GUI v2.0

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The main problem with that is that there's not a single text rendering process you could just replace. Field does its text on its own, battle has maybe 5 or 6 different routines for it, worldmap I have no idea how it does it and menu has one or two of them aswell.

Its still possible though, its just a lot of work for relatively little benefit (what we have now works and already looks much better than original)
 
New version 2.0.5 out now. Now supports other languages in field and menu. Also fixes the spacing problem. Check first post for link.
 
2.0.6 out. Fixes problem with the installer. First post updated with link.
 
Okay so while playing around I found a few things.  The limit animation looks like it's taking different fonts for different colors.  Look at the "L", "m", and "t" and you'll see what I mean.  Second the heal spell looks low res but I'll try reinstalling the overhaul and see if that clears it up.  Lastly the field text may be lined up perfect with the original but it still feels off in some places like between the two Ms in "Umm" and "LOVE" and "with", "Let", "me", etc.

EDIT:  Okay so the spell problem went away with a fresh install but when I applied GUI 2.06 I noticed Microsoft Security Essentials put up a red flag immediately after saying it stopped one problem or something.  Thoughts?  Theories?  Also, haven't tested for the limit font problem again yet but the field text is still screwy.
2mmfifc.png
 
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GUI 2.06 is the latest.  That means it's a problem on my system.  I'll take this to the problem thread.
 
Aha!  Interesting.  That did solve the problem.  Though I think I'll have to end up reinstalling FFVII again because I've tinkered with battle models and cloud's actually missing his mouth texture for some reason.  Also I take it back about the restore spell, it's still low res.  I'm going to take a look into setting that up in my modpath folder.
 
Try turning off the cache and see if that clears it up.
Might be a good idea to make the installer delete those files (using bat file could do this easily).  Also where is the corrected version of the mod?  2.07
 
2.06 works perfect.  Also you can turn caching on without problems if you upgrade to aali's .7.9b.

EDIT:  Looking down below I can see I'm clearly wrong and will stop talking.  :mrgreen:
 
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IIRC, it was determined that the PSX font was probably based on Verdana, and the PC font was upscaled from the PSX font without regards to what it may originally have looked like. The PC font is pure Eidos, not S-E, and probably not a good basis for accurately guessing their intent.
 
Verdana it is then xD

There are a few differences with Verdana though, I just wonder why they'd go to the trouble of making the bar of the 'e' higher etc.
And yeah, it does look quite cartoony, it's more rounded than the original, but that's one of the limitations of using flash D:
 
Do people have a problem with the new font? I havnt really heard any 'i like it' 'i hate it' etc.
 
Well, I dunno about these so called 'people', but I love it =D
 
I already told you in IRC that I like it. It works a lot better than the old one, and is a lot smoother than the built-in one.
 
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