[FF8PC-2013 + Remastered-2019] HorizonPack: Remastered - World Texture Overhaul

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Hey everyone! New Release in the OP!  The entire world has been upscaled!  This release also includes a World Map replacement! Enjoy and let me know what you think!

Post any bugs please!
 
Wow, when I was here the last time you had only made Balamb area and now the whole world is having a real shape up? Really good job!

I'm guessing that if this is possible towns and the remote Balamb garden would be possible as well!
 
Used the mod and went to balamb wm and works great! Good job on this . But it slowdowns a little bit for me, is that a general problem of mod compatibillity or it slows because the rescale needs a good machine to take it ? I have tripod, seed reborn, pj eden, RaW and the Character Txt replacement . Is any of those not compatible?
 
Used the mod and went to balamb wm and works great! Good job on this . But it slowdowns a little bit for me, is that a general problem of mod compatibillity or it slows because the rescale needs a good machine to take it ? I have tripod, seed reborn, pj eden, RaW and the Character Txt replacement . Is any of those not compatible?
If you are using the world map squall replacement, you might see more lag than if you're just using the world texture replacement, but there is some lag on the world map.  It might help if your processor is nice, but if I were you, I would try to set the processor affinity for FF8 to CPU 0 in the task manager - it might clear up a few things.
 
If you are using the world map squall replacement, you might see more lag than if you're just using the world texture replacement, but there is some lag on the world map.  It might help if your processor is nice, but if I were you, I would try to set the processor affinity for FF8 to CPU 0 in the task manager - it might clear up a few things.
Thanks for the really fast reply. I figured out the problem, my pc was just strained from the modding and after i defraged a bit and restarted it works really well now, even with the character mod. Great job on this and thanks again for your reply.
 
hi! seems that the hashmap link for tonberry 1.6 doesn't work...
 
hi! seems that the hashmap link for tonberry 1.6 doesn't work...
Wow, thanks for letting me know! Link fixed!  You can also always find it in the Tonberry 1.6 thread below the main post
 
Wow, thanks for letting me know! Link fixed!  You can also always find it in the Tonberry 1.6 thread below the main post
thanks to you for your work! i recently learned about this forum and the gorgeous work you all guys are doing for this beautiful game, and now i restarted the story with your mods! i hope to see in future a texture upgrade for characters and maybe, just maybe, to play with the complete voiceover project XD
 
Just created an account to let you know that the ad.fly links on all of your stuff are giving a "link deleted" message. Found this site through your YouTube channel, and am hoping to play FF8 as enhanced as possible. Your work is amazing.

Edit : Realized it was the fault of an anti-linkbucks plugin for Chrome. Disabled all kinds of stuff, as this is obviously something I want to support.
 
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Just created an account to let you know that the ad.fly links on all of your stuff are giving a "link deleted" message. Found this site through your YouTube channel, and am hoping to play FF8 as enhanced as possible. Your work is amazing.

Edit : Realized it was the fault of an anti-linkbucks plugin for Chrome. Disabled all kinds of stuff, as this is obviously something I want to support.
Thank you very much!  I'm sorry it wasn't working for you. I thought it was a redirecting problem on my side, so I've fixed that :)  Thanks for your support!
 
I don't know if anyone else is has this issue but some of the textures are playing up. I'm not sure if this is an issue where I've gone wrong somewhere or otherwise. I've screenshot them for you.

FF8_EN_2015_05_01_14_02_13_49.png


The textures on the hexagons are either missing or out of place.

FF8_EN_2015_05_01_14_01_49_78.png

FF8_EN_2015_05_01_14_02_51_11.png


These two, the textures dont appear to be aligned.
 
is it my understanding that you have retextured the whole map but all the towns and areas look the same except for balamb?

just trying to understand your wording that you had in the start of the thread.

what about things like flying gardens, trains etc.

i'd love to see more screenshots of all these things.

I think you have done a great job so far.
 
is it my understanding that you have retextured the whole map but all the towns and areas look the same except for balamb?

just trying to understand your wording that you had in the start of the thread.

what about things like flying gardens, trains etc.

i'd love to see more screenshots of all these things.

I think you have done a great job so far.
I retextured Balamb - the entire first continent, but NOT Balamb Garden or Balamb Town.  The rest of the map has been given a 4x upscale (pretty much like Omzy's Project Eden).   Crestian and I were working on a Balamb Garden, and he has a version of Ragnarok that's pretty sweet.   I'd actually love to retexture the rest of the world at some point, but currently, I'm working hard on my own textures for a project that demands most of my time.
 
oh right I see, but don't the other continents use the same grass and mountains anyway?

well, anyway the custom textures made a huge difference, do you have a screenshot of the other continents which just got an upscale, as you know ff8 had that wierd overworld map problem where you could see deviders all the time, maybe you mod would fix that, I don't know.
 
Actually all of the continents have different textures,  which makes them feel 'unique'.  I don't have time for screen shots today but if anyone else out there has some,  pls share!  :)
 
I don't know if anyone else is has this issue but some of the textures are playing up. I'm not sure if this is an issue where I've gone wrong somewhere or otherwise. I've screenshot them for you.

FF8_EN_2015_05_01_14_02_13_49.png


The textures on the hexagons are either missing or out of place.

FF8_EN_2015_05_01_14_01_49_78.png

FF8_EN_2015_05_01_14_02_51_11.png


These two, the textures dont appear to be aligned.
Hey, I have this problem too, with what appears to be white 'seam's where the textures join, did you manage to find a fix?
 
I don't know if anyone else is has this issue but some of the textures are playing up. I'm not sure if this is an issue where I've gone wrong somewhere or otherwise. I've screenshot them for you.
The textures on the hexagons are either missing or out of place.
These two, the textures dont appear to be aligned.
 
Hey, I have this problem too, with what appears to be white 'seam's where the textures join, did you manage to find a fix?
Hm.  I think I can fix that yellow/white line artifact, but the hexagons of Balamb being crappy is actually an issue with the original PC game walkmesh.  They don't look like that at -all- in the textures, but when they get placed on the towns, they have strange seams.  Actually, I think the UV is off for the entire game.

I'll release an update with the 'line' fix asap.
 
Any way to use the upscaled Balamb continent instead of the one you created? I rather have it all original and upscaled instead of having only one continent done. It would also be good to know in case of other glitches.
 
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