[FF8PC-2000] Project SeeD - FF8 GUI overhaul (2.0)

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I need help, can you explain how to install the seed project mod, step by step thank you
 
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The installation instructions are pretty straightforward.
I dont know how I can simplify them anymore.
 
step 1 - install the aali driver
step 2 - extract this mod contents into the "mods" directory
step 3 - edit "ff8_opengl.cfg" and set this line like this:
Code: [Select]
Code:
mod_path = .
Make sure you have high resolution fonts enabled, and enjoy!
 
I thought I would post this here, maybe an idea for a future release. Transparent avatars.

ItYj5.png
 
step 1 - install the aali driver
step 2 - extract this mod contents into the "mods" directory
step 3 - edit "ff8_opengl.cfg" and set this line like this:
Code: [Select]
Code:
mod_path = .
Make sure you have high resolution fonts enabled, and enjoy!
I can't get it to work what is the file path you use this is what I have in my config file "mod_path = /mods"
 
I can't get it to work what is the file path you use this is what I have in my config file "mod_path = /mods"
hmm...? I could not be clearer...

Mod extracted to /mods dir
mod_path set as "." (single dot)
 
hmm...? I could not be clearer...

Mod extracted to /mods dir
mod_path set as "." (single dot)
OK here is what I've done I put the data folder in the mod folder, then in the config file I need to know exactly what to type after mod_path =

Thank you for helping I know it's probably something really simple i'm missing
 
OK here is what I've done I put the data folder in the mod folder, then in the config file I need to know exactly what to type after mod_path =

Thank you for helping I know it's probably something really simple i'm missing
Like I said, in the ff8 gl config, set mod_path as this:
Code: [Select]
Code:
mod_path = .
(It's a single dot)
 
Ok I did that and I don't see any difference, the fonts are still blocky and the menu imgs look the same.

Here is what the file looks like

# ff7_opengl-0.7.9b config file


## USER OPTIONS ##
## If you just want to play the game, these are the only options you'll want to change.

# set the window size (or fullscreen resolution) of FF8
# 0 means use original resolution (whatever ff7.exe provides)
# preserve_aspect adds black borders as needed to preserve a 4:3 aspect ratio
window_size_x = 1920
window_size_y = 1200
preserve_aspect = no
fullscreen = yes

# mod directory
# subdirectroy of mods/ where textures will be loaded from
# does not affect the old external textures feature, those should still go in textures/
mod_path = .

# check your driver settings if this option doesn't seem to work
enable_vsync = yes

# allow FF8 to use linear filtering for its textures
# some things look slightly better with this option on, but alot of textures just lose their detail
linear_filter = off
 
Ok I did that and I don't see any difference, the fonts are still blocky and the menu imgs look the same.

Here is what the file looks like

# ff7_opengl-0.7.9b config file


## USER OPTIONS ##
## If you just want to play the game, these are the only options you'll want to change.

# set the window size (or fullscreen resolution) of FF8
# 0 means use original resolution (whatever ff7.exe provides)
# preserve_aspect adds black borders as needed to preserve a 4:3 aspect ratio
window_size_x = 1920
window_size_y = 1200
preserve_aspect = no
fullscreen = yes

# mod directory
# subdirectroy of mods/ where textures will be loaded from
# does not affect the old external textures feature, those should still go in textures/
mod_path = .

# check your driver settings if this option doesn't seem to work
enable_vsync = yes

# allow FF8 to use linear filtering for its textures
# some things look slightly better with this option on, but alot of textures just lose their detail
linear_filter = off
I note at least 1 thing - you're using an outdated version of the aali's driver

please try the latest 0.11b version and report back
 
I dont believe you can have a folder name as '.'

I suggest you change it to something else like SeeD, or mods, etc
 
To do what you want to do the path is usually .\ or maybe just \   try it.  You can't use . for a modpath...  that is for sure.  Failing that you will have to use a name like sl suggested.
 
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'.' signifies the current folder.  It might allow one to use the 'mods' folder as the root for installing mods.
 
'.' signifies the current folder.  It might allow one to use the 'mods' folder as the root for installing mods.
Yes, this is what I do currently.

AFAIK, this is the only mod that uses this method (ie, separated images in mods/ folder for Aali's driver).

I'm using Linux though, not sure if that makes any difference...
 
Yah, I can't get this working either and my modpath works fine for ff7, so it probably isn't because I put the files in the wrong directory or anything :p
 
Yah, I can't get this working either and my modpath works fine for ff7, so it probably isn't because I put the files in the wrong directory or anything :p
You're doing something wrong. This works for a lot of people.

Make sure it's in the right modpath, make sure you have your modpath set, and make sure you selected Use High Res Font in FF8Config.
 
You're doing something wrong. This works for a lot of people.

Make sure it's in the right modpath, make sure you have your modpath set, and make sure you selected Use High Res Font in FF8Config.
I'm sure you're right and I'm "doing something wrong" but it isn't any of those things, so I'm out of ideas :p

Just to be clear though, I put the files into the Mods folder in the ff8 game directory. So theres a directory called Mods/Menu/ and the files are in there, including another subdirectory called hires with more files in it. Then in the ff8_opengl.cfg file the Modpath = Menu. How can you screw that up? Idk but I did, apparently :P
 
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