M
Miseru
Guest
I'm a bit late with the answer and you probably figured it out, but in case not and I see nobody else answered it:| - after selecting your object in edit mode you must select verticles/edges/faces that will create new part and create new object from that by using separate "p" or better firstly duplicate it by "shift+d" and then separating this duplicate(and better select more than less as it's always easier to delete unnecessary parts than join them together again). It'll leave your part open, so you need to close it by modelling some round finishing to it for best result, which you can often make it fast/easy way by selecting all verticles on the edge of opening and extruding them("e") like 2-3 times and joining verticles in the center from last extrude("alt+m" if I didn't forgot, if that doesn't work, try ctrl+m or just look in edit mode mesh->verticles somewhere there;P I have bad memory for such things and didn't had time to play with blender for few days). The better shape you close your model parts, the better it'll look after putting them all together, but it doesn't really need much work a finish up with cone shape is enough in most cases as the end of each part goes inside other and in case of some heavy gloves it can even finish completely flat. Try looking some tutorials if you have problems with Blender it have lots of free and detailed ones over net.