G-Bike style new model

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Red 13 has been completed.
Since there was no weapon modeling, it was quick to complete.
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This is a comparison with the avatar image I drew myself.
It took me quite a while to draw the illustration.
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Currently, I'm working on making Aerith's weapons, which I've been putting off.

Once that's done, I'll make Cait Sith.
Cait Sith is also a character that can be easily created, but since you have to draw him from an avatar illustration, the time it takes to draw him is a bit of a hassle...

But I'll try my best
 
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Like the Red XIII preview, while I am less convinced by Barret's.

Still following your progress here with great interest, FF7GBIKE!

Keep up the excellent work.
 
Like the Red XIII preview, while I am less convinced by Barret's.

Still following your progress here with great interest, FF7GBIKE!

Keep up the excellent work.
 Thanks!! It's sometimes difficult to stay motivated when working for a long time, but knowing that there are a few people looking forward to this work makes me want to try a little harder!

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Cait Sith is completed!
Next up is Vincent! I think I'll be obsessed with FF7 Rebirth for a while when it comes out, so I want to finish Vincent by then! !
 
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Is there any chance to see them as field model too ?  :-D

Also can you share those 3D model ? They look amazing !
 
Is there any chance to see them as field model too ?  :-D

Also can you share those 3D model ? They look amazing !
Thank you.
I'd like to apply this to field models as well, but I just can't find the time.
I recently purchased a pen tablet, which has made it faster to draw and edit textures. I've also started working on it again.
If you'd like to share your models, I'll distribute the ones I've made so far.
However, I'm new to this community and don't know how.
It would be helpful if you could tell me the appropriate file format. Should I upload them to the same location as the iro file?
 
First things first, I'd suggest grabbing the NinoStyle Battle Models mod from 7th Heaven Mod Manager. Then, find your Mod Library Path from 7H>General Settings. Then, use the IroNite tool to extract the .IRO of NinoStyle Battle Models mod. You can now take a look at the folder structure of the mod, which should be exactly as it is in there. Then, open the file 'mod.xml' with an editor and change the path names, etc., according to your new mod.

When you're done, just follow this guide to upload your mod on the 7H Mod Catalog.
 
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Thank you for your comment!
Perhaps the method KURAUDO taught you is how to submit a mod?

Markul, who is an expert on mod submissions, previously explained the process, so I now have a general idea of ​​how to submit mods. There's a link to the mod at the top of the thread. As an aside, I'm planning to add new characters and update the mod soon, but I also plan to upload some slightly revised textures for existing characters.

I thought kniouky's question might be about my 3D model data, so I asked how to submit it.

Maybe he wants 3D data for each character, in Blender format or something?

However, as KURAUDO said, perhaps he meant he wanted the mod to be shared.

In any case, if there are still people who want the 3D model data, I'd be happy to distribute it just like the mod if you let me know the standard format.
 
It's been a long time, but I've made some progress since then, so I'm updating.
I used to draw the parts without illustrations myself, but now that I have a pen tablet, it's easier to clean up the drawings. I'm publishing them now.



Vincent is finished.
This character took the longest. Of course, the reason for this is his limit move...
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The only thing I changed was the Gallian Beast, with a lot of reference to the textures in Reverse. Chaos was also improved to a certain extent to bring the design closer to recent works.
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Well, if Vincent's Limit wasn't such a troublesome technique, Sephiroth might have been finished by now lol
 
Wow Vincent's limit break Chaos looks amazing, some Trigun vibes there.

Thank you for the portraits as well, they are nice! Bravo!
 
Hi there  :-D
Oh wow long time no see, i'm so glad that you're back !
When I was asking if you could share the 3D model of your G-bike style it was about to see them in blender as .fbx or .obj
I think at this time I wanted to tried to do the field model of G-bike Tifa for personal use
 
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Wow Vincent's limit break Chaos looks amazing, some Trigun vibes there.

Thank you for the portraits as well, they are nice! Bravo!
Thank you! Just like the other characters, creating Chaos was a struggle to find the right balance between adding detail and not looking realistic. :)
 
Hi there  :-D
Oh wow long time no see, i'm so glad that you're back !
When I was asking if you could share the 3D model of your G-bike style it was about to see them in blender as .fbx or .obj
I think at this time I wanted to tried to do the field model of G-bike Tifa for personal use
It's been a while. I see. At the moment, I have no idea when I'll be able to work on the field model, and it may be true that it would be quicker for someone to do it on their own. Understood. I'll PM you. :)
 
Wow these are beautiful, I'm using this as my main party mod. I hope to see Cid and the field models one day. How difficult would it be to do the field models myself? I have no experience but if there's a guide I'd try to do it and share my results here!
 
Great work on Vincent and his limit breaks 👍
I'm looking forward to seeing your Cid model, too.

Am definitely going to use your models for a future playthrough!
 
CloudNIN420 said:
Wow these are beautiful, I'm using this as my main party mod. I hope to see Cid and the field models one day. How difficult would it be to do the field models myself? I have no experience but if there's a guide I'd try to do it and share my results here!
I'm so glad you're using my MOD! Thank you! It’s a simple one, but I’ve released the field model. You can download it from the link on the top page!

ScepticJamurai said:
Great work on Vincent and his limit breaks 👍
I'm looking forward to seeing your Cid model, too.

Am definitely going to use your models for a future playthrough!
Thanks for the comment! Vincent really gave me a hard time! (lol) I’ve just finished the Cid model too! Please give it a try!
 
Here is the completed Cid!
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I struggled to recreate the transparent parts, so I’m using a pseudo-goggle lens by floating a reflection mesh over it. It’s just a temporary fix for now, though.
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I managed to implement the field model. It was quite a challenge since some parts are tough for a simple modeller like me... especially the blinking!
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I’m replacing the party members with the G-Bike models. For now, if you want to change other models in 7th Heaven, you’ll need to use this in combination with other MODs.

The first goal of this project is to cover everyone up to Sephiroth, including their field models. After that, I’d love to work on the Shinra characters that appear in battle, such as Rufus and the Turks.
 
Nice work again! So glad to have Cid and the field models now. These look much better than Ninostyle imho, especially the weapons.
 
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