[HD Remake] jmp434 Junon remaster.

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Hi all, I'm working on lost time on 3D scenes with the help of Jusete.

I will post here the work done on Juno. If I'm working on another place, I'll create a new topic.

Here is already junpb_1

1534775001-junpb-1-02.png



And here is junonr_1 (which is being finished.)

1535785669-modular-building-test-5.png


I will spoil each completed image with the link to see what is already ready to be used in the game.
 
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Hi everyone, and here is Junon arrives at the end of his rendering ..

I hope you will like the work done on this map!

I will now test it in game: D

180903102143546307.png
 
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I have to rework the mod, the doors are too big and 2-3 walls are misplaced. Big scene = complication ^^

Anyway, I forgot to put my posters back.
 
A little angry on junonr1 so I tack junpb_3 small preview :)

180904015155727592.png
 
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Excellent job, as usual!

Thanks for finding new motivation to continue your work!
 
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And that's the basic texture. 2-3 changes and I could start a little rendering: D
 
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And here is the rendering practically finished. as I say, I do not like tiling :( So I'm going to rework this one: D
 
What u mean ? The tiles looks okay. But u have used the wrong color. There were no black tiles in the original. They used sand-colors. Maybe u should change it.  :) The brown circle eye catcher  was also a smooth sand color. Your brown isn't really sexy.
 
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Yeah, it looks pretty as-is, but some of the objects and details in the scene are almost getting lost because they're barely visible against the darker tiles.
 
It's not as easy to do it as writing it ^^,

the correction is made. I am finishing rendering.

The scene is almost over :)

You also have to know that I can not reproduce exactly the same scene. Then I like to put some of mine in there too: D
 
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As I said, here is the finished rendering :)
I will proceed to the cutting in order to integrated it into the game: D
 
Yeah, the newer, lighter tiles make a huge difference. This finished rendering looks absolutely gorgeous.
 
Yeah Yeah, The cutting. There are a couple of layers just for the cigarette smoke. Enjoy :D

Btw, u have no smoke effects in the scene.

Remember: Your work is fantastic, but keep the little details of the game itself. I know u have not all details as a model for your program, but i criticized the colors. I think, it is a basic setting in your program to change a color. Don't know it :D I am not a modder!

The scene does not have to be the same as the original, but the basic details like colors should be. Colors change the feeling of a environment. A dark colored place is more depressive as a bright one.

And don't see it as wasted time! We can publish all versions. Let the users choice.

https://www.german-syslinux-blog.de/download/Final-Fantasy-VII-HD-Field-Scenes/#junpb_3
 
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I know, resized the current one to the new size. The smoke is okay. Not good, but okay. Test it by yourself.  ;D It has the fresh 8bit 1990 feeling :D
 
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That's what the smoke will give. I returned to work. I can not share the layers until tomorrow morning ^^
 
U have created for all the smoke scenes, the smoke ? Or is it a fixed image. Hope not!  :)
 
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