how come we cant read about the FF7 remake project?

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snakeye316

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i just want to know why thats all

oh and uh i would just like to say hello to every one because i was gone for a while hope ya didnt miss me? ^_^

feel free to IM me anytime u want uhh other than that im just gonna wait for a replay! peace

[Moderated: Three posts combined into one]
[edited] 2 2002-04-04 09:34
 
You can edit your posts, y'know? There's no point posting a new message straight after one of your own...

Anyway, the Remake forums are private because basically, we want to discuss things only among team members. When we've decided something for certain, then someone can tell the main forum if they want, but we just prefer to keep the actual discussions private for the moment.
 
i seem to remember saint saying something similar to the following about a year ago:

if people could see what we were doing, wed probably be in a lawsuit right now.
 
Eheh, possibly. Since the Remake doesn't exactly *copy* any of Square's data ... we just read the FF7 data files, you have to own a copy of the game ... it's not so bad as though we're copying their files. But any sort of derivative work - fanfic, fanart, and so on - is dodgy, legally; Remake definitely falls into that category. So we'd prefer to keep it quiet for the moment, yes.
 
Really strange ... I wanted to post the same question on the board today ... snakeye316, we are somehow telepaticaly connected  :)

Anyhow, pleeeeeze tell something, at least about work progress, how are you on format decoding ?
 
Which part of the concept "keeping quiet to avoid trouble" do you find it difficult to grasp?
 
Or to put it a different way: we occasionally post news and screenshots on the Remake website. Not often, true, but it does get updated now and then (unfortunately, it's not so easy for me right now since I'm home for the holidays) - you'll just have to live with that, for the moment.
 
Its also in a way to prevent anyone else trying to use the work of the remake team in order to screw about with FF7 in a way which would be illegal and would get them in trouble as well. It also protects them from people going 'your story is crap, change it' which would cause it to never be finished, although I would like know know what is going on right now....  :roll:
 
thanx for the info! So ur gonna remake FF7 for the comp eh? Is it possible to make this remade verson compatible with certain video cards like uh... for example an MX Gefoce2?
 
Since ficedula is writing his own engine for the remake, I'd be very surprised if it wasn't compatible with Geforce...
 
I was checking the remake site, and I was wondering what tools are being used to do the remake?  Like, what languages are used, what compilers, editors, extraction tools, etc.  Especially the graphics editing (seph this is a question for you).

-vvalentine
 
The Remake engine is written totally in Delphi, using OpenGL for the graphics ... not sure what else you want to know.
 
All the software that is being used in the remake.  What compilers, Editors, 3D model editors, tools that help you extract certain files from the actual game, things like that.  I'm also wondering if the whole source code will be released.  I'm becoming more interested in the project now, and so I need to know how the whole game is being hacked up and put back together.  I know this is probably a topic for the private forum, but it doesn't hurt to ask.

-vvalentine
 
Whoa, I just looked at the screenshots! You guys are doing great! Fice, the engine is looking fab. At least the field scenes are filtered now  :cool: Will you be making your own field scenes or using the previous ones?
 
All the software that is being used in the remake. What compilers, Editors, 3D model editors, tools that help you extract certain files from the actual game, things like that. I'm also wondering if the whole source code will be released. I'm becoming more interested in the project now, and so I need to know how the whole game is being hacked up and put back together. I know this is probably a topic for the private forum, but it doesn't hurt to ask.
Erm..
Compilers: Well ... Delphi
Editors: Sorry? Editors, meaning what?
3d model editors: Well, so far we're just using the original FF7 models, so no new 3d models. That's more Seph3d's department than mine, though...
Tools: LGP Tools, Cosmo, FFLZS ... y'know, all the stuff off my website ;)
Source code: Staying private for the moment. Doesn't mean I'll never release it, of course.
Backgrounds: At the moment the engine can read the existing FF7 backgrounds (in fact, finished most of the coding for that only recently), but it's perfectly capable of reading new graphics as well. It's up to the team how many totally new locations they want to create.
 
Admendment: Remake-specific backgrounds can be read & written by a program I wrote called Kefka. Otherwise, Fice makes them in notepad or something similar. (I really need to continue working on Kefka...)

Sephiroth 3D

"I don't understand..." "You don't have to understand." - Final Fantasy: The Spirits Within

Sephiroth 3D.com
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