M
makipl
Guest
You're a God Halfer! 
It works indeed.
Balamb part is at 1d13000-1d198a0.
Towns and garden is made from triangles and is part of world map, so yes, towns are in wmx.obj.
Also, I'm like 70% sure rail.obj is for trains movement. Deleting file makes train blink sometimes and go crazy on world map. Like show for 1/2 second on center of sea.
@EDIT: I don't know if it's in fact vertex data, probably not, but one byte operates shadow. Probably that unknown data is about shadowing.
It works indeed.
Balamb part is at 1d13000-1d198a0.
Towns and garden is made from triangles and is part of world map, so yes, towns are in wmx.obj.
Also, I'm like 70% sure rail.obj is for trains movement. Deleting file makes train blink sometimes and go crazy on world map. Like show for 1/2 second on center of sea.
@EDIT: I don't know if it's in fact vertex data, probably not, but one byte operates shadow. Probably that unknown data is about shadowing.
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