G's FF8 PSX File Extractor

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Dahl

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Uh ... I've been searching for awhile for a .IMG extractor so I could modify some enemy drop % in the PSX version ... the search took me here:

https://www.ff7catalog.com/threads/4283/

But, as you can see, all the links and mirrors are down ... so I'd like to request to anyone who still have the program, to create a new mirror, or send me the file, if possible. Thanks in advance x3
 
You could try PMing G - I believe he was online only a couple of weeks ago.

Otherwise, it might be possible for someone here, feeling generous, to piece together the info in the other thread to create an app.

Ultimately, what are you trying to do?
 
Ah, thank you for the reply.

Oh, nothing much, just changing all the enemies drop/steal % to the maximum.
 
Oh, nothing much, just changing all the enemies drop/steal % to the maximum.
So, you don't have to have extractor. Just use Translhextion and TimViewer (:P).

1. Copy IMG file from the CD1 image file.
2. Open TimViewer and Scan IMG file in it.
3. If TimViewer has ended scanning, check TIMs near 240.
4. If you'll see Dummy/GIM52A textures, check the offset.
5. Open partially IMG file in the hexeditor, and you have here all battle DAT files, which is the same as in the PC version. First file is for "Dummy", second is for the "GIM52A", etc. Next DAT file is located at the start of new sector, after end of previous file, but you can search exact phrases (Blobra, Bite Bug, etc.) with loaded ff8 table and edit only what you want.
6. Save IMG file and put it again to the CD1 image file.
7. Repeat these steps for remaining CDs.
 
i may be bumping an old thread, but this is on topic, seeing as if G still has the software and reads this, im trying to extract the PSX version of FF8's sound files and hopefully make em work with the pc version, please lemme know of any info on this.
 
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