T
Tenko Kuugen
Guest
We've come across a ridiculous CTD in the game that leaves me puzzled as to what could be happening.
The situation is basically as follows:
The book rooms in shinra HQ F62 cause crashes. Sometimes. Randomly.
Yes, it really is that. I exported fields from the vanilla flevel and imported them (tried all variants each time with a new flevel) and the error persists. Then I copy the flevel and replace the flevel with the copy I just made and I can enter the room. Once or twice. After that it crashes. And crashes again non-stop when I restart the game.
It works with a complete vanilla flevel so it's not the .exe or the driver. At least I don't believe so. But then the crashes make no sense, considering I did replace both book rooms.
I did get to the point where I replaced both book rooms with the uncompressed exported field and could enter one of them but then the other crashed, whichever I imported first worked.
I can supply the flevel and the actual fields but I am at a loss as to what is actually happening since all the app.log tells me is that there's an unhandled exception.
The crash is instant upon entering the room before the screen loads but after the music (if placed) loads
The situation is basically as follows:
The book rooms in shinra HQ F62 cause crashes. Sometimes. Randomly.
Yes, it really is that. I exported fields from the vanilla flevel and imported them (tried all variants each time with a new flevel) and the error persists. Then I copy the flevel and replace the flevel with the copy I just made and I can enter the room. Once or twice. After that it crashes. And crashes again non-stop when I restart the game.
It works with a complete vanilla flevel so it's not the .exe or the driver. At least I don't believe so. But then the crashes make no sense, considering I did replace both book rooms.
I did get to the point where I replaced both book rooms with the uncompressed exported field and could enter one of them but then the other crashed, whichever I imported first worked.
I can supply the flevel and the actual fields but I am at a loss as to what is actually happening since all the app.log tells me is that there's an unhandled exception.
The crash is instant upon entering the room before the screen loads but after the music (if placed) loads