Final Fantasy 7 was ment to be easy...

  • Thread starter Thread starter Travis
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One way to make a game harder and fun at same time is to introduce puzzles.  FFX had Cloister of trials (but that is just 1) and I loved that but Breath of Fire III imho beats any FF game hands down in terms of some of its gameplay.

FF games could add little things like puzzles without the need to be grinding and battling.
harder yes, more fun - NO.

i hate those mini games in ffx requred for celestial weapons. catching baloons, dodging lightning and that annoying blitzball. it's just too arcade (except for blitzball), for a (semi) turn-based rpg.

cloisters of trials were cool, though.
 
I don't think a game being too hard would affect a game's story. And you had to grind in FF6? Really? Anyways, I like my RPGs with a little difficulty, once the game's battle system is fun that is. The sad thing is though, is that most FFs (IMO) don't have a fun battle system.
 
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