Final Fantasy VII Remix - A compilation of FF7 Mods [1.0-2.5.1]

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Errr..... sorry about that but I need the new opening screen, ending2... fmvs with lower quality, not old video on disc. I tried to convert hq fmvs to lq but the result so bad. Music does not seem to match with vid when run.
 
Two issues

1. It contains APZ Cloud's old model which, to my knowing, has been taken down because he ripped some stuff from another game.
2. It contains FMVs from another game (Crisis Core).

If you find a bug in a mod, report it within that mod's own thread, rather than a new one - Bosola
 
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Errr..... sorry about that but I need the new opening screen, ending2... fmvs with lower quality, not old video on disc. I tried to convert hq fmvs to lq but the result so bad. Music does not seem to match with vid when run.
The whole point of redoing FMV to my mind is to make them better...  so when you get lower quality ones, what is the point?  That's how I see it.  Get better hardware.
 
I have 2 problems need help:
1.Can you send me a link of "Final Fantasy VII Phoenix Rejuventation Project field models", "AngeBleu's Phoenix Rejuventation Project Add On Pack" and "remasted AI"? I have tried to search and contact the author but no results because it appear outdated and no longer support.
2. Can I update the outdate mod on FF7 remix by replace existing with new mod?
 
1. Search the forum for the first one. The other two don't have a download here.
2. Yes, and it is recommended.
 
I have 2 problems need help:
1.Can you send me a link of "Final Fantasy VII Phoenix Rejuventation Project field models", "AngeBleu's Phoenix Rejuventation Project Add On Pack" and "remasted AI"? I have tried to search and contact the author but no results because it appear outdated and no longer support.
2. Can I update the outdate mod on FF7 remix by replace existing with new mod?
Do not keep spamming every thread with these requests. You should request new links by sending a personal message, or if you *must* make a post, post only in the mod's specific thread. Cut it out.
 
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Hey guys, used to have a login but forgot the details so made a new one!

I played FF7 with some mods a long time ago and coming back recently, have discovered this mod. My problem is that when I try to run the game it just crashes. I've changed the resolution in the opengl config file that comes up during install but it doesn't seem to make a difference.

I'm sure I'll get flamed for this but I thought it was a simple install and run jobby. I used to fresh copy of FF7 (not even updated to 1.02 or whatever the official patch is) but it just won't work. Any suggestions?
 
Ok, there is a file in your ff7 directory called app.log, open it with notepad and paste the contents into a post so we can see what is happening.
 
INITIALIZE DD/D3D START
DIRECT DRAW 2
TOTAL 67108864 FREE 63963136
DD MODE: W 640 H 480 P 640 RGB 1 BPP 8
DD MODE: W 800 H 600 P 800 RGB 1 BPP 8
DD MODE: W 1024 H 768 P 1024 RGB 1 BPP 8
DD MODE: W 640 H 480 P 1280 RGB 1 BPP 16
DISPLAY MODE MATCH
DD MODE: W 800 H 600 P 1600 RGB 1 BPP 16
DD MODE: W 1024 H 768 P 2048 RGB 1 BPP 16
DD MODE: W 640 H 480 P 2560 RGB 1 BPP 32
DD MODE: W 800 H 600 P 3200 RGB 1 BPP 32
DD MODE: W 1024 H 768 P 4096 RGB 1 BPP 32
Ramp Emulation
  Microsoft Direct3D Mono(Ramp) Software Emulation
RGB Emulation
  Microsoft Direct3D RGB Software Emulation
Direct3D HAL
  Microsoft Direct3D Hardware acceleration through Direct3D HAL
EXCLUSIVE MODE
16-BIT Z BUFFER CREATED IN HW
HAL
HEL
TEXTURE FORMATS:
  PALETTE 0 BITS 16 RGBA 5:6:5:0
  PALETTE 0 BITS 16 RGBA 5:5:5:1
  PALETTE 0 BITS 16 RGBA 4:4:4:4
  PALETTE 0 BITS 32 RGBA 8:8:8:0
  PALETTE 0 BITS 32 RGBA 8:8:8:8
INITIALIZE D3D 2
VIEWPORT INITIALIZE
VIEWPORT 2 INITIALIZE
LOCK UNLOCK TEST
MATRIX INITIALIZE
INITIALIZE DD/D3D END
ERROR: COULD NOT OPEN FILE C:\Program Files\Square Soft, Inc.\Final Fantasy VII\ff7input.cfg
initializing sound...
creating dsound primary buffer
reading audio file
loading static sounds
sound initialized
INITIALIZING MIDI...
selecting device 0:Microsoft GS Wavetable Synth, mid=1, pid=27,
midi data type: GENERAL MIDI
using midi data file: C:\Program Files\Square Soft, Inc.\Final Fantasy VII\Data\midi\midi.lgp
midiOutGetVolume returned: ffffffff
MIDI INITIALIZED
set music volume: 127
MIDI set volume: 127
10036743060f 127 = 127
set music volume: 127
MIDI set master volume: 100
MIDI set volume: 127
10036743060f 127 = 127
Entering MAIN
Exiting MAIN
START OF CREDITS!!!


Cheers
 
Aali's driver is not properly configured. Download the latest version and extract to your ff7 folder. Run the ff7config.exe (as administrator if windows vista or 7) and select custom driver. Your app.log should show some different information if aali's driver is working properly.
 
TOTAL 67108864 FREE 63963136
DD MODE: W 320 H 200 P 320 RGB 1 BPP 8
DD MODE: W 320 H 200 P 640 RGB 1 BPP 16
DD MODE: W 320 H 200 P 1280 RGB 1 BPP 32
DD MODE: W 320 H 240 P 320 RGB 1 BPP 8
DD MODE: W 320 H 240 P 640 RGB 1 BPP 16
DD MODE: W 320 H 240 P 1280 RGB 1 BPP 32
DD MODE: W 400 H 300 P 400 RGB 1 BPP 8
DD MODE: W 400 H 300 P 800 RGB 1 BPP 16
DD MODE: W 400 H 300 P 1600 RGB 1 BPP 32
DD MODE: W 512 H 384 P 512 RGB 1 BPP 8
DD MODE: W 512 H 384 P 1024 RGB 1 BPP 16
DD MODE: W 512 H 384 P 2048 RGB 1 BPP 32
DD MODE: W 640 H 400 P 640 RGB 1 BPP 8
DD MODE: W 640 H 400 P 1280 RGB 1 BPP 16
DD MODE: W 640 H 400 P 2560 RGB 1 BPP 32
DD MODE: W 640 H 480 P 640 RGB 1 BPP 8
DD MODE: W 640 H 480 P 1280 RGB 1 BPP 16
DISPLAY MODE MATCH
DD MODE: W 640 H 480 P 2560 RGB 1 BPP 32
DD MODE: W 800 H 600 P 800 RGB 1 BPP 8
DD MODE: W 800 H 600 P 1600 RGB 1 BPP 16
DD MODE: W 800 H 600 P 3200 RGB 1 BPP 32
DD MODE: W 1024 H 768 P 1024 RGB 1 BPP 8
DD MODE: W 1024 H 768 P 2048 RGB 1 BPP 16
DD MODE: W 1024 H 768 P 4096 RGB 1 BPP 32
Ramp Emulation
  Microsoft Direct3D Mono(Ramp) Software Emulation
RGB Emulation
  Microsoft Direct3D RGB Software Emulation
Direct3D HAL
  Microsoft Direct3D Hardware acceleration through Direct3D HAL
EXCLUSIVE MODE
16-BIT Z BUFFER CREATED IN HW
HAL
HEL
TEXTURE FORMATS:
  PALETTE 0 BITS 16 RGBA 5:6:5:0
  PALETTE 0 BITS 16 RGBA 5:5:5:1
  PALETTE 0 BITS 16 RGBA 4:4:4:4
  PALETTE 0 BITS 32 RGBA 8:8:8:0
  PALETTE 0 BITS 32 RGBA 8:8:8:8
INITIALIZE D3D 2
VIEWPORT INITIALIZE
VIEWPORT 2 INITIALIZE
LOCK UNLOCK TEST
MATRIX INITIALIZE
INITIALIZE DD/D3D END
ERROR: COULD NOT OPEN FILE C:\Program Files\Square Soft, Inc.\Final Fantasy VII\ff7input.cfg
initializing sound...
creating dsound primary buffer
reading audio file
loading static sounds
sound initialized
INITIALIZING MIDI...
selecting device 0:Microsoft GS Wavetable Synth, mid=1, pid=27,
midi data type: GENERAL MIDI
using midi data file: C:\Program Files\Square Soft, Inc.\Final Fantasy VII\Data\midi\midi.lgp
midiOutGetVolume returned: ffffffff
MIDI INITIALIZED
set music volume: 127
MIDI set volume: 127
10036743060f 127 = 127
set music volume: 127
MIDI set master volume: 100
MIDI set volume: 127
10036743060f 127 = 127
Entering MAIN
Exiting MAIN
START OF CREDITS!!!


There is no 'custom driver' to select from? Also it says in this that it could not open ff7input.cfg
 
Sorry my mistake I didn't have the latest. It works but comes up with the following error. Also I've noticed that the video playback is jerky and thus goes out of sync with the audio.

No useful indirect path found, check APP.LOG for more information
 
I think your graphic card doesn't support opengl 2.0 make game not use shaders at all and movies look like crap. You should get a better hardware or play game with original resolution.
 
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It's a GMA 950 on board on my laptop which specifies 1.4 OpenGL

OpenGL* 1.4 support plus ARB_vertex_buffer and EXT_shadow_funcs extensions and TexEnv shader caching

If I want to continue playing on the laptop I've got to reduce the resolution then?
 
hey guys, i have istalled this remix patcher but my ff7 is in spanish, and when i run ff7 with ficedula the game open and then close this is the error:

----------------------------------------------
WM_ACTIVATEAPP

INITIALIZE DD/D3D START

DIRECT DRAW 2

TOTAL 127389696 FREE 122146816

DD MODE: W 640 H 480 P 2560 RGB 1 BPP 32

DD MODE: W 720 H 480 P 2880 RGB 1 BPP 32

DD MODE: W 800 H 600 P 3200 RGB 1 BPP 32

DD MODE: W 1024 H 768 P 4096 RGB 1 BPP 32

DD MODE: W 1152 H 864 P 4608 RGB 1 BPP 32

DD MODE: W 1280 H 720 P 5120 RGB 1 BPP 32

DD MODE: W 1280 H 768 P 5120 RGB 1 BPP 32

DD MODE: W 1280 H 800 P 5120 RGB 1 BPP 32

DD MODE: W 1280 H 960 P 5120 RGB 1 BPP 32

DD MODE: W 1280 H 1024 P 5120 RGB 1 BPP 32

DD MODE: W 1360 H 768 P 5440 RGB 1 BPP 32

DD MODE: W 1440 H 900 P 5760 RGB 1 BPP 32

DD MODE: W 1600 H 900 P 6400 RGB 1 BPP 32

DD MODE: W 1600 H 1024 P 6400 RGB 1 BPP 32

DD MODE: W 1600 H 1200 P 6400 RGB 1 BPP 32

DD MODE: W 1680 H 1050 P 6720 RGB 1 BPP 32

DD MODE: W 1920 H 1080 P 7680 RGB 1 BPP 32

DD MODE: W 640 H 480 P 1280 RGB 1 BPP 16

DISPLAY MODE MATCH

DD MODE: W 720 H 480 P 1440 RGB 1 BPP 16

DD MODE: W 800 H 600 P 1600 RGB 1 BPP 16

DD MODE: W 1024 H 768 P 2048 RGB 1 BPP 16

DD MODE: W 1152 H 864 P 2304 RGB 1 BPP 16

DD MODE: W 1280 H 720 P 2560 RGB 1 BPP 16

DD MODE: W 1280 H 768 P 2560 RGB 1 BPP 16

DD MODE: W 1280 H 800 P 2560 RGB 1 BPP 16

DD MODE: W 1280 H 960 P 2560 RGB 1 BPP 16

DD MODE: W 1280 H 1024 P 2560 RGB 1 BPP 16

DD MODE: W 1360 H 768 P 2720 RGB 1 BPP 16

DD MODE: W 1440 H 900 P 2880 RGB 1 BPP 16

DD MODE: W 1600 H 900 P 3200 RGB 1 BPP 16

DD MODE: W 1600 H 1024 P 3200 RGB 1 BPP 16

DD MODE: W 1600 H 1200 P 3200 RGB 1 BPP 16

DD MODE: W 1680 H 1050 P 3360 RGB 1 BPP 16

DD MODE: W 1920 H 1080 P 3840 RGB 1 BPP 16

DD MODE: W 640 H 480 P 640 RGB 1 BPP 8

DD MODE: W 720 H 480 P 720 RGB 1 BPP 8

DD MODE: W 800 H 600 P 800 RGB 1 BPP 8

DD MODE: W 1024 H 768 P 1024 RGB 1 BPP 8

DD MODE: W 1152 H 864 P 1152 RGB 1 BPP 8

DD MODE: W 1280 H 720 P 1280 RGB 1 BPP 8

DD MODE: W 1280 H 768 P 1280 RGB 1 BPP 8

DD MODE: W 1280 H 800 P 1280 RGB 1 BPP 8

DD MODE: W 1280 H 960 P 1280 RGB 1 BPP 8

DD MODE: W 1280 H 1024 P 1280 RGB 1 BPP 8

DD MODE: W 1360 H 768 P 1360 RGB 1 BPP 8

DD MODE: W 1440 H 900 P 1440 RGB 1 BPP 8

DD MODE: W 1600 H 900 P 1600 RGB 1 BPP 8

DD MODE: W 1600 H 1024 P 1600 RGB 1 BPP 8

DD MODE: W 1600 H 1200 P 1600 RGB 1 BPP 8

DD MODE: W 1680 H 1050 P 1680 RGB 1 BPP 8

DD MODE: W 1920 H 1080 P 1920 RGB 1 BPP 8

Ramp Emulation

  Microsoft Direct3D Mono(Ramp) Software Emulation

RGB Emulation

  Microsoft Direct3D RGB Software Emulation

Direct3D HAL

  Microsoft Direct3D Hardware acceleration through Direct3D HAL

EXCLUSIVE MODE

16-BIT Z BUFFER CREATED IN HW

HAL

HEL

TEXTURE FORMATS:

  PALETTE 0 BITS 16 RGBA 5:6:5:0

  PALETTE 0 BITS 16 RGBA 5:5:5:0

  PALETTE 0 BITS 16 RGBA 5:5:5:1

  PALETTE 0 BITS 16 RGBA 4:4:4:4

  PALETTE 0 BITS 32 RGBA 8:8:8:0

  PALETTE 0 BITS 32 RGBA 8:8:8:8

INITIALIZE D3D 2

VIEWPORT INITIALIZE

VIEWPORT 2 INITIALIZE

LOCK UNLOCK TEST

MATRIX INITIALIZE

INITIALIZE DD/D3D END

initializing sound...

creating dsound primary buffer

reading audio file

loading static sounds

sound initialized

INITIALIZING MIDI...

selecting device 0:Microsoft GS Wavetable Synth, mid=1, pid=27,

midi data type: GENERAL MIDI

using midi data file: C:\Program Files\Square Soft, Inc.\Final Fantasy VII\Data\midi\midi.lgp

MULTIMEDIA ERROR: unspecified error in FILE C:\lib\src\sound\midi1.cpp LINE 356

midiOutGetVolume returned: ffffffff

Volume control unsupported

MIDI INITIALIZED

Failed to load: C:\Program Files\Square Soft, Inc.\Final Fantasy VII\Data\minigame/condor.lgp


the minigame condor file i have it but its name is scondor, what i can do???, i recently reinstalled the game without mods just the original game and then i installed the remix patch.

if i replace the ff7.exe and ff7config.exe for the 1.02 spanish ones the ficedula says:

WM_ACTIVATEAPP

INITIALIZE DD/D3D START

DIRECT DRAW 2

TOTAL 127389696 FREE 122146816

DD MODE: W 640 H 480 P 2560 RGB 1 BPP 32

DD MODE: W 720 H 480 P 2880 RGB 1 BPP 32

DD MODE: W 800 H 600 P 3200 RGB 1 BPP 32

DD MODE: W 1024 H 768 P 4096 RGB 1 BPP 32

DD MODE: W 1152 H 864 P 4608 RGB 1 BPP 32

DD MODE: W 1280 H 720 P 5120 RGB 1 BPP 32

DD MODE: W 1280 H 768 P 5120 RGB 1 BPP 32

DD MODE: W 1280 H 800 P 5120 RGB 1 BPP 32

DD MODE: W 1280 H 960 P 5120 RGB 1 BPP 32

DD MODE: W 1280 H 1024 P 5120 RGB 1 BPP 32

DD MODE: W 1360 H 768 P 5440 RGB 1 BPP 32

DD MODE: W 1440 H 900 P 5760 RGB 1 BPP 32

DD MODE: W 1600 H 900 P 6400 RGB 1 BPP 32

DD MODE: W 1600 H 1024 P 6400 RGB 1 BPP 32

DD MODE: W 1600 H 1200 P 6400 RGB 1 BPP 32

DD MODE: W 1680 H 1050 P 6720 RGB 1 BPP 32

DD MODE: W 1920 H 1080 P 7680 RGB 1 BPP 32

DD MODE: W 640 H 480 P 1280 RGB 1 BPP 16

DISPLAY MODE MATCH

DD MODE: W 720 H 480 P 1440 RGB 1 BPP 16

DD MODE: W 800 H 600 P 1600 RGB 1 BPP 16

DD MODE: W 1024 H 768 P 2048 RGB 1 BPP 16

DD MODE: W 1152 H 864 P 2304 RGB 1 BPP 16

DD MODE: W 1280 H 720 P 2560 RGB 1 BPP 16

DD MODE: W 1280 H 768 P 2560 RGB 1 BPP 16

DD MODE: W 1280 H 800 P 2560 RGB 1 BPP 16

DD MODE: W 1280 H 960 P 2560 RGB 1 BPP 16

DD MODE: W 1280 H 1024 P 2560 RGB 1 BPP 16

DD MODE: W 1360 H 768 P 2720 RGB 1 BPP 16

DD MODE: W 1440 H 900 P 2880 RGB 1 BPP 16

DD MODE: W 1600 H 900 P 3200 RGB 1 BPP 16

DD MODE: W 1600 H 1024 P 3200 RGB 1 BPP 16

DD MODE: W 1600 H 1200 P 3200 RGB 1 BPP 16

DD MODE: W 1680 H 1050 P 3360 RGB 1 BPP 16

DD MODE: W 1920 H 1080 P 3840 RGB 1 BPP 16

DD MODE: W 640 H 480 P 640 RGB 1 BPP 8

DD MODE: W 720 H 480 P 720 RGB 1 BPP 8

DD MODE: W 800 H 600 P 800 RGB 1 BPP 8

DD MODE: W 1024 H 768 P 1024 RGB 1 BPP 8

DD MODE: W 1152 H 864 P 1152 RGB 1 BPP 8

DD MODE: W 1280 H 720 P 1280 RGB 1 BPP 8

DD MODE: W 1280 H 768 P 1280 RGB 1 BPP 8

DD MODE: W 1280 H 800 P 1280 RGB 1 BPP 8

DD MODE: W 1280 H 960 P 1280 RGB 1 BPP 8

DD MODE: W 1280 H 1024 P 1280 RGB 1 BPP 8

DD MODE: W 1360 H 768 P 1360 RGB 1 BPP 8

DD MODE: W 1440 H 900 P 1440 RGB 1 BPP 8

DD MODE: W 1600 H 900 P 1600 RGB 1 BPP 8

DD MODE: W 1600 H 1024 P 1600 RGB 1 BPP 8

DD MODE: W 1600 H 1200 P 1600 RGB 1 BPP 8

DD MODE: W 1680 H 1050 P 1680 RGB 1 BPP 8

DD MODE: W 1920 H 1080 P 1920 RGB 1 BPP 8

Ramp Emulation

  Microsoft Direct3D Mono(Ramp) Software Emulation

RGB Emulation

  Microsoft Direct3D RGB Software Emulation

Direct3D HAL

  Microsoft Direct3D Hardware acceleration through Direct3D HAL

EXCLUSIVE MODE

LOCK UNLOCK TEST

MATRIX INITIALIZE

INITIALIZE DD/D3D END

initializing sound...

creating dsound primary buffer

reading audio file

loading static sounds

sound initialized

INITIALIZING MIDI...

selecting device 0:Microsoft GS Wavetable Synth, mid=1, pid=27,

midi data type: GENERAL MIDI

using midi data file: C:\Program Files\Square Soft, Inc.\Final Fantasy VII\Data\midi\midi.lgp

MULTIMEDIA ERROR: unspecified error in FILE C:\lib\src\sound\midi1.cpp LINE 356

midiOutGetVolume returned: ffffffff

Volume control unsupported

MIDI INITIALIZED

set music volume: 127

set music volume: 127

MIDI set master volume: 0

Entering MAIN

Exiting MAIN

START OF CREDITS!!!

sorry for my bad inglish
 
Last edited:
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