Final Fantasy VII Rerelease thread

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  They are releasing it again only because of Windows 7 and compatibility issues and to make money.  Simple.
They would get charged by Microsoft to release it on Windows 8 as part of their Metro-appstore too, so to them its now or never to milk the platform.
 
They would get charged by Microsoft to release it on Windows 8 as part of their Metro-appstore too, so to them its now or never to milk the platform.
I don't think that's a huge factor, since they are releasing it in their own store anyway. It's not like Windows 8 *only* runs apps from their store, it's still got the classic desktop environment.

As an aside, it's not Metro anymore.
 
Just a point about classic desktop, apparently it be run as a separate app with metro still running in the background as metro is so ingrained in the system, pretty unfortunate really wasting cpu. Then again doesn't really bother me as I expected such things, they like to keep the theme going, avoid the in-between versions :P XP -> Vista -> 7 -> 8
 
In the screenshots section, the background of the only field based screenshot seems highly pixelated, which is depressing. Not that I had high hopes for this though to begin with.

The battle screenshots seem sharper than usual, however.
 
They chose some very odd resolutions for those screenshots. I play the *wtf* card.

Is it actually for sale? Or is this page a mistake? finalfantasyviipc.com still says "Coming Soon". I'm debating whether or not I should try to spend money on something that maybe won't let me download.

edit: It let me buy it, and I'm downloading now. I'll give a more thorough write-up once it finishes, but that may be a while since it's going slow. Not my connection either. I suspect they're server just can't take it.
 
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NO I HATE YOU COVARR, I saw this and decided Id wait an hour or so to buy it, I come back and you have, and now the link throws an error.

No FF7PC Digital download for me:P
 
Guess what I found... OGG Music...

IT'S THE MIDI MUSIC CONVERTED TO OGG. THEY DIDN'T EVEN BOTHER TO RIP THE PSX MUSIC. But at least it should be easy to replace, since they also appear to be using vgmstream.

still examining the download. It does have a folder called "plugins" with a bunch of stuff, mostly just image libraries (for tiff, gif, ico, jpg, mng, and svg) and "shaders" with some pretty slick hlsl shaders called "pixel.hlsl" and "vert.hlsl" (hlsl implies it definitely uses direct3d). I won't post the content of the shaders, as I assume it's copyrighted. Also, uses lgps which extracted just fine, so a good number of our mods should still work, and others will need to be converted from png. No big deal.

More info as I find it.

edit: It uses securom. It also won't activate, which I assume is because it's not even supposed to be up. The download and purchase options are completely gone now.

edit: The old MIDIs are here too, as well as the soundfonts. Do any modern cards even support .sf2?
 
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edit: It uses securom. It also won't activate, which I assume is because it's not even supposed to be up. The download and purchase options are completely gone now.
Damn, if its securom protected it will probably stop a few mods (things that alter the EXE like menu overhaul) so i guess we will have to either find some other way to edit it (i mean instead of editing the EXE maybe alter the memory address's while the game is running somehow).
 
Guess what I found... OGG Music...

IT'S THE MIDI MUSIC CONVERTED TO OGG. THEY DIDN'T EVEN BOTHER TO RIP THE PSX MUSIC. But at least it should be easy to replace, since they also appear to be using vgmstream.

still examining the download. It does have a folder called "plugins" with a bunch of stuff, mostly just image libraries (for tiff, gif, ico, jpg, mng, and svg) and "shaders" with some pretty slick hlsl shaders called "pixel.hlsl" and "vert.hlsl" (hlsl implies it definitely uses direct3d). I won't post the content of the shaders, as I assume it's copyrighted. Also, uses lgps which extracted just fine, so a good number of our mods should still work, and others will need to be converted from png. No big deal.

More info as I find it.

edit: It uses securom. It also won't activate, which I assume is because it's not even supposed to be up. The download and purchase options are completely gone now.

edit: The old MIDIs are here too, as well as the soundfonts. Do any modern cards even support .sf2?
I guess a FF7music update is required, after all. thanks for sharing your findings.
 
weird that they would allow people to download then pull it again?  But at least we an be fairly sure about the protection and what it is going to use.

Mods that use ff7.exe are pretty much finished with this particular version.
 
weird that they would allow people to download then pull it again?  But at least we an be fairly sure about the protection and what it is going to use.
Yeah i wonder if they put it on there by mistake so they took it down again fast, or maybe they realized the securom protection wouldn't allow people to activate and took it down till its fixed (i doubt this), i guess we will have to wait for official word to see what happened.
 
also covarr since you likely now have a near complete PC version there, what about the field backgrounds?  Not touched at all or better?
 
Yeah, as far as I can tell, it was released by accident and then pulled. I got it just in time, for all that's worth considering it won't activate.

The FMVs are definitely upscaled. They look to have done a reasonable job with it, too. Not amazing, but better than some of the upscaling attempts I've seen. No clue why they used VP8 though.

The backgrounds are the same. I suspect (but can't confirm, thanks to not really knowing hlsl) that they are upscaled in realtime via shader. Hard to say for sure, since I can't actually run the game.

I had issues with touphscript and hack7, but this is probably my own fault. Loveless opened flevel.lgp just fine. Can anyone point me to a field that is known to have a typo or other obvious translation goof in it so I can see if they fixed it?
 
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