FFVII steam release

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well i will experiment with the steam ff7 once i get the music i have renamed and will let you all know of my results.

So far external files do not work. maybe since we know that the Steam FFVII is using qt some one could make a plugin that would allow it to use the external folders? i would do it but i have no codeing experience.
 
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Random question but if I have the 2012 version and I get the steam version and log into my SE Account do the achievements carry over? Because I don't feel like getting them all again :P
 
Random question but if I have the 2012 version and I get the steam version and log into my SE Account do the achievements carry over? Because I don't feel like getting them all again :P
I was able to login to my old 2012 account, so I assume so, but then again I never used the cloud saving feature. I modded it straight after logging in once when I bought the 2012 release and also with the new Steam release.
 
Yeah, achievements carry over. When I first started the game, I got three achievements right at once.

I should note I didn't get very far in the 2012 version.
 
I was able to login to my old 2012 account, so I assume so, but then again I never used the cloud saving feature. I modded it straight after logging in once when I bought the 2012 release and also with the new Steam release.
I had a few achievements with the 2012 version, and when I bought the Steam version, I logged in with Square North America and the moment the game opened a bunch of achievements popped up... I guess all the ones I had up to that point...

P.S.

I would love if we could figure out to have all the mods WITH cloud saving still enabled...
 
I would love if we could figure out to have all the mods WITH cloud saving still enabled...
Most of the game's file formats are the same as the old one. Just about any mod that doesn't depend on certain features from Aali's driver can be made to work with this pretty easily. The main thing is that you have to actually edit files instead of loading things externally, a feature the community as a whole has grown to rely on, particularly for textures.
 
heres how i see it some one needs to make a qt plugin that dose what we want.
 
Anyone get the Steam overlay to work yet?
Just in case you or anyone is still looking for an answer to this, in order to get the Steam overlay to work you have to copy "launchff7.exe" from the FF7Music folder to the game's root folder and rename it to "FF7_launcher.exe". This way the game will launch through FF7Music but you will be able to use the Steam overlay. Always remember to back up original files. You just have to manually mount the FF7 disc if you are not using a usb stick or something because you are not launching from the bootloader. As far as I can tell there is not a way to launch the game from the Bootloader and at the same time keeping the Steam overlay. It is either or.
 
Just in case you or anyone is still looking for an answer to this, in order to get the Steam overlay to work you have to copy "launchff7.exe" from the FF7Music folder to the game's root folder and rename it to "FF7_launcher.exe". This way the game will launch through FF7Music but you will be able to use the Steam overlay. Always remember to back up original files. You just have to manually mount the FF7 disc if you are not using a usb stick or something because you are not launching from the bootloader. As far as I can tell there is not a way to launch the game from the Bootloader and at the same time keeping the Steam overlay. It is either or.
What are the advantages of using the STEAM overlay please? I did a quick google search but it didn't immediately become clear and I'm doing 8 million things at once at the moment.
 
What are the advantages of using the STEAM overlay please? I did a quick google search but it didn't immediately become clear and I'm doing 8 million things at once at the moment.
Basically you can chat with your friends on Steam, use a web browser, look up guides, videos etc. while you are playing the game, without going back to the desktop. It is handy sometimes because some games mess up or crash when you alt-tab to the desktop. It is pretty seamlessly integrated into the games so you can for example jump between playing a game and reading a guide really quickly.

Personally I find it very useful because I use Steam to chat with all my friends but to each their own.
 
if you can play a game window mode, the overlay really is pointless
 
if you can play a game window mode, the overlay really is pointless
Personally I don't like windowed mode. Either you play with those borders which really distract me or you play borderless windowed which in many cases is more unstable or decreases performance in a lot of titles. Plus you cannot really downsample if you run windowed because the game doesn't fit in the screen anymore unless you increase the desktop resolution as well but then it turns everything way smaller so it's hard to see text especially.

But like I said, to each their own.
 
if you can play a game window mode, the overlay really is pointless
I see it as the other way around. If the overlay is available, you don't have to play in windowed mode.

Of course, there's always Alt+Tab, but 99 games out of 100 have issues with that.
 
I may be a newbie on this forum but have followed for many years. For me the steam overlay would help me take the beautiful pictures of tifa's bootleg and upload them as screen shots of the final fantasy 7 community of steam. This might also increase sales of ff7 for people wanting to play ff7 the way mine works/looks. Yes you can print screen and take pictures that way, but it seems abit troublesome to print screen paste save trick steam into thinking i took the screenshot as the ff7 steam version.

I tried making tifa's boot loader -> launch steam -> launch Final Fantasy 7 through steam -> enjoy tifa's mod. I cant tell which ff7 exe tifa's bootloader uses or trick windows by renaming a symbolic link of steam.exe as ff7.exe. This also presents a problem. If i get the process to behave like I want, will tifa's bootloader accurately apply the external mods of the project into ff7.exe?

As far as achievements, look up steam achievement manager I dont recommend this, but if you're an achievement whore like myself use this when you know you should've unlocked the achievement if you used the modded ff7. Just don't be stupid with it, research it.
 
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