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ff7rules
Guest
I am working on making a FFIX enemy Editer. I have found where most of the enemys attributes are but Im struggling to find the AI can anyone help?
As said above, enemy AI is in the monster files. random_npc gave some information about it hereI'm going to take a crack at decoding FFVIII's AI. I found FFVII's pretty easily and made a definitive list. I might be able to do the same with 8.
Chrono Cross tends to be more like Xenogears in its formats.I could be wrong but i thought someone mentioned the way they coded ff9 is similar to how they coded chrono cross.
From what the descriptions say, it sounds more like enemy stat hacking.On another note LandonRay from insanedifficulty created a difficulty and rebalance patch for ff9. He had to know something about AI to have done such a hack/mod because he mentions "Enemy Alterations".
I found random_npc's post just after making mine, but I'm attacking it from the exe. Knowing what files hold the AI is just as important as where in the files the AI is. I'm going to find out where in memory the enemies are loaded into then find where their AI is referenced.As said above, enemy AI is in the monster files. random_npc gave some information about it here