FFVII Steam ver Blackscreen at new game

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Fullbuster23

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Hello guys i have the steam 2013 ver of FFVII and installed it on C:Games/FINAL FANTASY VII, then i used the bootleg 0.40 to install the mods, i have are-instaled it a thousand times now :cry: and i still can't pass this bug, when open the game there is the eidos logo, after it the moded prelude and the New Game/continue screen is fine but when i choose new game the game remains blackscreen and a error message appears saying something like "Oops something very bad happened..."
PS: i don't know if it helps but when bootleg is instaling the mods i have an error message titled "Vpatch"  that says "no suitable patches found"
PS2: i have copy and paste Steam's FFVII files to C:Games/FINAL FANTASY VII, NOT installed it here but i dunno if this is the cause...

Here is my log:
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INFO: FF7/FF8 OpenGL driver version 0.7.11bINFO: Auto-detected version: FF7 1.02 US EnglishINFO: NVIDIA Corporation GeForce GTX 560/PCIe/SSE2 4.3.0INFO: OpenGL 2.0 support detectedINFO: Using PBOINFO: Found swap_control extensionINFO: Max texture size: 16384x16384INFO: Number of texture units: 4INFO: Original resolution 640x480, window size 1280x720, output resolution 960x720, internal resolution 3840x2160INFO: FBO extension detected, using fast scaling/postprocessing pathINFO: Shader limits: varying 124, vert uniform 4096, frag uniform 2048INFO: FFMpeg movie player plugin loadedINFO: FFMpeg version SVN-r25886, Copyright (c) 2000-2010 Fabrice Bellard, et al.INFO: FF7Music helper plugin loadedINFO: Loading external library Multi.dllLOCK UNLOCK TEST MATRIX INITIALIZE INITIALIZE DD/D3D END ERROR: could not open file C:\Games\FINAL FANTASY VII\ff7input.cfginitializing sound...creating dsound primary bufferreading audio fileloading static soundssound initializedERROR: failed to find file flevel/flevel.siz (LGP) (path: )ERROR: failed to find file flevel/MAPLIST (LGP) (path: )ERROR: failed to find file flevel/hand_1.TEX (LGP) (path: C:\Games\FINAL FANTASY VII\Data\field)ERROR: offset error: hand_1.TEXERROR: could not open file hand_1.TEXERROR: COULD NOT LOAD TEXTURE DATA FILE hand_1.TEXERROR: COULD NOT LOAD TEXTURE DATA FILE hand_1.timERROR: failed to find file flevel/sibuki1.TEX (LGP) (path: .)ERROR: offset error: sibuki1.TEXERROR: could not open file sibuki1.TEXERROR: COULD NOT LOAD TEXTURE DATA FILE sibuki1.TEXERROR: COULD NOT LOAD TEXTURE DATA FILE sibuki1.timERROR: failed to find file flevel/sibuki2.TEX (LGP) (path: .)ERROR: offset error: sibuki2.TEXERROR: could not open file sibuki2.TEXERROR: COULD NOT LOAD TEXTURE DATA FILE sibuki2.TEXERROR: COULD NOT LOAD TEXTURE DATA FILE sibuki2.timERROR: failed to find file flevel/sibuki3.TEX (LGP) (path: .)ERROR: offset error: sibuki3.TEXERROR: could not open file sibuki3.TEXERROR: COULD NOT LOAD TEXTURE DATA FILE sibuki3.TEXERROR: COULD NOT LOAD TEXTURE DATA FILE sibuki3.timERROR: failed to find file flevel/sibuki4.TEX (LGP) (path: .)ERROR: offset error: sibuki4.TEXERROR: could not open file sibuki4.TEXERROR: COULD NOT LOAD TEXTURE DATA FILE sibuki4.TEXERROR: COULD NOT LOAD TEXTURE DATA FILE sibuki4.timset music volume: 127set music volume: 127Entering MAINExiting MAINSTART OF CREDITS!!!INFO: C:\Games\FINAL FANTASY VII\movies\eidoslogo.avi; h264/aac 1280x960, 15.000000 FPS, duration: 10.193000, frames: 153set music volume trans: 127->0, step=60END OF CREDITS!!!Entering MAINset music volume: 127Exiting MAINSTART OF MENU SYSTEM!!!END OF MENU SYSTEM!!!Entering MAINExiting MAINField StartERROR: failed to find file flevel/ÌO (LGP) (path: )ERROR: unhandled exception
Please someone help me i looked at so many posts and tried fixing it but i just can't do it :cry:
 
PS2: i have copy and paste Steam's FFVII files to C:Games/FINAL FANTASY VII, NOT installed it here but i dunno if this is the cause.
yah u can't do that AFAIK. I had to install Steam outside of program files
 
Thanks for the reply, I just find out that was a translation to ptbr beta, that was crashing the game on "new game"
 
Cool! So you can just move the files wherever you want before bootleg? I'll try that next time but for now I still think the SE download is easier to deal with mod-wise.
 
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