How do I use Mod Path?

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DLPB_

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Ok, I have extracted 4 textures from minigame/chocobo.lgp and converted to Bitmaps.  I then changed to PNG.

Now, I need these 4 slightly altered images to be used in place of the originals....

Where do I go from here? Any help appreciated.
 
scrap that Kranmer has explained it, just need to check the app log to see which names aalis driver used (I think I was already told this).  Seems obvious now.
 
;D

Yes I know :P  but I didn't think the driver would actually go into the total detail of it in that way.  Still it was much simpler than I thought it would be, I am always looking at things to be more complicated.

Also, Photoshop is a little annoying outputting to 32 bit PNG.  At least 1 part of the image has to actually use transparency or is uses 24
 
Just duplicate your layer and then delete the original. As long as the layer doesnt say background it should save as 32 bit
 
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