hobbitdur
New member
FF8UltimateEditor is a all in one gameplay editor. Every tool ever made can be found here. Don't search anywhere else, really.

The tool can update itself, and also update every tool ever made automatically !
On the right, each square button is a tool made by someone else that you can download from my tool.
On the left is the list of all my tools that are integrated directly in it, without additional download. You can also update all those tools automatically.
Here a quick list of my own tools:
Here a quick list of tools made by other person:
Enjoy !

The tool can update itself, and also update every tool ever made automatically !
On the right, each square button is a tool made by someone else that you can download from my tool.
On the left is the list of all my tools that are integrated directly in it, without additional download. You can also update all those tools automatically.
Here a quick list of my own tools:
- IfritAI: Contains a real Compiler/Decompiler to write new AI.
- IfritXlsx: Allow to create excel file to modify every stat of a monster.
- ShumiTranslator: A really complex tool that allow you to translate ANY text in the game.
- TonberryShop: Allow to define waht shop can sell.
- CCGroup: Allow to change all the card stat
- IfritSeq: A work in progress to change the sequence animation of monsters linked to an attack
- DrawEditor: Change all draw point data
- IfritTexture: Allow to export/import texture in a monster file. Useful to create new monsters.
Here a quick list of tools made by other person:
- FF8UltimateEditor: Ok this is this tool, but the square is here if you wanna launch it twice and update it.
- IfritGUI: An old tool that allow to modify the values of a monster file. This one is not updated since a long time, so there is some mistakes, but it's really useful for quick modification. For real mod I would advice to have a look at IfritXlsx.
- Quetzacotl: Modify the init.out (the file that define what you start with)
- Siren: Price editor
- Junkshop: Weapon cost editor
- Doomtrain: Kernel editor (this is intented to be replaced by a new tool of my own)
- JumboCactuar: Allow to edit scene.out, the monster encounter data. This tool is pretty recent and contains all the new findings I have made, so please this one instead of the old cactuar one
. - Hyne: Save editor
- Deling: A big tool that allow to extract any files, useful as all my tools need the files already extracted.
Enjoy !