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DyneFaye
Guest
hi, i patched the game but when i run it, it says "please insert disc 1, 2 or 3 and try again" can someone help?
Last edited:
Im not sure why anyone would want to try and install these separately, but yes if your going to do that, its very wise to update to 1.02 and get Aalis driver on there first before adding new mods to it.Yeah I know your patch has the 1.02 already but Somebody asked if he could install separate files fro your installer and sithlord recommended this:
axis do not install this mod i would get only
aali's driver
TA Overhaul
covarrs ff7 music installer.
for a first play thru..
So I only added the 1.02 patch coz TA overhaul wont work without the 1.02 patch and also AAlis opengl driver needs this...am I right?
You can make images for your discs, so you do not need to run it with the cds, if you have the discs its probably just best to put them in, or you can get a disc from a friend, make the images and keep them on your computer.hi, i patched the game but when i run it, it says "please insert disc 1, 2 or 3 and try again" can someone help?
The FF7 disc needs to be placed in the same drive you installed from, so if you have 2 DVD drives and installed it with the first you would need to place the FF7 disc that you require in the same drive, putting it in the second would result in that error. Same with using images, they need to be mounted on the correct drive letter.hi, i patched the game but when i run it, it says "please insert disc 1, 2 or 3 and try again" can someone help?
Ok kain, this sounds very odd to me, so ill give you some steps as to how i installed these mods to your game.So, I did a clean install of FF7, followed by Remix. FFmusic pops up and I set it to Mp3(remixed) and try to start the game. I get a quick black box in the corner, and then FF7 shuts down, leaving FFMusic up.
I'm on:
Windows Vista 32 bit Home, UAC disabled.
Dual-Core AMD Athlon X2 QL-62 2Ghz
NVIDIA GeForce 8200 MG
I do have Truemotion 2.0 codecs installed.
I HAD FF7 plus Avalanche High-Res and aali's driver, then installed Remix, but the music was messing up. I'd get the reactor music in battle, then randomly get the fanfare to play on time. I thought a clean install with remix would help, but apparently not... Does it matter that I didn't patch to 1.02 before installing Remix???
Edit: I just tried starting it up from the Start menu, instead of the desktop shortcut. FFMusic opens up, FF7 tries to start, then it all shuts down.
I don't know many forum tags, but here's my APP log:
INFO: FF7/FF8 OpenGL driver version 0.7.9b
INFO: Auto-detected version: FF7 1.02 US English
INFO: NVIDIA Corporation GeForce 8200M G/PCI/SSE2/3DNOW! 3.3.0
INFO: OpenGL 2.0 support detected
INFO: Found swap_control extension
INFO: Max texture size: 8192x8192
INFO: Number of texture units: 4
INFO: Original resolution 640x480, window size 1366x768, output resolution 1024x768, internal resolution 1280x960
INFO: FBO extension detected, using fast scaling/postprocessing path
INFO: Shader limits: varying 60, vert uniform 4096, frag uniform 2048
INFO: main program link log: Fragment info
-------------
0(42) : warning C7050: "texture_color.xyz" might be used before being initialized
INFO: FFMpeg movie player plugin loaded
INFO: FFMpeg version SVN-r21874, Copyright (c) 2000-2010 Fabrice Bellard, et al.
LOCK UNLOCK TEST
MATRIX INITIALIZE
INITIALIZE DD/D3D END
ERROR: could not open file C:\Program Files\Square Soft, Inc.\Final Fantasy VII\ff7input.cfg
initializing sound...
creating dsound primary buffer
reading audio file
loading static sounds
sound initialized
INITIALIZING MIDI...
# ff7_opengl-0.7.9b config file## USER OPTIONS ##mod_path = avalanche# set the window size (or fullscreen resolution) of FF7# 0 means use original resolution (whatever ff7.exe provides)# preserve_aspect adds black borders as needed to preserve a 4:3 aspect ratiowindow_size_x = 1280window_size_y = 1024preserve_aspect = yesfullscreen = yes# mod directory# subdirectroy of mods/ where textures will be loaded from# does not affect the old external textures feature, those should still go in textures/mod_path = avalanche# check your driver settings if this option doesn't seem to workenable_vsync = yes# limit snowboard, coaster and highway minigames to refresh rate / 2, i.e. 30fps for a 60hz display mode# vsync must be enabled and working for this to have any effectminigame_framelimiter = on# same thing, but for the battle swirlbattleswirl_framelimiter = on# allow FF7 to use linear filtering for its textures# some things look slightly better with this option on, but alot of textures just lose their detaillinear_filter = off# plugin used to play music, the FF7Music plugin MUST be enabled for FF7Music to work.# If no music plugin is loaded the game will play MIDI as usual but FF7Music will NOT work.#music_plugin = plugins/ff7music.fgp## ENHANCEMENTS #### All the little extras that weren't part of the original game, default options include only trivial bug fixes.# make all dialog boxes transparent, same effect as the transparent dialog boxes YAMP patchtransparent_dialogs = off# allow max hp/mp to go over 9999, same effect as the YAMP patch by dziugobreak_9999limit = yes# include armor in magic defense calculationmdef_fix = yes# expand battle viewport to cover entire screen and make the battle menu transparentnew_battle_interface = on# post-processing shader, used to apply fullscreen effectspost_source = shaders/bloom2.postenable_postprocessing = no## ADVANCED OPTIONS #### Don't fiddle with these unless you know what you're doing.# use shaders, if available and supported# turn shaders off to use the OpenGL 1.1 backenduse_shaders = yes# prevent glitches due to rounding errors by rendering in the nearest (larger, if supported)# multiple of the original resolution and up/down-scalingprevent_rounding_errors = yes# enable alpha blending for textures without an existing blending effectfancy_transparency = off# display frames per second counter in upper right cornershow_fps = no# display some real-time debug informationshow_stats = no# store external textures in a compressed cache for increased performance# compression is not lossless, some artifacts may appear when this option is in use# texture cache does NOT update automatically if the source image changes, however, deleting anything from the cache# will cause that file to be recreated from the sourcecompress_textures = yes# replace FF7's default framelimiter timer sourceuse_new_timer = yes# use a more stable (but less accurate) timer to control FF7's framelimiter# this option has no effect unless the use_new_timer option is onuse_stable_timer = yes# plugin used to play movies, FFMpeg is the only choice for nowmovie_plugin = plugins/ffmpeg_movies.fgp# vertex and fragment shadersvert_source = shaders/main.vertfrag_source = shaders/main.frag# YUV fast path shaderyuv_source = shaders/yuv.frag## MODDER OPTIONS #### These options are mostly useful to modders and should not be enabled during normal play.# read files directly instead of using LGP archives# for example; if FF7 is looking for aaab.rsd in char.lgp, this option will make it open direct/char/aaab.rsd first,# if this file doesn't exist it will look for the original in the LGP archivedirect_mode = off# show every failed attempt at loading a .png textureshow_missing_textures = no
Fancy transparency does not make the dialogue boxes transparent, there is seperate setting for that, if you look up at my openGL settings (in the code) you will see that there is an option called...:-o good job men
but i have a problem i don't want the fancy_transparency. when i installed i put off, but when i play de dialogue box still semi-transparent
how can i fix this ?
because i want see when cloud talk with himself and the history in kalm
i read in forums those parts the scrren put black and you have press [ok]button to continue playing
HELP ME PLZ
Wow you never cleared FF7? You been missing out dudeHey guys, I reinstalled FF7 when I heard about this mod and was itching to play through again. I installed to the default directory (in my case C:\Program Files (x86)\Square Soft, Inc\Final Fantasy VII), ran the patch, configured OpenGL to my screen's resolution (1280x1024) and added the registry files. However, when I would double click the shortcut that was placed on my desktop, it would cut to a black screen, flicker, then go back to the desktop with a command window, ficedula, and FF7 minimized in the taskbar. When I clicked FF7, it would flicker again and then crash.
After perusing this topic, I tried reconfigure things in the OpenGL CFG (currently the only thing I have changed is the value of preserve_aspect to yes) to no avail. An above post mentioned the setting the 1.02 configuration utility to custom drivers, so I tried that, but the option wasn't there. After I exited out of that, I was shown a prompt about adding files to the registry and I clicked the "No" button. I tried running it again, and once again it minimized to desktop. However, when I clicked on it this time, FF7 didn't crash. It would play an audible 'click' and then minimize again, forcing me to close all three applications.
Is there anything I can do to get this running? I'm really interested in the things this mod brings to the game and to be honest I never even beat FF7, which is something that always bothered me. Any assistance on this front would be much appreciated. If it will help, here's some information about my system.
OS: Windows 7 64-bit Ultimate
CPU: AMD Phenom II x2 555 BE
Install directory: C:\Program Files (x86)\Square Soft, Inc\Final Fantasy VII
<3
Wow that sounds really bad, if you did install remix in the past and then the graphics didnt look anything better then the original, apart from some menus, then it sounds like remix aint working properly, and for it to make an error while installing, its like it thinks ff7 is not even installed on your computer.Well, I HAD it working a day or so ago... I had issues with it working a day or so ago until I got the TrueMotion codec. Then I had added Aali's mod and, while I didn't see much of a graphical improvement like some people were talking about, I knew it was working thanks to the see through text boxes and the like. I honestly don't know what's causing it now...
Just for the heck of it, I'm putting Remix on FF7 again, just to see what happens, and if things go well, I'll put my FF7opengl.cfg the way yours is.
Edit: So, while Remix was installing, it specifically said: "Cannot create ff7.exe." and "Cannot create FF7Config.exe"...Recommended I do a full reboot and try again. Alas, tis time for me to head to bed, as I work tomorrow, but I'll shut down this laptop and restart in the morning and see how things go.
I cannot be totally sure about that, seems like some of the files may have been damaged, something i usually do if my movies stop working, is to go into the FF7 folder, and find the movies folder, there is a registry value in there which you can add, which will put the settings of all the FMVs back to normal.Thanks man, that's got her running but with a few issues. The FMV with the Mako reactor and the scenes where Jessie blows the door up and Cloud jumps into the train didn't have any sound. Is there anything I can do about that?
Also, the game couldn't open the file for Aeris' left hand. That was more funny than annoying :3
I had this problem where my opengl would not list the modpath of Avalanche, try downloading these and see if anything happens, also if remix downloaded properly, you should get the new video which they added, which is like a tribute to FF7 with its own music, and is very well done.So, I installed Remix and the latest version of Aali's driver. There was nothing listing in the Opengl.cfg towards Avalanche. I don't know if I posted it before, but my resolution is 1366x768, this laptop's highest. I reduced it to 1280c768, didn't change anything. Although now, the game goes full screen and then just stops. No Eidos logo or anything. APP file still blank.
i did that you say to change the dialogue boxes but dosent worksMaximaster, change your preserve aspect to Yes, this will cause the game less lag usually.
Also the only reason why you have less options, is because you have not installed Aalis latest custom driver, which can be found here: https://www.ff7catalog.com/threads/5456/
I cannot be totally sure about that, seems like some of the files may have been damaged, something i usually do if my movies stop working, is to go into the FF7 folder, and find the movies folder, there is a registry value in there which you can add, which will put the settings of all the FMVs back to normal.Thanks man, that's got her running but with a few issues. The FMV with the Mako reactor and the scenes where Jessie blows the door up and Cloud jumps into the train didn't have any sound. Is there anything I can do about that?
Also, the game couldn't open the file for Aeris' left hand. That was more funny than annoying :3
I sometimes lose my videos and they skip by themselves when i use registry cleaners, maybe this has whats happened to you, it cant really hurt to try it.
I had this problem where my opengl would not list the modpath of Avalanche, try downloading these and see if anything happens, also if remix downloaded properly, you should get the new video which they added, which is like a tribute to FF7 with its own music, and is very well done.So, I installed Remix and the latest version of Aali's driver. There was nothing listing in the Opengl.cfg towards Avalanche. I don't know if I posted it before, but my resolution is 1366x768, this laptop's highest. I reduced it to 1280c768, didn't change anything. Although now, the game goes full screen and then just stops. No Eidos logo or anything. APP file still blank.
https://www.ff7catalog.com/threads/6082/
Get the new GUI, and im thinking the high res would be better for you, i personally got the low res pack and it works fine for me.