How Naoki Yoshida fixed Final Fantasy XIV

  • Thread starter Thread starter Covarr
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First, the team had an "unhealthy obsession with graphical quality."
Hallelujah!  I've been saying this for years.  That entire article reads like I had a hand in it.  Some of these things were obvious and it's sad that these paid professionals couldn't see it until 1 guy pointed it out.  You have NO business making a game if you don't understand why people play games.

Wasting all those resources on a flower pot... my god.  Same with those rocks in ff13.
 
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