[FF9]2016 release

  • Thread starter Thread starter makipl
  • Start date Start date
Status
Not open for further replies.
Fixing size value in header works wonderfully too. And it is super obvious which value is that. As I said if you don't know what are you doing, better leave it to someone else (or at least keep it out of this thread)
 
Last edited:
How can audio length not matter, yet size does?
I've replaced sounds that were smaller than the original, and yet two things will happen:
1. It still won't play in game.
2. It plays in game, but random crashes will occur. --causing other sfxs to not play resulting in crash.

the size of the akb header is no bigger than 304 bytes.
It would be easier to reverse the engine's sound system and remove this "size, akb header" requirement.

and btw, get off that BS would you.
 
You don't have a clue about the unity container and containers as a whole so you?
Some games needs a 1:1 match so everything runs as intended and it doesn't seem to be the case as meru mentioned.
 
Actually I do, is a lightweight, extensible dependency injection container It facilitates building loosely coupled applications and provides developers with the following advantages: Simplified object creation, especially for hierarchical object structures and dependencies.

So if FFIX sound effects don't need a 1:1 match what is meru tryin' to say?!
 
Actually I do, is a lightweight, extensible dependency injection container It facilitates building loosely coupled applications and provides developers with the following advantages: Simplified object creation, especially for hierarchical object structures and dependencies.

So if FFIX sound effects don't need a 1:1 match what is meru tryin' to say?!
Really...?
https://msdn.microsoft.com/de-de/library/dd203101.aspx

Meru said everything you need! >.<
 
Okay, you got me, I summarized that description

okay, so here:

this is the "sfx" from the original steam game:

se000002.akb.txt:

Code: [Select]
Code:
AKB2   °                    0   €?¹  | €ÿ            ðA                   À                                      @@                      @@                      @@                      @@                            @ D¬s  Ü.                           €?  €?  €?  €?                        OggS                 Tøå8vorbis    D¬      ðO     ¸OggS                 Ê™ã-vorbis   Xiph.Org libVorbis I 20090709    OggS                 »u¾^ÿÿÿÿÿÿÿÿÿÿÿÿÿ‘vorbis&BCV   €"LĀАU     ¬7–{Ƚ÷Þ{¨G{ˆ½÷Þ{ã¬GÐzˆ¹÷Þ{î½§{˽÷Þs 4d   €)šràBê½÷æQ*ǽ÷…‰0”…=•ÚZë!“ÜBê=çY   @!„RH!…RH!…RH)¥˜bŠ)¦˜bÊ)§sÌ1Ç ƒ:褓PB )¤PJ*©¤”RJ-ÖZsî½ÝsïAø „B!„B!„BBCV    B!dB!„RH!¦˜bÊ)§€ÐU    €    I‘˱ÍÑÍñÏ%Q%Ñ2-ÓR5S3=UTEÕTUWU]]wmÕvmÕ–m×VmÕvmÕVmY¶mÛ¶mÛ¶mÛ¶mÛ¶mÛ¶m 4d    #9’#)’")’ã8’„†¬ d    (Šã8ŽäHŽ%i’fy–g‰š¨™šè©ž„†¬        àxŠçxŽgy’çxŽgyš§iš¦iš¦iš¦iš¦iš¦iš¦iš¦iš¦iš¦iš¦iš¦iš¦iš¦iš¦i@hÈ* @ @ÇqÇqÇqGr$Y È   @R$Çr,Gs4Çs<GtDÇtLÉ”Tɵ\Y        @,ES<Ç“<Ï5ÏÓ4ÍMQ4MÓ4MÓ4MÓ4MÓ4MÓ4MÓ4MÓ4MÓ4MÓ4MÓ4MÓ4MÓ4MSÐU    !f–j€3a 4d €   ¡CY    ˆ¡ä šÐšóÍ9šå ©›ÓÁ‰T›'¹©˜›sÎ9çœlÎãœsÎ)ʙŠ™ÐšsÎIš¥ ™ÐšsÎy›­©ÒšsÎçœÆaœsÎiÒš©ÙX›sÎYК樹›sΉ”›'µ¹T›sÎ9çœsÎ9çœsΩ^œÎÁ9áœsΉڛk¹ ]œsÎùdœîÍ áœsÎ9çœsÎ9çœsÎ BCV @  aØÆ‚ }Žb!¦!“t“ 1È)¤ŽFJ©ƒPR'¥t‚АU     „RH!…RH!…RH!†bˆ!§œr*¨¤’Š*Ê(³Ì2Ë,³Ì2ˬÃÎ:ë°ÃC1´ÒJ,5ÕVcµæžs®9Hk¥µÖZ+¥”RJ)¥ 4d   @ dA…RH!†˜rÊ)§ ‚Y      ð$ÏÑÑÑÑÏñQ%Q%Ñ2-S3=UTUWvmY—uÛ·…]Øuß×}ß׍_†eY–eY–eY–eY–eY–e BCV     B!„RH!…”bŒ1ÇœƒNB ÐU    €    GqǑɑ$K²$MÒ,Íò4Oó4ÑEQ4MS]ÑuÓeS6]Ó5eÓUeÕveÙ¶e[·}Y¶}ß÷}ß÷}ß÷}ß÷}ß×u 4d    #9’")’"9ŽãH’„†¬ d    (Žâ8Ž#I’$Y’&y–g‰š©™žé©¢„†¬         hЧ˜Š§ˆŠçˆŽ(‰–i‰šª¹¢lʮ뺮뺮뺮뺮뺮뺮뺮뺮뺮뺮뺮ëº@hÈ* @ @Gr$Gr$ER$Er$Y È   À1CR$Dz,Mó4Oó4Ñ=Ñ3=UtEY        ÀK±ÍÑ$QR-ÕR5ÕR-UT=UUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUÕ4MÓ4Ð•    :ø{ɘĒ{hŒBzë˜sŽzÍŒ"Èqì3ˆy•#y™Dˆq 4dE   ƒCÌ!眤NR䜣ÒQjœs”:J¥kʵ£TbKµ6Î9J¥ŒRʵ´ÚQJµ¦  p  °Y D !¥RH)æœr)¥œcÎ!¦”sÊ9圃ÒI©œsÒ9)‘RÊ9åœrÎIéœTÎ9)„    ,„BCV q Çñ<IÓDQÒ4QôLÑu=Ñt]IÓLSEUÕDQUMWµmÑTe[Ò4ÓÔDQU5QTUQ5mÙTUÛöLÓ–M×ÕmQUu[¶maxmÛ÷=Ó´mQUmÝt][wmÙ÷e[׍GÓLSEWÕDQuMWÕmSum]E×UW–EÕ•eW–u_•eÝ×DÑuEÕ”]Que[•]ßveY÷M×õuU–…_•eá·u]nß7žQUu_•]ßWeÙnÝ6~Û÷…gÒ4ÓÔDÑU5ÑT]ÓUuÝt]ÛÖDÑuEWµeÑT]Ù•mßW]Ùö5Qt]ÑUeYtUYVeÙ÷]YöuQU}[•eßW]Ù÷m߆ÙÖ}át]]WeÙVYö}ÛוåÖuáøLÓ¶M×ÕuÓu}ßöug™u]øE×õ}U–}cµe_ø…ß©ûÆñŒªªëªí¿*˰»óܾ/”uÛømÝgܾñãüÆ‘kÛÂ1ë¶sܾ®,¿ó3~eXz¦iÛ¦ëúºéº¾/ëº1ܾ¯UÕ×U[6†Õ•…ã~ãØ}á8F×õ}U–}cµeaØ}ßx~axž×¶áö}ÊlëF|Ÿò̺íûÆrû:çwŽÎð   p  0¡²" ˆ `r1!RB!¥BJc2ç¤dÌI ¥¤JI-bB昔Ì9)¡”–B)-…Z¥ÄJi­µVkj-ÖJk¡”C)-¦ÖjL­Õ1!sNJ朔RJk¡”Ö2ç¨tRê ¤”Rj±¤c圔:*„”J*1•”b©ÄVRе¤Tck±åcΡ”K*±•”bm1åcÌ9bB朔Ì9)¡”ÖJI-VÎIé ¤”9(©¤c))ÅÌ9I„”:è(•”bL-ÅJ‰­¤Tc)©ÅcÎ-ÅXCI-–”b-)ÅØb̹Ŗ[¡µJŒ¡”[Œ9·Öj¥ÄXRе¤TcŒµöcΡ”K*5–”bm5öÚb¬9µ–kj±æcϵåÖkν§ÖjM±åÚbÌ=æd͹Bk¡”C)1¶Öjm1æJ‰­¤Tc))ÖcÎ-ÖÚC)1–”b-)ÕcÌ9ÖØkj-×cϩŚkÎÁǘcO-ÖcÌ=Å–k͹÷š[  8  ˜PY  D „(Å„!Æœ“РĘsR*ÆœƒJŘsJÊœƒPJJ™sJI)”’JJ­…RJJ©µ    lДX А• @* €Áq,ËóDQ5eÙ±$ÏEÓTUÛv,ËóDÑ4UÕ¶-ÏEÓTU×ÕuËóDÑTUÕuuÝEÕTUוeß÷DÑ4UÕueÙ÷MÓtUוeÛö}Ó4U×ueY¶}auUוeÛÖmcXU×ueÙ¶m]9nÝÖuá†a˜Úºîû¾/ÇðL À €lXá¤h,°Ð• @  aB!…BH!…”BH)%  `À  À„2PhÈJ     ÄZk­µÖZb©µÖZk­µ†Jk­µÖZk­µÖZk­µÖZk­µÖZk­µÖZk­µÖZk­µ”RJ)¥”RJ)¥”RJ)¥”RJ)¥”RJ)¥”RJ)¥”RJ)¥”RJ)¥”RJ)¥”RJ)¥”RJ) èWá àÿ`Ãê'Ec…†¬   c”b:é$¤Ô0å„RRI¥•F1ç ”’RJ­UÎIH¥¥ÖZ‹±rNJI)µ[Œ„”Zj-Æcì ¤”Zk1Æc(¥¥c¬1ÖZCI©µcŒ5×ZRj-ÆZk­¹÷’R‹1Æ\kî¹—Öb¬µæœsÎ=µc­5çÜsð©µcε÷Þ{P­ÅXk®9á{ Ü  6ΰ’tV8\hÈJ  $ €@ˆ1ÆœsB!DJ1æœsB!„H)ÆœsB!„1æœsB¡”R2ÆœsB%”PJæœsB¡”RJÉœsB!”RJ)tB¡”RJ)¥sB¡”RJ)¥„B(¥”RJ)¥”B¥”RJ)¥”B¥”RJ)¥”RB¡”RJ)¥¤RJ¡”RJ)¥”RJ !”RJ)¥”RJ)¡„RJ)¥”RJ)%”PJ)¥”RJ*¥  pà  `dTY„&\x Y     ÎZl)FF1ç †È Ä †)Åœµ)ƒ¦L)„”•Î1†ˆ“[  @ @ d(0  R @a¡C„£ÀÀ¸¸´ Bd†HD,‰ Õ@Q1 ,.0ä@†ÆFÚÅtà‚.î:B‚Äâ HÀÁ 7<ñ†'Üà¢R    p    ÇÑG‡ÇHˆÈII     à À ÀaDD4ÇÑáñ"2BR                 OggS Ü.             ˆN)Ê  !! !$!y## |qzwzˆ       Ä‚áÇÈ?jmîîà  ÀaטÜtù±a—hW¯HÔ–Á÷‰Ëa÷?='€  €s9L’.S[ž.ì¦6Åœ¢ëïWÝ+^d     ¦H Ãß{¯7j󥾫7 ì–é÷ÉËa{ûI$     º÷0©5S0"¿9íT¤¦Ã_#Š+6    €üÒë 3=؝ä(Ö¬Y½ Ô–ÉOÆ—ktÜÙO$    þkò$ëã~Ž•Ïˆç&¬–é¯Q¯ý¹»=€  €ÜÇšTº´6³"©ƒc ì–Áçñßt?2    ¤÷jekþu’ t‚¥çQÔ’l < €é€›´UÍÙôtÇý¦ãøÿz,öh ìšõ¿¦Ÿ¹DÃßu¸ H   øó;Ž#W%7z¾ëªbšÖà%`ÔÉe Ð[K‰… ,=  ð´Îƒ%i÷†ÆÆW~dKcêÄqüÕ@¾þìåsvØÿ¶¢Ñ.Çc?4úbÃU».¦žhç£ XS‰ ?I×ÈÞiOÕ#¦FÄS ™ b§äþΝ|,òš$›ÀÙîdÁ 6êeà ¡ äÉÊ °aÆb†^A1  €§bÞAÒ Þ°m2n§dÑJºlìÇ6^vø¦1s65{í§oÍ•'Œ¬aZ“ž£²8\OÃPpjVm¤“!M=-÷"^.¢ñÕ ¢#«Öóf‚·ry%[³.K¸róÐM   %sû%žàNF‚  Ô,cl’þ°?ù)Ÿ²é•*bß—®>ÌŽùÇèåZ      C€ƒVɯsÔ8j.v±‹]Øk­GÜ–Á‰Ëaÿ–“ H   Hã8M~mís\¥23ºú•ô]ŠäžV €$Äµh´n…  ØI¦H“„/nè/MD@+ÞÔ–ƒâñóïRxzwWÉo[Ûë]9¢ÔKŒ4í.Jˆ¦`nЇ!7 H™jº{† Ûc’áŠ^M2äBÚî¦gÏ–VBÌH¯ªôÃT’A~®ì‚2÷5!ÜÉü-ä–¶‰ÑGB  j1f±éalw$¬÷ŒIš1:mùdaûžž€ÈT¶1/ºMƒÂsy”žÊ¨ßêz+†DF‡0ÄPÀI¶§°AA΀6âîQØEÞ¨ª5Ü»‘ ~–Ü?J@2ÑH ° p „Ä…N £¥   T¬ €—)%^˜•‹Ø+X,ŽøÐ+7xãÀ(Oí†kv®ù3µIØåñ¸Å<såo²h»é@r£³tMl^ÀÇ0qL¡*ÍNLÌÎ’Œ°8c}@—Q̸´+qf- ^®â‚ˆ*wMk¨TûòËr"dЉ1F¦   £ïL#éÓŒ™£‡.Ížæ4³ê‘ÊŸÓ]‚Œf›Gv>ŒQnPi“ì¾4ΡàaÎ˜Ä äŽ%Ÿ²EÁ\ì$Wƒ(Íб.ÙŽ–·#˜ÉŒ¡{K. ¾vø"\$™ûû£Bƒ¯ óVÕtJ»@$“…¬1(  ð§Ž£¥YŽôˆç°‹Èi{šå5¬7Ô'§Á”©HS™ƒ„Ì„7¦ö{"ÄRõÔÅ@ÈC®(d›AÈ©ä*“lAåljÒâÌÎnD³3,Á^·`~žðA`wU:œZG°AÔhtâ‹ÅKh4£( €{f³×GWµ…Èßu„ cêçُhË¢;'¶£¬K¹þD¹pp1¢p Nˆf;‡Û&Ó bv–"ØÊ…ü±·z¼=Ú]CFHQuÀ™3 ^{ëÿ+ÃnÜ`žçùþÕIì<=’îeËaf €'ßyQ_Žñ˜¤ÿªÛì#úþ_‚ÿ§Ü©î½‹~×Âg‘eÝÖ‰£º²ýƒ4û’ÑHuuu5iæå¼E¬}]ZÍíÿ,òeK°Q4úpÝ šDöWpõ gn?ÊPRÃÛÞÉx$              
And here's my replacement sfx:

Code: [Select]
Code:
AKB2   °                    0   €?¹  | €ÿ            ðA                   À                                      @@                      @@                      @@                      @@                            @ D¬s  Ü.                           €?  €?  €?  €?                        OggS         5)      u÷žvorbis    D¬      €»      ¸OggS          5)     v gÅ;ÿÿÿÿÿÿÿÿÿÿÿÿÿ2vorbis+   Xiph.Org libVorbis I 20120203 (Omnipresent)    vorbisBCV   cT)F™RÒJ‰s”1F™b’J‰¥„BHsS©9לk¬¹µ „SP)™RŽRic)™RKI%t:'c[IÁÖ˜k‹A¶„šRL)Ä”RŠBSŒ)Å”RJB%t:æSŽJ(A¸œs«µ––c‹©t’Jç$dLBH)…’J¥SNBH5–ÖR)sRRjAè „B¶ „‚АU   À@² P  СЄ†¬ 2   (Žâ(Ž#9’cI²     ÀpI‘ɱ$KÒ,KÓDQU}Õ6UUöu]×u]×u 4d   @H§™¥ ÂdY     F(ÂBCV    b(9ˆ&´æ|sŽƒf9h*Åætp"ÕæIn*ææœsÎ9'›sÆ8çœsŠrf1h&´æœsƒf)h&´æœsžÄæAkª´æœsÆ9§ƒqFçœsš´æAj6Öæœs´¦9j.Åæœs"åæIm.ÕæœsÎ9çœsÎ9çœsª§spN8çœs¢öæZnBçœs>§{sB8çœsÎ9çœsÎ9çœs‚АU    A6†q§ HŸ£EˆiȤݣÃ$hr©G££‘Rê ”TÆI) 4d    !„RH!…RH!…Rˆ!†bÈ)§œ‚*©¤¢Š2Ê,³Ì2Ë,³Ì2ë°³Î:ì0ÄC­´KMµÕXc­¹çœkÒZi­µÖJ)¥”RJ)Y €  dAF!…Rˆ!¦œrÊ)¨ BCV €     <ÉsDGtDGtDGtDGtDÇs<G”DI”DI´LËÔLOUÕ•][ÖeÝömavÝ÷uß÷uã×…aY–eY–eY–eY–eY–eY‚АU    €B!…RH!¥cÌ1ç “PB 4d       ÀQÅq$Gr$É’,I“4K³<ÍÓ<MôDQMÓTEWtEÝ´EÙ”M×tMÙtUYµ]Y¶mÙÖm_–mß÷}ß÷}ß÷}ß÷}ß÷uY H  èHޤHФHŽã8’$¡!«     (Š£8ŽãH’$I–¤IžåY¢fj¦gzª¨¡!«  @       (šâ)¦â)¢â9¢#J¢eZ¢¦j®(›²ëº®ëº®ëº®ëº®ëº®ëº®ëº®ëº®ëº®ëº®ëº®ëº.²   БɑI‘I‘ÉBCV 2   pǐɱ,KÓ<ÍÓ<MôDOôLO]ÑBCV €       0$ÃR,Gs4I”TKµTMµTKUOUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUU5MÓ4M 4d%   ÀbÁå !%%åÞ“ž1&!µ^!‘’Þ1ƒž2¢rÞBãƒY D  Æ ÇsÈ9G©“9ç¨t”祎Rg)ŘbÍ(•ØR¬sŽRG­£”b,-v”R©Æ    ,„BCV Q  „1H)¤bŒ9§œCŒ)ç˜s†1æsŽ9ç tR*çœtNJÄsŽ9§œsR:'•sNJ'¡  €  € ¡Ð@œ €A’<Oò4Q”4OESt]Q4]×ò<ÕôLSU=ÑTUSUmÙTUY–<Ï4=ÓTUÏ4UÕTUY6UU–EUÕmÓuuÛtUÝ–mÛ÷][vQUmÝT]Û7U×ö]Ùö}YÖucò<UõLÓu=ÓteÕum[u]]÷LS–MוeÓumÛ•e]weÙ÷5Ót]ÓUeÙt]ÙveW·]Yö}Óu…ß•e_WeYv]÷…[וåt]ÝWeW7VYö}[×…áÖua™<OU=Ót]Ï4]Wu]_W]×Ö5Ó”eÓumÙT]YveÙ÷]WÖuÏ4eÙt]Û6]W–]Yö}W–uÝt]_WeYøUWöuYוáÖmá7]×÷UYö…W–uáÖua¹u]>Uõ}Sv…áteß×…ßYn]8–Ñu}a•máXeY9~áX–Ý÷•et]_XmÙVY†_øåö}ãxu]nÝç̺ïÇï¤ûÊÓÕmc™}ÝYf_wŽá:¿ð㩪¯›®+§,¿íëÆ³û¾²Œ®ëûª,¿*Û±ë¾óü¾°,£ìúÂj˰ڶ1ܾn,¿pËkëÊ1ë¾Q¶u|_xÃótu]yf]ÇöutãG8~Ê  € € Ê@¡!+€8 $‰¢dY¢(Y–(Š¦èº¢hº®¤i¦©ižiZšgš¦iª²)š®,išiZžfšš§™¦hš®kš¦¬Š¦)˦jʲiš²ìº²m»®lÛ¢iʲiš²lš¦,»²«Û®ì꺤Y¦©yžijžgš¦jʲiš®«yžjzžhªž(ªªjªª­ªª,[žgššè©¦'Šªjª¦­šª*˦ªÚ²iª¶lªªm»ªìú²mëºiª²mª¦-›ªjÛ®ìê²,Ûº/išijžgššç™¦iš²lšª+[ž§šž(ªªæ‰¦jªª,›¦ªÊ–癪'Šªê‰žkšª*˦jÚªiš¶lªª-›¦*Ë®mû¾ëʲnªªl›ªjë¦jʲl˾ïʪ)˦ªÚ²iª²-Û²ï˲¬û¢iʲiª²mªª.˲m³lûºhš²mª¦-›ª*Û²-ûº,ÛºïÊ®o«ª¬ë²-ûºîú®pëº0¼²lûª¬úº+Ûºoë2Ûö}DÓ”eS5mÛTUYveÙöeÛö}Ñ4m[UU[6MÕ¶eYö}Y¶ma4MÙ6UUÖMÕ´mY–ma¶eáveÙ·e[öuוu_×}ã×eÝæº²í˲­ûª«ú¶îûÂpë®ð  p  0¡² ˆ  ŒaŒ1RÎ9¡QÊ9ç dÎA!•Ì9!”’9¡””2ç ”’R¡””Z!””Rk  8  Ø )±8@¡!+€T  ƒãX–癢jÚ²cIž'Šª©ª¶íH–牢iªªm[ž'Ц©ª®ëëšç‰¢iªªëêºhš¦©ª®ëºº.š¢©ªªëº²®›¦ªª®+»²ì릪ªªëÊ®,ûªº®+˲më°ª®ëʲlÛ¶oܺ®ë¾ïû‘­ëº.üÂ1G à  @6¬ŽpR4XhÈJ   €0!ƒB!„RJ!¥”  0à  `B(4dE '  C)¤”RJ)¥”RJ)¥”RJ)¥”RJ)¥”RJ)¥”RH)¥”RJ)¥”RJ)¥”RJ)¥”RJ)¥”RJ)¥”RJ)¥”RJ)¥”RJ)¥”RJ©¤”RJ)¥”RJ)¥”RJ)¥”RJ)¥”RJ)¥”RJ)¥”RJ)¥”RJ)¥”RJ)¥”RJ)¥”RJ)¥”RJ)¥”RJ)¥”RJ)¥”RJ)¥”RJ)¥”RJ)¥”RJ)¥”RJ)¥”RJ)¥”RJ)¥”RJ)¥”RJ)¥”RJ)¥”RJ)¥”RJ)¥”RJ)¥”RJ)¥”RJ)¥”RJ)¥”RJ)¥”RJ)¥”RJ)¥”RJ)¥”RJ)¥”RJ)¥”RJ)¥”RJ)¥”RJ)¥”RJ)¥”RJ)¥”RJ)¥”RJ)¥”RJ)¥”RJ)•RJ)¥”RJ)¥”RJ)¥”RJ)¥”RJ)¥”RJ)¥”RJ)¥”RJ)¥”RJ)¥”RJ)¥”RJ)¥”RJ)¥”RJ)¥”RJ)¥”RJ)¥”RJ)¥”RJ)¥”R Šp z0¡² H  ŒQJ)Æœƒ1æcÐI()bÌ9Æ”’Rå„Ri-·Ê9!¤ÔRm™sRZ‹1æ3礤[Í9‡RR‹±æškVk®5çZZ«5לs͹´k®9לsË1לsÎ9çsÎ9çœsÎ à48 €Ø°:ÂIÑX`¡!+€T  ¥sÎ9èRŒ9ç„"…sÎ9!TŒ9çtB¨sÌ9!„9ç„B!s:è „B„B¡”ÎA!„J(!„B!„:!„B!„B!„RJ!„B ¡”P  ` @€«#œ²   €– R΄AŽAAÊQ3BL9Ñ™bNj3S9tjAÙ^2  €   À (øBˆ1  AˆÌ …U°À æÀD„D ˜ H»¸€.\ÐÅ]BB‚X@ 88á†'Þð„œ STê       à à  ""š«°¸ÀÈÐØàèð      ø  8>€ˆˆæ*,.02468:<        €€€     @   €€OggS Ü.      5)     AÚ▁pg]mz“…œ”X8ÄН'³*Ÿ ¢þíï½wŸš5«]ÜùWgfÍŠãŒ,Ѳ‘Ëñ=A”Uªû†¥Í”­¯¯ÛÏÛÛ¥RŒíîþFu@0³ÔµÍ½4ýâHŒV𦠚›ft³î”€ùs²òúSõçGÕšlŽä €¤HT_{>ÇsǾÿš|æ-n{ûêŽüÚ׫.ËÒÂbƹ6ˆÝì8}‘϶@Šàå_DFÕºòuÆÔò舿 ±ë$_„ëèu:þ?ÃïqmÐk<­ÜÒ(rÜ›ën5€xÀC¾¼nl³~ޱÍÛŽ0ÌA 5aUAX=&±œß³eÝÿŠo½vX*fp'ÍS`b§Žÿ¼îŠ»8\¼ìÝÇû)=&Ï`²œržM¾ý=OÈ—úÁ1­ðÊ¥ÔÀîRß¡€mèH P  þÜnúw(7pu0ÃÉzIX¡BÏqîCÃ)®•Oq8V9rs6µ:"_ˆŽ½¼½ôá½#Ö‹G½6¹Ÿry§‡o0ÃABt_w¿Ü×ǽ—ÝøZ×Tj@t :`Àþüžâ¯˜# ýmàõ2G³ÁÝ €$* àKâ8‹ØíW{|úÿ®Ð›»H øÄ»3;G6±[Ýûút(TdåOÙX•ÙíøIds(Eû2O2Ðó îXÐ& >½ÞËŸ•š ÿv puÎØažç•KªPð@¯WÃù§ïßå×ÏUìñÙÕIOzý)թɆt¬þ¿»š«Y†Ê”K©†õ\pFÓLz©{&=QÛo^õçºô¹èØ¡àkiXÐu€ÆhèÀþ|žÛæÁ`þ3\Ñ‘™rEšÇ’%¬­×]îö~íêfŸïð,ê{79žSwN1»<źèKY2^Rº5]ñ÷Þ.}fßHêÏi.ú›îä.Úeê—Ó÷ŸAG9;…ã¶ÖõÉý¦ð0þà‰"ÐÚ  Úh,®òÁÀ³€Ó72Þ"  gI’èÝ5ÙÖžëóXæðm¿·©ãÄp[Õvãú6ßÿì&mP]†½³t.Ýd"¯"!2-䥍9ãÛ£›gCLQôÚ…«ÎS°­:&šZÀ2ÉJuꕎßHf…—\ÔÒÛ+ç…?·/哈ŒXp†³ÇêꙪJ­Åi4À M¾Ô/éB#ÿ̐@"®˜©s)Ũë~>g¶²[·ô±×£g³jCOwº—™Ñ¼ÃyÞ¤ïÊÊ>ÕWãíÌçFßj»â©o ¦ó²¼²§Ñl–â^·sŸôÌÁZY?µÐ-ò<_® .ÊhRÛý<Æ„üËÐ>SͱëN$Ð HžÝæ1! =‡a7ßs÷žÍ6jô€%4 ‡½‡¾Ûë ³Ö2=Åþ÷P±Å­Ñ©¡¹Ó†oºèz—LJ¾ÔJêNêC9_êÑøéQäÓ°ú=¿ õ$ÉÍ|×Ñô ȯTÆ/Ü…ù=y±ZÏìÂïhúZ7kÅßPºb ˆ©Ü³“Ì”§l…Ø›Q°O¼!¸ sàëq¤¹ `¶Ù¥ô¿‚¥‘~–®¿ãÝ]ñ.²Þšì„€Z$IÔ“Jž!Éþ"\-ûóŒç5EóþM%Ì?\û7’R¹wøçÏËùòòÛ,$¹SC^Ö†gîgPÑûò»Æg©ìàÿ‹.;wG¢«×oß;ßä‘ì—]eÃDÒ·£”é1gµÖj2•3¤¡z«¦áµ/áe°À«4Ùðb7µ1'ˆö?<¶ùQ$Yr•ت14ÑÖtå«V ñæ?²ôšþ¯ éLâÀ<Ùþ¸÷ã›QŸ¶èTŸ±òL7ÈÂsÖçÏú’&üÎqÍ{\.°Ò¶±RÖïRÖ_ÇÖŸZñkÍ~[zÈýÙŽoŽ‚fhì<Ï,QU E\Û³…¶Œ1¿ž~üòâØ|{{]u]7s¦¦ƒÉd"Û\4W!hã£f{šÐrC;âLÖ€í (€< t ð^ÈÝ|/wº nàÀ*   ÀNÓ¤ÏΟ¯Êéòëw/GgÃ`§ibX?o²¬óZs & XP ,
Now tell me, what's the difference between these two that'll cause for these "random crashes" and or not playing in game?
 
How can audio length not matter, yet size does?
I don't understand the question. The two are totally unrelated things. And I already said why it matters.

1. It still won't play in game.
2. It plays in game, but random crashes will occur. --causing other sfxs to not play resulting in crash.
I dunno. Exact same symptoms commonly occur if you just deleted the old bytes and pasted new bytes. Also could be that audio stream can not be decoded by the engine.
So if FFIX sound effects don't need a 1:1 match what is meru tryin' to say?!
Not at all. I played FFIX long ago and already forgot how things sound. So I only discovered that magic sounds differently after youtube videos were posted in this thread. If the difference comes from audio files then I find it reasonable to try to replace them (But personally I am fine with sound as is).

Okay, you got me, I summarized that description
These code sections are useless. That's not a brightest idea to post bytes as text. But as I said above you must modify AKB header to do a correct replacement and it is very obvious how it must be changed (it must be done for every file). If you feel like modifying the engine to remove the header, please feel free to do so. No one is going to do it for you cause it is way harder than changing the headers (and have a high chance of making this mod incompatible with other mods). If you are interested in what my audio stream looks like, I provided that info already. But I think that any vorbis stream with similar characteristics will work.

And what I say is not BS. You started the project and now you want someone else to do it for you. There is nothing wrong in admitting that it turned out to be not something you can handle, but pretending that you know what are you doing and posting various info that clearly shows you don't is BS. You are writing a poem without knowing the words.

 - You don't know the difference between length and size of an encoded stream. Most likely you use some newbie-oriented audio encoding solution that does not distinguish between the two.
 - You are deleting and pasting, replacing bytes without taking necessary precautions or making modifications and ask why it does not work.
 - You ask questions that already have an answer.
 - You post bytes as text to demonstrate something.

Excuse me, but this level of knowledge is below "newbie".
 
Last edited:
okay, you know what, shut yo  f*ckin' ass up right now. This f*cker on my kill list now.
This international  f*cker want's the audio to remain the same, then so be it. Enjoy the disgusting sandstorm sfx and dwell you're f*cking backgrounds mod.
I'm NOT the one!
 
Last edited:
okay, you know what, shut yo  f*ckin' ass up right now. This f*cker on my kill list now.
This international  f*cker want's the audio to remain the same, then so be it. Enjoy the disgusting sandstorm sfx and dwell you're f*cking backgrounds mod.
I'm NOT the one!
I do not care if there will be such mod or no. But you are not asking for help, you are asking to teach you from scratch. If someone will do all the hard work for you, it will no longer be your project.

Also I tried to be as polite as I could an even provided some information even though I saw you through from the start. So no need to call me a "strawberry" :D
 
okay, you know what, shut yo  f*ckin' ass up right now. This f*cker on my kill list now.
This international  f*cker want's the audio to remain the same, then so be it. Enjoy the disgusting sandstorm sfx and dwell you're f*cking backgrounds mod.
I'm NOT the one!
Now I know why no one replys to you if you write stuff like this.
Replacing audio is not as easy as you maybe thought so maybe it would be better for you to just let it be.

@Meru Sorry I involved you into that. It's a shame someone like him posting this.
 
The first attempt to replace sound.

Extraneous squeak in the background.
Stop when changing the scene.


---
Update:
Well, now I can stream raw ogg-files.
But need to rewrite a sound engine.
Also I think that sound effects should be kept in memory, not streamed.
Will see what I can do.
---
Update:
Some info about AKB2 header:
https://i.imgur.com/GnAzWBP.png
 
Last edited:
---
Update:
Now I can load external .ogg files and make AKB2 header with LoopStart and LoopEnd tags.
Tomorrow I will try to research about 3 unknown and 4 optional entries.
 
---
Update:
Now I can load external .ogg files and make AKB2 header with LoopStart and LoopEnd tags.
Tomorrow I will try to research about 3 unknown and 4 optional entries.
Oh wow, still, I can't help but wonder why Silicon Studios seemingly obfuscated or made the format so unorthodox. I hate when game developers do that.
 
Oh wow, still, I can't help but wonder why Silicon Studios seemingly obfuscated or made the format so unorthodox. I hate when game developers do that.
That is pretty common in game development.
 
Status
Not open for further replies.
Back
Top