G
gjoerulv
Guest
@cassarubi
Although I agree with much of what u say, you must remember about half of the story is already completed after the (kalm) flashback. After that it's much more focus on the actual game and character specific side stories. The events after the flahback:
Chocobofarm: Nothing story related (a display of sephy's strength before the mithril cave).
Mithril Cave: Nothing really... A swift encounter with the Turks. This scene never made much sense to me. A typical "meet your enemy and talk" scene.
(Fort Condor: Nothing.)
Junon: Nothing much. Cloud heard some Jenova stuff while sleeping, and have some nostalgia wearing a shinra uniform.
Boat: A swift meeting with sephy. He don't know who Cloud is. wtf?
Costa: A simple chat with Hojo.
North Corel and Gold saucer: Barret's sidestory.
Gonganga: Some mention of Huge materia. Spy suspicions after Turk encounter.
Cosmo: RedXIII. Planet info and sh*t.
Nibelheim: "Wtf? it isn't burned down?" Again a swift sephy encounter. Nothing really.
Rocket town: Cid part1.
Wutai: Yuffie.
Gold saucer: Story update before date scene. Cait Sith...
Temple. Black materia, meteor and Sephy's goal revealed. Cloud snaps, Aeris leaves and Cloud dreams. It feels like a story again.
Lost City: Death of a certain person without life insurance.
Disc2 start - Gea's cliff end: Absolutely nothing (if you don't count proffesor G's vids).
Crater: Plot twist ahoy. Again the story is good.
Junon: Tifa dreams, meteor, world depression, execution, escape.
Huge materia: Cid part2, Cloud + Tifa (in lifestream). You learn the deal 'bout Aeris, Holy and the planet in the Bugenhagen ordeal.
Midgard: Death of Shinra.
Crater: ... You know.
So, yeah, about half of the main story is told when the Kalm flashback is done. But that doesn't mean there's a lot of weird stuff going on.
If it's something I think many people would appreciate, it would be a better translation.
Although I agree with much of what u say, you must remember about half of the story is already completed after the (kalm) flashback. After that it's much more focus on the actual game and character specific side stories. The events after the flahback:
Chocobofarm: Nothing story related (a display of sephy's strength before the mithril cave).
Mithril Cave: Nothing really... A swift encounter with the Turks. This scene never made much sense to me. A typical "meet your enemy and talk" scene.
(Fort Condor: Nothing.)
Junon: Nothing much. Cloud heard some Jenova stuff while sleeping, and have some nostalgia wearing a shinra uniform.
Boat: A swift meeting with sephy. He don't know who Cloud is. wtf?
Costa: A simple chat with Hojo.
North Corel and Gold saucer: Barret's sidestory.
Gonganga: Some mention of Huge materia. Spy suspicions after Turk encounter.
Cosmo: RedXIII. Planet info and sh*t.
Nibelheim: "Wtf? it isn't burned down?" Again a swift sephy encounter. Nothing really.
Rocket town: Cid part1.
Wutai: Yuffie.
Gold saucer: Story update before date scene. Cait Sith...
Temple. Black materia, meteor and Sephy's goal revealed. Cloud snaps, Aeris leaves and Cloud dreams. It feels like a story again.
Lost City: Death of a certain person without life insurance.
Disc2 start - Gea's cliff end: Absolutely nothing (if you don't count proffesor G's vids).
Crater: Plot twist ahoy. Again the story is good.
Junon: Tifa dreams, meteor, world depression, execution, escape.
Huge materia: Cid part2, Cloud + Tifa (in lifestream). You learn the deal 'bout Aeris, Holy and the planet in the Bugenhagen ordeal.
Midgard: Death of Shinra.
Crater: ... You know.
So, yeah, about half of the main story is told when the Kalm flashback is done. But that doesn't mean there's a lot of weird stuff going on.
If it's something I think many people would appreciate, it would be a better translation.