Help: has anyone extracted 3d models from xenogears?

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I'm trying to find a way to extract the 3d models from xenogears for a project and a bit of research. Has anyone managed to do this yet?  If so what did you use?
 
I'd look at the Q-Gears project. They had the 3d models rendering in their engine. I don't know about extracting the files but there could be some info in the code.
 
This may help too
https://github.com/Akari1982/x-gears/tree/master/utilites/xeno_field_exporter
I have exporter here and I export some of models with animations. Though animations is hard in xenogears and exporter doesn't support all of them.
Thank you, i will take a look at this repo,

Am I right that the program exports them to .mesh files? I've not seen those before, is it possible to convert those to obj, fbx or x3d so I can open them in Blender?
 
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> Am I right that the program exports them to .mesh files? I've not seen those before, is it possible to convert those to obj, fbx or x3d so I can open them in Blender?

mesh is Ogre3d file format. I converted into it to use in QGears (
).
i think you can find converters from mesh into obj or modify exporter to support your needs.
 
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