How resize Battle Skeleton¿?

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slayersnext

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Hi, long time!...
Well, before four months without modeling, I started again, but now with others model in Battle. Well these models (Sonic A.2 models) have shorter legs than FF7 original battle models.l I tried to resize legs in Kimera, but the center of the model are HIPS, so If I reduce the Length of legs, they going up, so the model float in air. If I don´t touch anything, the models Looks huge in comparation whit monster and size of these model in field.
So , exist any mode to reduce the Length of the Legs without a result of a flying model??
Thanks!

Here some pics:
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you need a hex editor then you open the **aa file with said hex editor then its a case of finding the right portion of the file there split with either ffff or 0000 if i remember right hope i helped
 
Hi! (thanks for the clue, Zack Fair)
Now I've got a problem. I open the **aa file (rxaa) with a Hex editor and I find three F's groups. I edit them but (for example "FF FF FF FE"), but in game, if I edit the first F's group, from Head to hips dissapear, if I edit the second groups, the Left Leg dissapears and if I edit the third group, the right leg dissapears. What should I edit then?

Here's a pic of the Hexed file and F's groups:
 
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the FF FF FF FF are spacers or some sort im perty sure

do you have biturn if so then
http://img139.imageshack.us/img139/9440/hexkx0.jpg then make minor changes then look at in biturn so you can do it realtime thats how i figured it out but i lost my notes when i changed houses and PCs but if i remember right if you were to change the DA 80 66 C2 it would move the chest and head
 
Finally, I edited them with a Hex editor nad I obtain this:




Thanks, Zack Fair
 
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