Final Fantasy VII Remix - A compilation of FF7 Mods [1.0-2.5.1]

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Hey guys, back again

Win7 RC shouted at me so I had to get the full version. Having to reinstall all the files once again, but this time I'm having repeated issues with anything involving the FF7OpenGL.reg files, and being told "The system cannot find the path specified". Can anyone think of a simple remedy to this?

I'm sure there's a mountain of issues just waiting for me around the corner, but I I'd best deal with this one step at a time.

I also have the 2.4 remix, are there any notable changes from this? If so, are there any patches from 2.4 to 2.5.1? Or is it best just downloading the whole thing again?

Thanks in advance.
Hey there, the only thing i can say about the registry files is to make sure that user account control is off, but when it comes to win7, i really don't know very much.

There are incremental upgraders from version to version, but to go from 2.4 to 2.5.1, it's really best to just download the main installer. There have been a ton of noticeable changes since 2.4 (refer back in the thread to see what they actually are) and I'd definitely recommend getting the latest one and keeping an eye out for later versions (Millenia seems to be working on new weapon models!).
 
Managed to download the newer one, trying to install that now.

the UAC is turned off to the best of my abilities, it seems that occassionally when I run the postinstall.bats etc, the reg files disappear randomly. With any luck this new remix will remedy some of thsoe issues!

EDIT:

Ok, I can run the game pretty well now, can't say for sure what I did, only that 88x600 works fine, and that's more than good enough!

Some quick Q's though, seem's the menu avatars have gone back to the original concept drawings as opposed to the AC models, is that normal? Also some of the field models seem to occassionally have transparent faces, but this appears to be random. Sometimes look fine, sometimes transparent (can still see eyes/lips etc, but they seem to be underneith a layer of the skin tone, if that makes sense?), again, is this expected?

Thanks in advance :D
 
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Managed to download the newer one, trying to install that now.

the UAC is turned off to the best of my abilities, it seems that occassionally when I run the postinstall.bats etc, the reg files disappear randomly. With any luck this new remix will remedy some of thsoe issues!

EDIT:

Ok, I can run the game pretty well now, can't say for sure what I did, only that 88x600 works fine, and that's more than good enough!

Some quick Q's though, seem's the menu avatars have gone back to the original concept drawings as opposed to the AC models, is that normal? Also some of the field models seem to occassionally have transparent faces, but this appears to be random. Sometimes look fine, sometimes transparent (can still see eyes/lips etc, but they seem to be underneith a layer of the skin tone, if that makes sense?), again, is this expected?

Thanks in advance :D
The advent avatars were never included...the patch gives you the redone original style avatars from the Team Avalanche Overhaul.
As for the transparent faces, I've been working on that...I've fixed the main characters, and I'll get around to fixing the NPC's when I have the time...
 
I see there's a patch folder in the directory, and it says there's applied patches and one of them is the 9999 limit break; but I just really can't get it to work, by installing it the two different ways or what. Hmmm... maybe I'm just not meant to have it. Other than that, awesome mod! Thanks to everyone who makes this awesome stuff awesome and possible!
 
Well if you try to install it on an ff7.exe that's already been patched with it, you'll end up with a 0kb file (h_ff7.exe already has the 9999 limit break patch installed). You can tell whether or not you have it already by looking at whether your limit and time gauges are different gauges or one compact gauge. With the latest version of the patch, there *should* be two batch files... "installYAMPnormalmode.bat" and "installYAMPhardcoremode.bat". You want to put both of the 9999limitbreak patch files into the "patch" folder, then run "installYAMPnormalmode.bat" to get the normal game to have the 9999limitbreak patch.
 
hmmm, I shall try that when I get home. (sitting in a casting call for a short zombie movie... no one is showing up, slow day.)
 
hmmm, I shall try that when I get home. (sitting in a casting call for a short zombie movie... no one is showing up, slow day.)
"BRAAAAAAAAAAAINS!"
am I in?
 
Sweet! Got it working! Thanks man

**EDIT**

To save from double posting: I was curious as to whether or not if anyone noticed the Missing textures with the Leviathan summon?
 
Last edited:
Sweet! Got it working! Thanks man

**EDIT**

To save from double posting: I was curious as to whether or not if anyone noticed the Missing textures with the Leviathan summon?
*triple* posting, you mean.

Check the bottom of the first post.
 
If anyone could offer their opinion to a not so important problem, i downloaded patch 1.02 and then installed the hi-res patch and my game stopped working. I uninstalled the game and reinstalled to get it back to normal state, and my game appears to be stuck in high res(if high res is a small box in the middle of my screen outlined with blackness), i just want to get the game back to completely normal, not this small box in the middle of my screen. I'll admit it looks good but on a laptop my screen is small enough as it is. Anybodies insight would be appreicated. I am on windows vista ask if you need to know anything else. Thanks :)
 
Hello here ^^

i am french so i do my best for you understand ^^

i have installed my FF7 PC French version in defaut path C:\Program Files (x86)\Square Soft, Inc\Final Fantasy VII

i have installed Remix Patch ... and when i start the game , he go back to deskop.

here app.log

i have Windows 7 64 Bits

same error in my laptop , with same OS.
Code: [Select]
Code:
INITIALIZE DD/D3D START DIRECT DRAW 2 TOTAL 529747968 FREE 522691968 DD MODE: W 640 H 480 P 640 RGB 1 BPP 8 DD MODE: W 720 H 480 P 720 RGB 1 BPP 8 DD MODE: W 720 H 576 P 720 RGB 1 BPP 8 DD MODE: W 800 H 600 P 800 RGB 1 BPP 8 DD MODE: W 848 H 480 P 848 RGB 1 BPP 8 DD MODE: W 1024 H 768 P 1024 RGB 1 BPP 8 DD MODE: W 1152 H 648 P 1152 RGB 1 BPP 8 DD MODE: W 1152 H 864 P 1152 RGB 1 BPP 8 DD MODE: W 1280 H 720 P 1280 RGB 1 BPP 8 DD MODE: W 1280 H 768 P 1280 RGB 1 BPP 8 DD MODE: W 1280 H 800 P 1280 RGB 1 BPP 8 DD MODE: W 1280 H 960 P 1280 RGB 1 BPP 8 DD MODE: W 1280 H 1024 P 1280 RGB 1 BPP 8 DD MODE: W 640 H 480 P 1280 RGB 1 BPP 16 DISPLAY MODE MATCH DD MODE: W 720 H 480 P 1440 RGB 1 BPP 16 DD MODE: W 720 H 576 P 1440 RGB 1 BPP 16 DD MODE: W 800 H 600 P 1600 RGB 1 BPP 16 DD MODE: W 848 H 480 P 1696 RGB 1 BPP 16 DD MODE: W 1024 H 768 P 2048 RGB 1 BPP 16 DD MODE: W 1152 H 648 P 2304 RGB 1 BPP 16 DD MODE: W 1152 H 864 P 2304 RGB 1 BPP 16 DD MODE: W 1280 H 720 P 2560 RGB 1 BPP 16 DD MODE: W 1280 H 768 P 2560 RGB 1 BPP 16 DD MODE: W 1280 H 800 P 2560 RGB 1 BPP 16 DD MODE: W 1280 H 960 P 2560 RGB 1 BPP 16 DD MODE: W 1280 H 1024 P 2560 RGB 1 BPP 16 DD MODE: W 640 H 480 P 2560 RGB 1 BPP 32 DD MODE: W 720 H 480 P 2880 RGB 1 BPP 32 DD MODE: W 720 H 576 P 2880 RGB 1 BPP 32 DD MODE: W 800 H 600 P 3200 RGB 1 BPP 32 DD MODE: W 848 H 480 P 3392 RGB 1 BPP 32 DD MODE: W 1024 H 768 P 4096 RGB 1 BPP 32 DD MODE: W 1152 H 648 P 4608 RGB 1 BPP 32 DD MODE: W 1152 H 864 P 4608 RGB 1 BPP 32 DD MODE: W 1280 H 720 P 5120 RGB 1 BPP 32 DD MODE: W 1280 H 768 P 5120 RGB 1 BPP 32 DD MODE: W 1280 H 800 P 5120 RGB 1 BPP 32 DD MODE: W 1280 H 960 P 5120 RGB 1 BPP 32 DD MODE: W 1280 H 1024 P 5120 RGB 1 BPP 32 Ramp Emulation  Microsoft Direct3D Mono(Ramp) Software EmulationRGB Emulation  Microsoft Direct3D RGB Software EmulationDirect3D HAL  Microsoft Direct3D Hardware acceleration through Direct3D HALEXCLUSIVE MODE 16-BIT Z BUFFER CREATED IN HW HAL HEL TEXTURE FORMATS:   PALETTE 0 BITS 16 RGBA 5:6:5:0   PALETTE 0 BITS 16 RGBA 5:5:5:0   PALETTE 0 BITS 16 RGBA 5:5:5:1   PALETTE 0 BITS 16 RGBA 4:4:4:4   PALETTE 0 BITS 32 RGBA 8:8:8:0   PALETTE 0 BITS 32 RGBA 8:8:8:8 INITIALIZE D3D 2 VIEWPORT INITIALIZE VIEWPORT 2 INITIALIZE LOCK UNLOCK TEST MATRIX INITIALIZE INITIALIZE DD/D3D END ERROR: COULD NOT OPEN FILE C:\Program Files (x86)\Square Soft, Inc.\Final Fantasy VII\ff7input.cfginitializing sound...creating dsound primary bufferreading audio fileloading static soundssound initializedINITIALIZING MIDI...selecting device 0:Microsoft GS Wavetable Synth, mid=1, pid=27,midi data type: GENERAL MIDIusing midi data file: C:\Program Files (x86)\Square Soft, Inc.\Final Fantasy VII\Data\midi\midi.lgpmidiOutGetVolume returned: ffffMIDI INITIALIZEDFailed to load: C:\Program Files (x86)\Square Soft, Inc.\Final Fantasy VII\Data\minigame/condor.lgp
Tank you for your help.
 
go to: C:\Program Files (x86)\Square Soft, Inc.\Final Fantasy VII\Data\minigame\

rename your "fcondor.lgp" in "condor.lgp"

And Run game in Administrator
 
Ty
but back deskop again ;(

Code: [Select]
Code:
INITIALIZE DD/D3D START DIRECT DRAW 2 TOTAL 529747968 FREE 522691968 DD MODE: W 640 H 480 P 640 RGB 1 BPP 8 DD MODE: W 720 H 480 P 720 RGB 1 BPP 8 DD MODE: W 720 H 576 P 720 RGB 1 BPP 8 DD MODE: W 800 H 600 P 800 RGB 1 BPP 8 DD MODE: W 848 H 480 P 848 RGB 1 BPP 8 DD MODE: W 1024 H 768 P 1024 RGB 1 BPP 8 DD MODE: W 1152 H 648 P 1152 RGB 1 BPP 8 DD MODE: W 1152 H 864 P 1152 RGB 1 BPP 8 DD MODE: W 1280 H 720 P 1280 RGB 1 BPP 8 DD MODE: W 1280 H 768 P 1280 RGB 1 BPP 8 DD MODE: W 1280 H 800 P 1280 RGB 1 BPP 8 DD MODE: W 1280 H 960 P 1280 RGB 1 BPP 8 DD MODE: W 1280 H 1024 P 1280 RGB 1 BPP 8 DD MODE: W 640 H 480 P 1280 RGB 1 BPP 16 DISPLAY MODE MATCH DD MODE: W 720 H 480 P 1440 RGB 1 BPP 16 DD MODE: W 720 H 576 P 1440 RGB 1 BPP 16 DD MODE: W 800 H 600 P 1600 RGB 1 BPP 16 DD MODE: W 848 H 480 P 1696 RGB 1 BPP 16 DD MODE: W 1024 H 768 P 2048 RGB 1 BPP 16 DD MODE: W 1152 H 648 P 2304 RGB 1 BPP 16 DD MODE: W 1152 H 864 P 2304 RGB 1 BPP 16 DD MODE: W 1280 H 720 P 2560 RGB 1 BPP 16 DD MODE: W 1280 H 768 P 2560 RGB 1 BPP 16 DD MODE: W 1280 H 800 P 2560 RGB 1 BPP 16 DD MODE: W 1280 H 960 P 2560 RGB 1 BPP 16 DD MODE: W 1280 H 1024 P 2560 RGB 1 BPP 16 DD MODE: W 640 H 480 P 2560 RGB 1 BPP 32 DD MODE: W 720 H 480 P 2880 RGB 1 BPP 32 DD MODE: W 720 H 576 P 2880 RGB 1 BPP 32 DD MODE: W 800 H 600 P 3200 RGB 1 BPP 32 DD MODE: W 848 H 480 P 3392 RGB 1 BPP 32 DD MODE: W 1024 H 768 P 4096 RGB 1 BPP 32 DD MODE: W 1152 H 648 P 4608 RGB 1 BPP 32 DD MODE: W 1152 H 864 P 4608 RGB 1 BPP 32 DD MODE: W 1280 H 720 P 5120 RGB 1 BPP 32 DD MODE: W 1280 H 768 P 5120 RGB 1 BPP 32 DD MODE: W 1280 H 800 P 5120 RGB 1 BPP 32 DD MODE: W 1280 H 960 P 5120 RGB 1 BPP 32 DD MODE: W 1280 H 1024 P 5120 RGB 1 BPP 32 Ramp Emulation  Microsoft Direct3D Mono(Ramp) Software EmulationRGB Emulation  Microsoft Direct3D RGB Software EmulationDirect3D HAL  Microsoft Direct3D Hardware acceleration through Direct3D HALEXCLUSIVE MODE 16-BIT Z BUFFER CREATED IN HW HAL HEL TEXTURE FORMATS:   PALETTE 0 BITS 16 RGBA 5:6:5:0   PALETTE 0 BITS 16 RGBA 5:5:5:0   PALETTE 0 BITS 16 RGBA 5:5:5:1   PALETTE 0 BITS 16 RGBA 4:4:4:4   PALETTE 0 BITS 32 RGBA 8:8:8:0   PALETTE 0 BITS 32 RGBA 8:8:8:8 INITIALIZE D3D 2 VIEWPORT INITIALIZE VIEWPORT 2 INITIALIZE LOCK UNLOCK TEST MATRIX INITIALIZE INITIALIZE DD/D3D END ERROR: COULD NOT OPEN FILE C:\Program Files (x86)\Square Soft, Inc.\Final Fantasy VII\ff7input.cfginitializing sound...creating dsound primary bufferreading audio fileloading static soundssound initializedINITIALIZING MIDI...selecting device 0:Microsoft GS Wavetable Synth, mid=1, pid=27,midi data type: GENERAL MIDIusing midi data file: C:\Program Files (x86)\Square Soft, Inc.\Final Fantasy VII\Data\midi\midi.lgpmidiOutGetVolume returned: ffffMIDI INITIALIZEDset music volume: 127MIDI set volume: 12710036743060f 127 = 127set music volume: 127MIDI set master volume: 100MIDI set volume: 12710036743060f 127 = 127Entering MAINFailed to load: C:\Program Files (x86)\Square Soft, Inc.\Final Fantasy VII\Data\cd/cr_us.lgpWM_CLOSE Exiting MAINField QuitMIDI stop - OKresetting MIDI driver volume - OKUNINITIALIZE DD END UNINITIALIZE DD
and when i rename cr_fr.lgp to cr_us.lgp game crashCode: [Select]
Code:
INITIALIZE DD/D3D START DIRECT DRAW 2 TOTAL 529747968 FREE 522691968 DD MODE: W 640 H 480 P 640 RGB 1 BPP 8 DD MODE: W 720 H 480 P 720 RGB 1 BPP 8 DD MODE: W 720 H 576 P 720 RGB 1 BPP 8 DD MODE: W 800 H 600 P 800 RGB 1 BPP 8 DD MODE: W 848 H 480 P 848 RGB 1 BPP 8 DD MODE: W 1024 H 768 P 1024 RGB 1 BPP 8 DD MODE: W 1152 H 648 P 1152 RGB 1 BPP 8 DD MODE: W 1152 H 864 P 1152 RGB 1 BPP 8 DD MODE: W 1280 H 720 P 1280 RGB 1 BPP 8 DD MODE: W 1280 H 768 P 1280 RGB 1 BPP 8 DD MODE: W 1280 H 800 P 1280 RGB 1 BPP 8 DD MODE: W 1280 H 960 P 1280 RGB 1 BPP 8 DD MODE: W 1280 H 1024 P 1280 RGB 1 BPP 8 DD MODE: W 640 H 480 P 1280 RGB 1 BPP 16 DISPLAY MODE MATCH DD MODE: W 720 H 480 P 1440 RGB 1 BPP 16 DD MODE: W 720 H 576 P 1440 RGB 1 BPP 16 DD MODE: W 800 H 600 P 1600 RGB 1 BPP 16 DD MODE: W 848 H 480 P 1696 RGB 1 BPP 16 DD MODE: W 1024 H 768 P 2048 RGB 1 BPP 16 DD MODE: W 1152 H 648 P 2304 RGB 1 BPP 16 DD MODE: W 1152 H 864 P 2304 RGB 1 BPP 16 DD MODE: W 1280 H 720 P 2560 RGB 1 BPP 16 DD MODE: W 1280 H 768 P 2560 RGB 1 BPP 16 DD MODE: W 1280 H 800 P 2560 RGB 1 BPP 16 DD MODE: W 1280 H 960 P 2560 RGB 1 BPP 16 DD MODE: W 1280 H 1024 P 2560 RGB 1 BPP 16 DD MODE: W 640 H 480 P 2560 RGB 1 BPP 32 DD MODE: W 720 H 480 P 2880 RGB 1 BPP 32 DD MODE: W 720 H 576 P 2880 RGB 1 BPP 32 DD MODE: W 800 H 600 P 3200 RGB 1 BPP 32 DD MODE: W 848 H 480 P 3392 RGB 1 BPP 32 DD MODE: W 1024 H 768 P 4096 RGB 1 BPP 32 DD MODE: W 1152 H 648 P 4608 RGB 1 BPP 32 DD MODE: W 1152 H 864 P 4608 RGB 1 BPP 32 DD MODE: W 1280 H 720 P 5120 RGB 1 BPP 32 DD MODE: W 1280 H 768 P 5120 RGB 1 BPP 32 DD MODE: W 1280 H 800 P 5120 RGB 1 BPP 32 DD MODE: W 1280 H 960 P 5120 RGB 1 BPP 32 DD MODE: W 1280 H 1024 P 5120 RGB 1 BPP 32 Ramp Emulation  Microsoft Direct3D Mono(Ramp) Software EmulationRGB Emulation  Microsoft Direct3D RGB Software EmulationDirect3D HAL  Microsoft Direct3D Hardware acceleration through Direct3D HALEXCLUSIVE MODE 16-BIT Z BUFFER CREATED IN HW HAL HEL TEXTURE FORMATS:   PALETTE 0 BITS 16 RGBA 5:6:5:0   PALETTE 0 BITS 16 RGBA 5:5:5:0   PALETTE 0 BITS 16 RGBA 5:5:5:1   PALETTE 0 BITS 16 RGBA 4:4:4:4   PALETTE 0 BITS 32 RGBA 8:8:8:0   PALETTE 0 BITS 32 RGBA 8:8:8:8 INITIALIZE D3D 2 VIEWPORT INITIALIZE VIEWPORT 2 INITIALIZE LOCK UNLOCK TEST MATRIX INITIALIZE INITIALIZE DD/D3D END ERROR: COULD NOT OPEN FILE C:\Program Files (x86)\Square Soft, Inc.\Final Fantasy VII\ff7input.cfginitializing sound...creating dsound primary bufferreading audio fileloading static soundssound initializedINITIALIZING MIDI...selecting device 0:Microsoft GS Wavetable Synth, mid=1, pid=27,midi data type: GENERAL MIDIusing midi data file: C:\Program Files (x86)\Square Soft, Inc.\Final Fantasy VII\Data\midi\midi.lgpmidiOutGetVolume returned: ffffMIDI INITIALIZEDset music volume: 127MIDI set volume: 12710036743060f 127 = 127set music volume: 127MIDI set master volume: 100MIDI set volume: 12710036743060f 127 = 127Entering MAINExiting MAINSTART OF CREDITS!!!
and my UAC is desactivated. ty ^^
 
NecroSandro it appears you arnt using Aali's driver.
Try using Aali's driver 0.7.5 from this thread
https://www.ff7catalog.com/posts/78051/
install that, run ff7config and select "custom driver" on the "graphics" page then click ok run the game, if it crashes again post your new app.log.
 
I've been trying for a LONG time to download the 2.5.1 release using a variety of download managers :orbit, flashget,jdownloader,the default flashget & internet explorer download managers & downthemall but nothing.It just doesn't work.EVERY time it stops at exactly 99%.I have absolutely no problem downloading files with my downloading managers from other sites including rapidshare,megaupload,various ftp sites etc.PLEASE help me download this great release.Is there a torrent for 2.5.1 somewhere?If no maybe a rapidshare link?Please help.Thank you.
 
I've been trying for a LONG time to download the 2.5.1 release using a variety of download managers :orbit, flashget,jdownloader,the default flashget & internet explorer download managers & downthemall but nothing.It just doesn't work.EVERY time it stops at exactly 99%.I have absolutely no problem downloading files with my downloading managers from other sites including rapidshare,megaupload,various ftp sites etc.PLEASE help me download this great release.Is there a torrent for 2.5.1 somewhere?If no maybe a rapidshare link?Please help.Thank you.
Other people have had similar problems with the server that I uploaded the file to... Check your PMs.
 
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