A
Aavock
Guest
Hi!
As some of you might know, many field characters blinks their mouth instead of left/right eye; let's take the Wall Market merchant as an example:
I couldn't take a screen cap because the blinking is way too fast... For this model (dfgd.hrc) there's three textures on his *.p head file (dfhd.p) which are two eyes and 1 mouth, here's the dfhc.rsd file:
Code: [Select]
At first I thought it was a texture ID issue so I've switched the dfhe.tim file with dfia.tim and edited the *.rsd file but the mouth keeps blinking instead of his right eye. Does anyone knows how to fix it ?
As some of you might know, many field characters blinks their mouth instead of left/right eye; let's take the Wall Market merchant as an example:
I couldn't take a screen cap because the blinking is way too fast... For this model (dfgd.hrc) there's three textures on his *.p head file (dfhd.p) which are two eyes and 1 mouth, here's the dfhc.rsd file:
Code: [Select]
Code:
@RSD940102@RSD940102PLY=DFHD.PLYMAT=DFHD.MATGRP=DFHD.GRPNTEX=3TEX[0]=DFHE.TIM (mouth texture)TEX[1]=DFHF.TIM (eye texture)TEX[2]=DFIA.TIM (eye texture)