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yoshi314
Guest
hate to steal the topic, but i feel similar. ff12 felt desperately rushed, and unfinished.i was expecting at least 3x more storyline from this game.and XII used a different creating team, and the result was a dull, useless "storyline" in XII
i hated how vaan didn't really remember anything about reks (just one retrospection), or how little background was given to each of the characters. also the licence board takes way too fast to fill, ruining the game. most locations are only meant to be passed by and serve no real meaning. and the random nature of treasure chests makes the game a pain.
ffxii feels like two games slapped into one. i absolutely love the way the game starts, and plays somewhere towards the halfway in the storyline. and then it suddenly goes wrong with the game - characters development gets ditched, storyline gets weaker, game gets boring. i'm guessing that somehere before that point Matsuno left the team and other people took over :/
in general i expected way more content from this game. the graphics alone, although impressive, fail to save the game.
coming back to the subject, i just hope all that space that bluray disk has to offer, won't be wasted on just shiny new fx, and there will be some decent storyline. what happened to the company that could make an impressive game, and fit it into ~3mb cardridge? (snes times)
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