[FF8PC-2000] Project SeeD - FF8 GUI overhaul (2.0)

  • Thread starter Thread starter sl1982
  • Start date Start date
Status
Not open for further replies.
In your mods folder create another folder called avalanche. Stick the menu folder in the avalanche folder. Change your modpath so it reads "modpath = avalanche" and be sure to check the Use High Res Font box in FF8Config.
I'm not sure the directory of the Menu folder should be /mods/avalanche/Menu or /mods/avalanche/data/eng/Menu. Because before making the change, my old directory is Mods/data/eng/Menu.
And when I try the "/mods/avalanche/Menu", the game runs okay on Geforce card but it uses the old, bad, low-resolution graphics.

Can changing from using the "/Mods" folder directory to "/mods/avalanche" help my situation?

And I'm not sure the "code" I should use is "Yes/No" or "On/Off", can you tell me again?

Thank you for your time. I really appreciate it.

EDIT: I did it, thanks to your information. I change my director to /mods/avalanche/data/eng/Menu, and it works :D. SO great

Thank you so so much dude. Great job :D
 
Last edited:
Hi vilykings,

good to see that it worked for you (/mods/avalanche/data/eng/Menu).

Q: And I'm not sure the "code" I should use is "Yes/No" or "On/Off", can you tell me again?
A: Use the parameters exactly as i have written.
     I asked Aali long time ago about it, but he never answered.   :'(

Hi Aali,

i have a question for "ff7_opengl.cfg".

Normally this parameter is correct:  minigame_framelimiter = on  / off
Is this value also correct:                 minigame_framelimiter = yes / no

Greetings from Germany
 
on/off, yes/no, true/false and probably some more variations on the same theme are completely equivalent
 
# Disable Error Notifications   add these lines at the bottom
disable_popup = on                "Glitch .... something .. texture"
I didn't know about this one, it was not on the config file.

Now I don't see those yellow glitch messages anymore, thanks!
 
Last edited:
Hi ppl. Still can't understand why it not work for me -_-
A get this way for mod: C:\Program Files\Final Fantasy 8\mods\avalanche\data\eng\menu
In config i have this: mod_path = /mods/avalanche/data/eng/menu
High font is on and render is direct3d
Help plox :'(
 
@Alkor: This should work:  mod_path = avalanche

              If black boxes are displayed while you are playing,
              change the Renderer to Software.
              And/or deactivate Antialiasing in your graphics card
              driver setup. (if possible)
 
Last edited:
Thank you so much for this project! It means there is still hope for ff8 "GIGA" fans like me ;) I haven't tried it yet because of lack of time (NWO, financial crisis, and such virtual reality issues :P :P ) Do you advise me to wait for the final version? Do this work with the high def avatars?
 
@Leonhart7413: I advise you to wait for the installation documentation,
                            which i am just writing/testing/verifying.    ;)
 
@Leonhart7413: I advise you to wait for the installation documentation,
                            which i am just writing/testing/verifying.    ;)
Confirmed! :)
 
If i want to start a project in spanish, there is a way i can extract the textures? thanks
 
Good news ! After several tries, i managed to get high fontos! Awesome, it`s possible to do with the field backgrounds?
 
I can still see the original numbers when the numbers are fading after an attack. A minor problem.
However when a character is dead de "0" number stays yellow instead of turning red. Can this be fixed?
 
Aaaand.. is this a necro post? It's half a month, give or take.

This mod looks really, really cool, but I'm having a really difficult time getting this thing to run. I've read the thread and it looks like my problem hasn't been seen yet (I could be wrong). The game recognizes the mod, but the text boxes look.. ugly. I've tried both versions 10.b and 10.c and no good results.

I have High Res fonts on, mod path is C:\Games\FFVIII\mods\avalanche\data\eng\menu, not sure what else I have to do here...

Here's what my ff8 config file looks like:
Code: [Select]
Code:
## USER OPTIONS #### If you just want to play the game, these are the only options you'll want to change.# set the window size (or fullscreen resolution) of FF8# 0 means use original resolution (whatever ff7.exe provides)# preserve_aspect adds black borders as needed to preserve a 4:3 aspect ratiowindow_size_x = 1024window_size_y = 768preserve_aspect = yesfullscreen = yes# mod directory# subdirectroy of mods/ where textures will be loaded from# does not affect the old external textures feature, those should still go in textures/mod_path = avalanche# check your driver settings if this option doesn't seem to workenable_vsync = yes# allow FF8 to use linear filtering for its textures# some things look slightly better with this option on, but alot of textures just lose their detaillinear_filter = off
And.. this is what it looks like. Help.
1r3w39.png
 
Status
Not open for further replies.
Back
Top