T
Timeslave
Guest
I was wondering if anyone had any information on the file formats used in final fantasy: origins.
The Files are divided into 4 folders:
FF1
FF2
M1
M2
the M1 & M2 folders contain the intro movies.
The FF1 directory contains a bunch of .PAK .GRP and .DAT files
The FF2 directory just has one .BIN file
What I'm confused about is that I figured out the text format from the game saves, i.e: what hex digits correspond to what text characters, and made a .tbl file. However when I view the text in some of the files it comes out a little garbled.
for example I found this in one of the FF1 '.PAK' files:
Agile r{FF}ogue witeh{FE}nimb{40}{02}feingers
the {} braketed text are hex values that dont correspond to text characters. I'm wondering why I'm finding these wierd garbled sections of text.
Are these garbled phrases evidence that the file is compressed? Or do psx games just store text in a wierd way?
Any advice would be appreciated, and if anyone knows where I could go to find more information on this subject, I'd be really grateful
The Files are divided into 4 folders:
FF1
FF2
M1
M2
the M1 & M2 folders contain the intro movies.
The FF1 directory contains a bunch of .PAK .GRP and .DAT files
The FF2 directory just has one .BIN file
What I'm confused about is that I figured out the text format from the game saves, i.e: what hex digits correspond to what text characters, and made a .tbl file. However when I view the text in some of the files it comes out a little garbled.
for example I found this in one of the FF1 '.PAK' files:
Agile r{FF}ogue witeh{FE}nimb{40}{02}feingers
the {} braketed text are hex values that dont correspond to text characters. I'm wondering why I'm finding these wierd garbled sections of text.
Are these garbled phrases evidence that the file is compressed? Or do psx games just store text in a wierd way?
Any advice would be appreciated, and if anyone knows where I could go to find more information on this subject, I'd be really grateful