R
Rikku
Guest
Is there any possibility to use this skill editor on a NTSC version of the game? maybe with the Punishment mod?
I have some new ideas for a more in-depth kind of editor actually (as well as have managed to figure out a working way to alter enemy data of the Steam version at load time), just not the time needed to realize it. Hopefully one day...Apologies for necroposting, but no one considering taking the mantle for this?
That's wonderful!I have some new ideas for a more in-depth kind of editor actually (as well as have managed to figure out a working way to alter enemy data of the Steam version at load time), just not the time needed to realize it. Hopefully one day...
Oh god please yes. This is all I've ever wanted. Though more in depth skill editing is amazing too. As sad as it is, every 6 months to a year or so (without logging in) I've hopelessly checked this thread and the steam FFX-HD board just in case someone released such an editor. I shall continue to wait, forever if need be.I have some new ideas for a more in-depth kind of editor actually (as well as have managed to figure out a working way to alter enemy data of the Steam version at load time), just not the time needed to realize it. Hopefully one day...
Ouf, why thank you for your keen interest! ^^`Oh god please yes. This is all I've ever wanted. Though more in depth skill editing is amazing too. As sad as it is, every 6 months to a year or so (without logging in) I've hopelessly checked this thread and the steam FFX-HD board just in case someone released such an editor. I shall continue to wait, forever if need be.
There is some pretty repetitious manual data collection that would need to be done at some point if you're truly that passionate about it.If there's anything I can do to help at all (I realize you're not actually developing it right now, but if you ever do start fully to realize it), I'll do it.
You're very welcome; I'm glad to hear there are people out there who enjoy it.Either way, thank you for making the skill editor period.
Completely understandable. And of course! My only concern is simply my lack of knowledge regarding programming and all that stuff, so I wouldn't want to try to help and then mess things up, etc. But if you think it's something I could help with then I'd love to!Ouf, why thank you for your keen interest! ^^`
It's mainly just about thinking outside the box with what I have in mind. That said, I'd like to put it on my resume / list of good deeds someday so I'd prefer to not give up my idea to someone else at this point in time.
There is some pretty repetitious manual data collection that would need to be done at some point if you're truly that passionate about it.
Sounds good, whenever you get to it/are ready.I'd have to sit down and make sure that things check out before setting you up with that if so though, so that it doesn't turn out that it all has to be done over again further down the road because some pieces were missing.
You're very welcome; I'm glad to hear there are people out there who enjoy it.![]()
please make a permanent patchee\modding program like hades workshop that trilititi created for final fantasy 9I have some new ideas for a more in-depth kind of editor actually (as well as have managed to figure out a working way to alter enemy data of the Steam version at load time), just not the time needed to realize it. Hopefully one day...
What's this again?please make a permanent patchee\modding program like hades workshop that trilititi created for final fantasy 9![]()
Oh I missed that!trilititi created hades workshop , a program that can permanently mod the steam version of final fantasy 9 , and i asked for a program that do the same with final fantasy 10 and why not even 10-2
First of all, I love the idea. I won't give you the reply you deserve because of useful info.don't make me mad , just because you don't like the mere idea it doesn't mean that it can't be done , it is possible , i already said that trilititi did the exact same thing for final fantasy 9 , so yeah of course it is possible even for final fantasy 10
To me, that looks the closest you can get to a game patcher that actually uses RAM modifications (and it would be goddamn useful). It's not the same kind of tools normally.I have some new ideas for a more in-depth kind of editor actually (as well as have managed to figure out a working way to alter enemy data of the Steam version at load time), just not the time needed to realize it. Hopefully one day...
i am not in hurry at all infact i really just forgot about this game , and i can imagine that it isn't easy , but my point infact was about how it is possibleThe fact that it can be done doesn't mean that it would be easy. It can be way harder to do it for FFX because, indeed, of different data structures.
However, Husbjörn said that he plans to do something similar if he has time:To me, that looks the closest you can get to a game patcher that actually uses RAM modifications (and it would be goddamn useful). It's not the same kind of tools normally.
Please, let your respect for the modder take the shape of patience![]()
I'm watching the video now, seeing that thing cast Thundaja threw me off balance!I put together a small (or perhaps rather quite lengthy...) proof of concept video of modified enemies here.
All fiends in that battle have had some of their stats altered, the Yellow Element has an entirely new, home-made AI of sorts (as well as have been made immune to Silence, because that would be way too simple)![]()
This is awesome. <3I put together a small (or perhaps rather quite lengthy...) proof of concept video of modified enemies here.
All fiends in that battle have had some of their stats altered, the Yellow Element has an entirely new, home-made AI of sorts (as well as have been made immune to Silence, because that would be way too simple)![]()