Game Lag

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dethkab

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Game is pretty laggy when running.  I started a new game and the cut scenes play fine, but once Cloud jumps off the train everything lags.  The lag continues even in battle.  Anyone know what might be causing this?  I was running 7th Heaven just fine not too long ago but something happened where my game would crash upon launching so I decided to do reinstall (and clean registry keys), redownload the mods (ugh) and restart from scratch.  Now I have it running just fine (so it seems) but there is noticeable lag, which did not occur before.  I'll post some info and let me know if there is anything else I can provide.  Thanks in advance!

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5d6a46f7-b0b0-43b1-88cb-f54de763c5b1_Miscellaneous___Dynamic_Cloud_Weapons_2.0 ID: 26b6246b-1f86-4ffd-a9ed-4e5db8c65fb6 Version: 1.66 CloudSword = 2 Sword = 4 Dynamic = 0 HQW = 01e2e93b2-5e26-4364-9b00-d316c618813b_Miscellaneous___Jessie_Mod_2.0 ID: 5be49590-9512-4dff-8e96-28ac058ffd16 Version: 1.00 jessie = 172152e09-7b5c-4942-8465-afa154e20b08_Miscellaneous___Team_Avalanche_Fields_2.0 ID: 508dfb1c-0c47-48db-a6f0-14ac067b8260 Version: 1.0 field_ta = 1fe92e17c-f60d-4cf5-9c79-889f93d1edcb_Battle_Models___Weapons_2.0 ID: fade7b37-13e2-4763-be63-db41b9437b60 Version: 1.0 weapons_aerith = 3 weapons_caitsith = 1 weapons_cloud = 2 weapons_sephiroth = 1 weapons_yuffie = 17f1274cf-3bf8-4ae6-a722-d2f374c902fc_Field_Models___Objects_2.0 ID: 2b1cf7aa-9ec5-4be8-923f-272bf4b91390 Version: 1.0 huge_materia = 1 materia = 2 potions = 2 save_point = 2653bb2b6-3999-4bb0-bc21-2ae299bb7b87_Animations_2.1 ID: 763f04c5-f853-4e14-a75c-3735a6642963 Version: 1.0 f_animation = 1 w_animation = 1 60fps = 0 fba = 0 fbn = 0 fed = 0 fs = 01917178d-5ef1-42e2-9c5c-58045588b3f4_Battle_Models___Characters_2.0 ID: 602d15e3-61d9-4491-99e6-dbd2bb02df65 Version: 1.0 models_aerith = 2 models_barret = 4 models_caitsith = 1 models_cid = 1 models_cloud = 7 models_redxiii = 1 models_sephiroth = 1 models_tifa = 2 models_vincent = 3 models_yuffie = 2267ef1d2-599c-4f4d-860c-b838f402c587_Battle_Models___Enemies_2.1 ID: 0757dd40-39af-4e51-861d-558d48b9875d Version: 1.0 models_diamond = 1 models_frogs = 1 models_scorpion = 1 models_jenova = 1 models_joker = 1 models_life_form = 1 models_motorball = 1 models_ruby = 3 models_soldiers = 1 models_sweeper = 1ad83c8b5-249d-41f9-84a4-cd35200da6af_Battle_Textures_2.0 ID: 153f7908-ec53-4a9c-adba-6536d2554a5f Version: 1.0 battle_bg = 3efe1b0ec-6ce3-43f7-9659-f1bc9d36f60c_Field_Models___Main_Characters_2.0 ID: 58e956da-0275-487d-991c-fd244daefd41 Version: 1.0 models_aerith = 3 models_barret = 10 models_caitsith = 1 models_cid = 1 models_cloud = 12 models_redxiii = 1 models_sephiroth = 4 models_tifa = 3 models_vincent = 1 models_yuffie = 3d329bc05-3dc0-4f35-94aa-632986f47194_Field_Models___Non_Player_Characters_2.3 ID: d5fcc430-9359-4142-b804-266acd96f70a Version: 1.0 models_base = 2 models_biggs = 3 models_jessie = 3 models_wedge = 35ee78f47-6a2d-4981-8be5-c9afa763b965_Field_Textures___Part_1_2.0 ID: 60f56ef7-c8d6-4dc4-a8ec-a11f60b527aa Version: 1.0 field_bg = 063c6df8c-971a-47f0-aac5-da4290f36058_Field_Textures___Part_2_2.0 ID: 9baa7845-387c-45bb-be07-b490f00d19ef Version: 1.0 field_bg = 1af709876-588e-4865-84e3-0ac0bd662fb2_Gameplay___Difficulty_and_Story_2.2 ID: f7f6d6a8-3213-4a5e-8a95-211b018ffb94 Version: 1.0 gameplay = 63dbdfa3b-d97f-4cfc-9db8-223dbe0152bc_Gameplay___Tweaks_and_Cheats_2.1 ID: 9b071e65-c079-4ad7-a35f-917f39292808 Version: 1.0 ar = 1 cf = 1 dm = 0 isl = 1 i = 0 li = 0 lcs = 1 lt = 1 nrb = 0 spa = 1 sc = 1 sbo = 0aec06415-0f12-410b-ac43-f4e89e363729_Menu___Avatars_and_Backdrops_2.1 ID: 4b3f7c55-b92c-4a37-a4a1-51c02c7349e1 Version: 1.0 avatars_aerith = 1 avatars_barret = 1 avatars_cait_sith = 1 avatars_chocobo = 1 avatars_cid = 1 avatars_cloud = 1 avatars_cloud_young = 2 avatars_red_xiii = 1 avatars_sephiroth = 1 avatars_tifa = 1 avatars_vincent = 1 avatars_yuffie = 1 game_over = 1 prelude = 3 start_menu = 746efb6be-a9ab-4a24-b705-7603aca31519_Minigames___Coaster_2.0 ID: 7b763c5e-832e-453c-b788-ff8eaab66c3b Version: 1.0 coaster = 1ee718ab3-0aa5-43b2-b7bc-82c69fcd19d0_Minigames___Chocobo_Race_2.0 ID: a8dd88f2-a84f-4e8e-bcce-d3c6659dfe73 Version: 1.0 avatars = 1 chocobo = 1 cid = 1 cloud = 1 jockey_1 = 1 jockey_2 = 1 textures = 1 tifa = 145b14862-3d58-41dc-a9d8-bd1f878ccf38_Minigames___Fort_Condor_2.0 ID: ac575be8-aa62-4791-ab2e-683b4a24f269 Version: 1.0 fort_condor = 10e17da17-403b-4c59-ba05-69985c432368_Minigames___Motorbike_Chase_2.0 ID: 31c15ba5-ee6a-4937-819b-39bfd4bb15f0 Version: 1.0 models = 1 textures = 1e3c2e300-ce83-4ca4-8806-f6df1963b07f_Minigames___Wonder_Square_2.0 ID: 87978261-5946-425d-a49a-8085cfca6d36 Version: 1.0 wonder = 14f61f4cf-6733-4503-93f4-ed7fdfee21a6_Media___Movies_2.0 ID: 780db18d-ce09-4a73-94a2-d8cfbe25ad3c Version: 1.0 movie = 12bdd4a94-4b06-46ca-af0a-37b9dfef25aa_Media___Music_and_Sound_2.0 ID: c18fb01b-3a54-4314-920e-d9ba2f1bc810 Version: 1.0 music = 1 sound = 2b97373a2-aa9f-40e3-9a3d-aeaa846391d4_Spell_Textures_2.1 ID: 806bc9cf-3f60-4454-8f4c-9b84c13ade62 Version: 1.0 magic = 2 coin = 0 limit = 93ee8d570-ac8b-471e-ad3f-53de21248652_The_Reunion___Beacause_and_Menu_Overhaul_2.1 ID: b7e8534b-372a-4cec-bdae-2476c3b41f84 Version: 1.0 beacause = 0 menu = 1 break = 1 hand = 0 nbb = 1 ncb = 0a5b9a2f3-c9e3-4cbb-947a-1489ebeeb921_World_Models___Characters_2.1 ID: 4f3316b5-63fe-4ca0-924c-d1679e6ae020 Version: 1.0 cid_world = 1 cloud_world = 12 tifa_world = 30d0cc481-4cc3-4e7e-9529-fa7077b38615_World_Models___Enemies_2.0 ID: 03aad5f4-ad0b-4b03-bc51-ab24b1fdd5bc Version: 1.0 diamond = 1 emerald = 1 ruby = 1 ultima = 10e056cf4-7b37-49e1-aa9e-c57bc73db954_World_Models___Vehicles_2.0 ID: 6ea3a50e-43cf-4e20-9a29-f032e45e16f2 Version: 1.0 buggy = 1 chocobo = 1 highwind = 1 submarine = 1 tiny_bronco = 135e0906d-7da4-4da2-b10d-87149d291a38_World_Textures_2.0 ID: 5cdbb2e5-b9fa-4ad3-add9-3a9269210990 Version: 1.0 world_bg = 2
APP.log:
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[00000000] INFO: FF7/FF8 OpenGL driver version 0.8.1b[00000000] INFO: Auto-detected version: FF7 1.02 US English[00000000] INFO: NVIDIA Corporation GeForce GT 755M/PCIe/SSE2 4.5.0 NVIDIA 368.69[00000000] INFO: OpenGL 2.0 support detected[00000000] INFO: Using PBO[00000000] INFO: Found swap_control extension[00000000] INFO: Max texture size: 16384x16384[00000000] INFO: Original resolution 640x480, window size 1920x1080, output resolution 1920x1080, internal resolution 1920x1080[00000000] INFO: Shader limits: varying 124, vert uniform 4096, frag uniform 4096[00000000] INFO: FFMpeg movie player plugin loaded[00000000] INFO: FFMpeg version SVN-r25886, Copyright (c) 2000-2010 Fabrice Bellard, et al.[00000000] INFO: VGMStream music plugin loaded[00000000] INFO: Loading external library Multi.dll[00000000] LOCK UNLOCK TEST [00000001] MATRIX INITIALIZE [00000001] INITIALIZE DD/D3D END [00000001] initializing sound...[00000001] creating dsound primary buffer[00000001] reading audio file[00000001] loading static sounds[00000001] sound initialized[00000001] set music volume: 127[00000001] set music volume: 127[00000001] Entering MAIN[00000001] Exiting MAIN[00000001] START OF CREDITS!!![00000001] INFO: C:\games\Steam\SteamApps\common\FINAL FANTASY VII\data\movies\eidoslogo.avi; h264/aac 1280x896, 15.000000 FPS, duration: 11.333333, frames: 170[00000064] set music volume trans: 127->0, step=60[00000129] END OF CREDITS!!![00000129] Entering MAIN[00000129] set music volume: 127[00000129] Exiting MAIN[00000129] START OF MENU SYSTEM!!![00000326] END OF MENU SYSTEM!!![00000326] Entering MAIN[00000330] Exiting MAIN[00000330] Field Start[00000536] Field Quit[00000536] Entering MAIN[00000536] Exiting MAIN[00000536] Entering FRAME_INITIALIZE SWIRL[00000536] Exitting FRAME_INITIALIZE SWIRL[00000539] Swirl sound_effect1[00000539] stop_sound[00000539] End of Swirl sound_effect1[00000618] Entering FRAME_QUIT SWIRL[00000618] Exitting FRAME_QUIT SWIRL[00000618] Entering MAIN[00000620] Exiting MAIN[00000620] [BATTLE] Entering FRAME_INITIALIZE[00000620] [BATTLE] Scene# 300[00000620] [BATTLE] Exitting FRAME_INITIALIZE[00000681] [BATTLE] Begin main battle loop[00000773] WM_CLOSE [00000773] [BATTLE] Entering FRAME_QUIT[00000773] [BATTLE] endof battle.[00000773] [BATTLE] Exitting FRAME_QUIT[00000773] Field Quit[00000773] UNINITIALIZE DD
FF7_GC.log:
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--------------------------------------------------------------------------------FF7 GameConverter, Version 7th HeavenCreator: Kompass63Editor: EQ2AlyzaStart running at    Date: Tue 08/23/2016    Time: 19:17:08.52 Active code page: 437ActualPath C:\Users\jeon__000\AppData\Local\Temp\7ZipSfx.001You are running "Windows 8.1" on a 64 Bit Operating System (AMD64)Real Management 32Bit WOW64This patch is not yet applied.Installation path found at...""If an installation path IS found, press ENTER.If an installation path IN NOT found, TYPE IT IN and press ENTER.EXAMPLE: "C:\Games\Final Fantasy VII" (parenthesis included)corrected manual input FF7_new_Path "C:\games\Steam\SteamApps\common\FINAL FANTASY VII"Patching...Copying Registry Keys...Setting GC Registry Keys...HKLM\SOFTWARE\Square Soft, Inc.\Final Fantasy VII\GameConverterkeysSetting language to en...Detecting drive letter for FF7 Discs...Drive letter for FF7DISC1 --- D:\ Movies path found at..."C:\games\Steam\SteamApps\common\FINAL FANTASY VII\data\movies\"Backing up files to be modified...Backing up more files to be modified...Copying English Files...Copying 1.02 patch for ff7.exe...Copying Aali's Custom Driver, version 0.8.1b...Moving OGG music files...Adding more Registry Keys...Adding Registry Keys to HKLM\SOFTWARE\Square Soft, Inc.\Final Fantasy VIIAdding Registry Keys to HKLM\SOFTWARE\Square Soft, Inc.\Final Fantasy VII\1.00\GraphicsAdding Registry Keys to HKLM\SOFTWARE\Square Soft, Inc.\Final Fantasy VII\1.00\MIDIAdding Registry Keys to HKLM\SOFTWARE\Square Soft, Inc.\Final Fantasy VII\1.00\SoundAdding Registry Key to HKLM\SOFTWARE\Microsoft\Windows\CurrentVersion\App Paths\FF7app.exePlease check over the settings for FF7Config...1) Sound tab should have a Sound device set. Do NOT leave it blank.2) Perform the Sound and MIDI tests.3) Graphics tab can be ignored.4) Click OK when finished.Inserting Multi.dll, Hext.dll, and Languagefile...Patching FF7anyCDv2...Install the Laptop Keyboard Patch?(Choose YES if keyboard does NOT have a NUMPAD)NO Patching complete.Check FF7_GC.log for details.called with ""C:\Users\jeon__000\AppData\Local\Temp\7ZipSfx.001\FF7_GameConverter_7H.bat""Arguments: "C:\Users\jeon__000\AppData\Local\Temp\7ZipSfx.001\FF7_GameConverter_7H.bat"PROCESSOR_ARCHITECTURE:          x86 PROCESSOR_ARCHITEW6432:          AMD64 Actual Path:                     C:\Users\jeon__000\AppData\Local\Temp\7ZipSfx.001 Product Name:                    Windows 8.1 Architecture:                    AMD64 Running in Modus                 32Bit WOW64 OS Bit Version                   64 Reg-Keyname Steam                HKLM\SOFTWARE\Microsoft\Windows\CurrentVersion\Uninstall\Steam App 39140 Reg-Keyname Re-Release           HKLM\SOFTWARE\Microsoft\Windows\CurrentVersion\Uninstall\{141B8BA9-BFFD-4635-AF64-078E31010EC3}_is1 Reg-Keyname 1                    HKLM\SOFTWARE\Square Soft, Inc. Reg-Keyname 2                    HKLM\SOFTWARE\Microsoft\Windows\CurrentVersion\App Paths\FF7app.exe Reg-Keyname 3                    HKCU\SOFTWARE\Classes\VirtualStore\MACHINE\SOFTWARE\Wow6432Node\Square Soft, Inc. Steam Release is present:        Yes Steam Release Path:               Re-Release is present:            Re-Release Path:                  Original Release is present:      Original Release Path:            Destination Path:                C:\games\Steam\SteamApps\common\FINAL FANTASY VII Source Path:                     C:\games\Steam\SteamApps\common\FINAL FANTASY VII Videos Path:                     C:\games\Steam\SteamApps\common\FINAL FANTASY VII\data\movies Original Videos Path:             Original Language                en Converted Language               en Original Drive Letter:            Converted Drive Letter:          D:\ and now clear up Variables...Ending at           Date: Tue 08/23/2016    Time: 19:19:45.85 Rig:Lenovo Y510 LaptopGeForce GT 755M x2Intel(R) Core(TM) i7-4700MQ CPU @ 2.40Gz16GB RAMWindows 8.1
 
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Are you using any new hardware since before when it wasn't lagging?

How about any driver updates since before?

Your setup looks fine, but remember that 7H is highly untested across all OS/Hardware/Software setups, so dealing with lag issues is not something we can help too much with. Your load order looks correct, your App.log shows you using the GPU (765M is plenty enough), and your GC worked perfectly. My only suggestion from here would be to fiddle around with the Graphics and Rendering tabs inside Workshop -> OpenGL to see if you can manage better results.

Sorry I couldn't help more :|
 
You know what it could be that I updated my gpu drivers recently.  I'll mess around with that and then do what you recommended.  Thanks for the reply!
 
It depends what you call lag.  Two reasons I get it are:

1.  Bad frame limiters (Reunion fixes)
2. Not in full screen vsync mode.  FF7 hates window mode with a passion.
 
Well, now that I think of it perhaps lag wasn't the right term.  What it looks like is that everything just goes slower.  Cloud jumping out of the train, the transition from field to battle (swirl effect is super slow), even when bringing up the menu the boxes come up slower (especially noticeable when loading a game, the load bar loads slow).

Luckily, after uninstalling and reinstalling my gpu drivers everything began to run smooth like before.

These mods are awesome by the way, definitely enjoying replaying this =D
 
I just noticed when I run SLI through Nvidia Control Panel, it causes my game to run very slow.  When I take it off (or rather running SLI in performance mode) the game runs very smooth.
 
SLI breaks a lot of stuff. I'm not surprised it doesn't work right with a game from 1998.
 
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