no ADD byte ptr[esi+8] at given rel call".

I don't get it, since the files in my FF8 folder look exactly the same as on Light's screenshot a few posts earlier. Same path, same files, etc. I'm new to this, so obviously I must be doing something wrong :/
I have also tried to tick/untick options one at a time, to see if one of those was causing the error, but it seems all of them are causing problems and will prevent the game from launching properly. I mean, sometimes I'll get past the "press any button" screen, but right after that I'll get an "unknown error", so... yeah.
For the sake of it, I've also tried with older versions of the Demaster, but the results are more or less the same.
Hi again.

I'm still having the same issue (yeah, figured I'd try again after all this time) and using the latest version of the game (my legal copy, from Steam) and Demaster (1320 EFIGS, the one with Japanese support) doesn't seem to change anything.

There's obviously something I must be doing wrong here, but for the life of me, I can't figure what.
 
1. Place demaster files inside ff8 remastered main directory
2. Create new folder called DEMASTER_EXP inside ff8 remastered main directory
3. Use ZZZdearchive tool to extract the files from main.zzz and other.zzz and place those files inside DEMASTER_EXP
4. Does the game run? if not check demaster config file and change settings, still not working? verify integrity through steam and try again.
5. Do a quick edit to the square logo inside the texture folder to see if the changes happen in game.
6. Make sure any mods downloaded are in the correct folders inside the texture folder, and not just 'placed' inside the texture folder.
 
You might have chosen a bad time to get back into it.

I was playing it happily before the Japanese language patch dropped 2 days ago and now its completely broken, not booting at all. I uninstalled and tried to download v1.2 from steamdb but it still just boots vanilla.

Reading around steam forums and the discord, it seems demaster needs to be updated so just gotta be patient for a fix.
 
That is great to know.  :D

Your definitely legal software that allows extracting, modifying and re-releasing trademarked artwork (often behind a patreon paywall) does not support piracy…
The best way to promote the worst received game in a saga is definitely acting entitled with those willing to TRY it.
Dotemu troll detected

It's legal- yes- also I'm in European Union and it's totally legal to do the code reversing and EULA is just some weird long text with many difficult words- that's really sad because I speaking English bad very and I'm good no this language. The software is just some weird dinput8.dll related precompiled file, probably for controls for the launcher or something- not sure. It also have compression algorithms inside! You can open any LZ4 file with this, miracle. I didn't see any tiniest portion of the game in the code which is publicly available. I'm not sure what is happening with all the weird numbers but for sure it produces errors when pasted to Call of Duty 2 so don't try it. I though about the title and the vanilla version (1.0.0.0) - indeed it's not fair the game support 1.0.2.0 and 1.0.1.0 even with 1.0.2.0 Japanese but it doesn't have everything ready for vanilla and of course 1.0.3.0. I doubt it's fair.

Although, One thing is weird- you just registered to write this hate post, wrote that this is the worst from the series, BUT! You took the time to carefully see how does the modding work here, what is released and! Actually tried to download them so you eventually encountered patreon of the guy that manually paints and prepares NEW work. So- which company are you from?

I bet 20€ for his IP coming from France. Additional 10€ if the person wasn't behind VPN and another 10€ if this person IP has company name in host name / provider.

@mods? ?
Actually- let's put that to charity of users choice - I'm just really curious where are you from.
 
Where can i download the Fields HD mod showed in the screenshots of the post?
 
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