FFVII multiplayer mod

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Guilkwe

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There is the possibility of making a multiplayer mod for Final Fantasy VII?
Anyone interested in the project send me a private message.
 
Theres definitely a possibility if it were implemented like some console versions. Where second player made the second attack in a battle.
 
Is this a question of existence or statement offering a feature you want help developing? The inclusion of a question mark at the end of that declarative sentence makes the entire thing ambiguous. I suggest you go review the proper usage of a question mark and/or how to write a interrogative statement.
 
Theres definitely a possibility if it were implemented like some console versions. Where second player made the second attack in a battle.
It was in FFIX yeah but wasn't exactly great.

It's plausible since IX did it out of the box, but actually doing it for VII, I have no knowledge of coding but it comes across a lot of work for something that might not even be possible.
 
What on earth would a multiplayer FF7 even look like?
I think a little like the multiplayer version of FF6. Different players control specific characters in-battle.
 
Ooh.

So, like vanilla, except crippled by communications issues?
 
FFIX had multiplayer? :-o

It would probably be really hard to implement.
 
Yeah, in the option for IX you could assign a 2nd pad for certain characters.
 
FFIX had multiplayer? :-o

It would probably be really hard to implement.
most final fantasies up to 6 had multiplayer, then it got skipped on 7-8 and bought back on ff9

was actualy cool.. on FF9 the 2nd controller would only work for specific (and pre-defined by players) characters in battle.
Menu, walking around etc was only for controller 1

on previous ones (at least on ff6) 2nd controller could also move on the world map but still no menu/walking in towns
 
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Me and my cousin played 2 player mode because we had only one system, so instead of watching each other play as we took turns, we played together.
 
Is this a question of existence or statement offering a feature you want help developing? The inclusion of a question mark at the end of that declarative sentence makes the entire thing ambiguous. I suggest you go review the proper usage of a question mark and/or how to write a interrogative statement.
I still do not know use English correctly, I understand that but I want to help me develop a multiplayer mode in FFVII.

Do not use slang when communicating with a foreign language for only learned without them.
 
Couldn't you set up 2 gamepads, and replace the keyboard controls with the gamepad controls using Xpadder or something? That way, each player could take control and you could manually designate who is who in battle.

That, and you could always have one person use the keyboard and the other a gamepad. Sure, the other player can screw with you, but if he/she is reliable, you guys could switch whoever controls it and take turns running around when the other is tired.
 
Couldn't you set up 2 gamepads, and replace the keyboard controls with the gamepad controls using Xpadder or something? That way, each player could take control and you could manually designate who is who in battle.

That, and you could always have one person use the keyboard and the other a gamepad. Sure, the other player can screw with you, but if he/she is reliable, you guys could switch whoever controls it and take turns running around when the other is tired.
Sure but this test should be done in that version of FFVII?
PSX or PC?
 
There are only 3 characters in battle.  Multiplayer would be Player 2 controlling 1 character, or 2, but then Player 1 only controls 1 character.  Sounds boring.

Player 1:  "I'm gonna use 4x-Cut/KOR/Ultima."
Player 2:  "Alrite, maybe I will get to attack next battle."

However, assuming someone could get the 2nd controller to work...what if Player 1 controlled the Party, and Player 2 controlled the enemies (even if P1 controlled 2 party members and P2 controlled an auto-manipulated enemy/enemies)?  That sounds awesome.  Doesn't sound like too much of a stretch for the collective wisdom of qhimm forums.
 
There are only 3 characters in battle.  Multiplayer would be Player 2 controlling 1 character, or 2, but then Player 1 only controls 1 character.  Sounds boring.

Player 1:  "I'm gonna use 4x-Cut/KOR/Ultima."
Player 2:  "Alrite, maybe I will get to attack next battle."

However, assuming someone could get the 2nd controller to work...what if Player 1 controlled the Party, and Player 2 controlled the enemies (even if P1 controlled 2 party members and P2 controlled an auto-manipulated enemy/enemies)?  That sounds awesome.  Doesn't sound like too much of a stretch for the collective wisdom of qhimm forums.
THAT is a good idea, if one were to pursue multiplayer...
But before anyone jumps on the bandwagon for this shouldn't we (or the coders) try finishing what they're doing now. I mean I'd like if I could mo-cap animations for battle/field/world map. And a bunch of other things that we have knowledge of, but shouldn't our priorities be in order?
 
Okay, but when one appears free time, I think can be done a multiplayer mode.
 
Multiplayer for Final Fantasy VII would kind of throw off the game, but at the same time make it a million times funner. If your second player is a noob and he sucks, you can always smack 'em outside the head. Sweeper isn't that hard....
 
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