E
eXistenZe
Guest
Hum...
2.6?
2.6?
er...start...all programs...final fantasy VII..."Final Fantasy VII Hardcore Mode". I'm sure you'll find it more challenging.So...
I've made a video on Materia Keeper based on this patch to show how bosses in original game lack some challenge (as seen on speed runs, this boss is do-able with chars level 15). Anyway i've did 3 runs on the boss in the video, one of them with Cloud as support only and other with Cloud as support and without using limit breaks. I even stalled a bit in the last try but the boss wasn't able to take more than 1/6 from my hp.
Anyway:
So titeguy3, hopefully you'll add some difficulty mod in this patch (possible as a side option?) :b
*facepalm*. Read the rules.Whats the best way to check the registry? because it sais its reading from drive- Disc:G, which is the same.
Can someone PM me a link to a correct ISO because I have the actual CD's at home not at college. ;-/ besides rom versions of course![]()
It was 100 battles *tops* in Junon.On a "normal" play-through (and by that I mean one that doesn't involve levelling up using the Junon trick) your characters would be about a quarter as powerful as you have them in that video.So...
I've made a video on Materia Keeper based on this patch to show how bosses in original game lack some challenge (as seen on speed runs, this boss is do-able with chars level 15). Anyway i've did 3 runs on the boss in the video, one of them with Cloud as support only and other with Cloud as support and without using limit breaks. I even stalled a bit in the last try but the boss wasn't able to take more than 1/6 from my hp.
Anyway:
So titeguy3, hopefully you'll add some difficulty mod in this patch (possible as a side option?) :b
Having said that, there's gjoerulev's hardcore patch and rebalance patches you can use if you feel the game is too easy. There's no way you only fought a couple of extra fights before that point in the game. From my experience, your characters are overlevelled in this video. If I spend about 3 hours in Junon during a normal play-through, with HP Plus, my characters have max 3000HP by this point in the game.
And I like the song you use in your video ^_^
Oh lol, didnt see that.er...start...all programs...final fantasy VII..."Final Fantasy VII Hardcore Mode". I'm sure you'll find it more challenging.
Transparent battle menu is a result of me experimenting with getting the latest version of Aali's driver to run with no problems, which is proving quite difficult.I spoiled the game by doing a perfect run
EDIT:
How do i get a transparent menu and limit break+atb bars together?
Trick is to try to get the "All materia broken". That gives you the most BP.Might take a while but i'll get there. At the moment i'm in about to go to ancient temple @lvl57 (on Cloud) but am trying to get Omnislash, but i'm having some problems. First time i gone there with 150gp and ended up with only 48000bp (omnislash is 51200 now) which was kinda fail. Now i'll try with 250gp since there are many mobs that can insta eject me.
Not currently, but if you'd be so kind as to find me an Italian ff7.exe 1.02 and give me the names of all the files in the data folder, I can implement it into the next version.First thing really thanks for this amazing project![]()
I'd like to ask one thing, is possible have also an Italian traslation?
hm. What did you do, replace the tifa and aerith files with the ones from the stock battle.lgp? If so, it should be a trivial fix, but feel free to upload it and post it on that thread. I really need to get around to fixing all the models and textures that Aali's driver flags as "slow" or "glitchy" at some point, but that's a pretty tedious task...titeguy3 i think i have managed to find the errors from
https://www.ff7catalog.com/threads/6507/
and created a patch that can fix the problem. but i wont release it unless you will let me (since its your patch you may want to make your own fix)
Hm, I'll look through the archives and see what files are 0kb... I feel like there has to be some good explanation as to how I've had this release available for such a long time and this is the first I've heard of people having trouble with 0kb models...thanks for permission. And yes basicly all i did was replace rvaa and i think it was ruaa which are both corrupted by 1 byte and that fixed that problem. then i replaced the missing file in world_us.lgp and that fixed the next problem. Then i used the script that both me and Dan created to autodetect your ff7 folder on both 32bit and 64bit then made a patch that would backup your files then patch them and then if you remove the fix via the uninstaller it will put your original 2.5.1 files back.
thats all i have patched since that was all that was asked about. but i should warn you, when i was going through your battle.lgp there are a few 0 byte files you may want to fix for your next version.
Also will you be adding Dan's retranslation project to 2.5.2 ?
If you preface your exe calls with "START", it'll run the executable, then immediately continue processing operations without waiting for it to end.I have a quick question - I want to modify the batch file you have running so that I can play FFVII through Steam. You use /wait, but simply swapping out ff7.exe with Steam.exe -gameidlaunch RANDOMNUMBERS will cause FF7Music to close immediately after Steam starts up ff7.exe. Is there a way to wait for the process tree to end, or am I SOL?
Not quite, I'm not really all that familiar with batch files. I want the batch file to wait until ff7.exe is closed to close FF7Music, but since I'm running ff7.exe through Steam I can't use your method, "start /wait ff7.exe". I tried simply replacing it with "start /wait Steam.exe -gameidlaunch 13360084996509925376" but then it only waits for Steam to complete that command, rather than waiting for ff7.exe to terminate. From what I understand, I can't just use /wait by itself, it's a part of the Start command. Is there a way to wait on a process that I haven't called in the batch?If you preface your exe calls with "START", it'll run the executable, then immediately continue processing operations without waiting for it to end.I have a quick question - I want to modify the batch file you have running so that I can play FFVII through Steam. You use /wait, but simply swapping out ff7.exe with Steam.exe -gameidlaunch RANDOMNUMBERS will cause FF7Music to close immediately after Steam starts up ff7.exe. Is there a way to wait for the process tree to end, or am I SOL?
I hope that answers your question.
I see what you're trying to do now...Not quite, I'm not really all that familiar with batch files. I want the batch file to wait until ff7.exe is closed to close FF7Music, but since I'm running ff7.exe through Steam I can't use your method, "start /wait ff7.exe". I tried simply replacing it with "start /wait Steam.exe -gameidlaunch 13360084996509925376" but then it only waits for Steam to complete that command, rather than waiting for ff7.exe to terminate. From what I understand, I can't just use /wait by itself, it's a part of the Start command. Is there a way to wait on a process that I haven't called in the batch?If you preface your exe calls with "START", it'll run the executable, then immediately continue processing operations without waiting for it to end.I have a quick question - I want to modify the batch file you have running so that I can play FFVII through Steam. You use /wait, but simply swapping out ff7.exe with Steam.exe -gameidlaunch RANDOMNUMBERS will cause FF7Music to close immediately after Steam starts up ff7.exe. Is there a way to wait for the process tree to end, or am I SOL?
I hope that answers your question.
Maybe I should rephrase. Is there a way to check if a process is running?