I need some ff7 aid

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Oh well..It's no big deal anyways. I've worked my own way around it.

Can someone please enlighten me on how ff8 music works? Were there any soundfonts or yamaha compatibility included with the game?
 
Well, FF8's a whole other animal, but fortunately a little more DirectX friendly.

The default configuration programs do NOT let you use any of your MIDI hardware if it can't handle DLS.  That's one of the main reasons behind the creation of the FFSF's version of the config.

Second, DLS is basically software Soundfonts, only with the plus of being available on nearly all computers regardless of the soundcard, since the functionality is built into DX6 (or is it 6.1?).  Anyway, on the FF8 Install CD, there is a DirectMusic upgrade for the S-YXG50/70/100 series, but it really doesn't do much for soundtrack quality, as there are all but 2 or 3 XG-specific songs in the soundtrack, plus both the MS synth and the yamaha synth still use the same DLS file, which unfortunately is built upon a DLS conversion of the Bank 0 instruments from the XG20 series, otherwise known as the XG70's "XGLite" mode.

But, that's where the FFSF Project comes in.  Squaresoft put together a rather poor DLS file in comparison to the PSX soundtrack's samples, but it still had a lot of potential, which you can see by comparing the original PC soundtrack with my Improved Tracks patch, since both are geared for the Original DLS, so you're still dealing with the same sample set file.
 
ok, just wondering. I don't even have ff8 (for the pc). I was just curious.
 
The game's music sounds superb with my wunder-hardware X3
Speaking of which...how do I get the Orchestral DLS to work?
 
I downloaded Samuel's DLS for FF8 the other day, along with Fice's plugin for Winamp, and I gotta say the music's amazing. The DLS came with the SGT files, so I used those. The sound quality's the same, if not better, than the PSX version, I felt quite nostalgic listening to replicas of the original songs. Plus the fact that they were MIDI and not MP3 was a nice change for me.

Now, how will I manage to listen to the music AND play the game?...

Oh, just wondering, I know this is a little off-topic, but does anyone else find that Winamp crashes when you try to seek through an SGT song using Fice's plugin?
 
It has to do with the fact that Fice's plugin is still working out the length of the segment when you are searching back and forth within the song.

Take a close look at the Total Song Length being displayed by Winamp when you click play.  It should be all over the place, giving you a numerical value that won't stay put, at least until the plugin finally figures out the length; at that point you should notice that the total being displayed will stabilize on a certain value.

At that point, you should be able to search thru any point in the song without it crashing.

Note, though, that this is all theoretical, as I've gotten it to work without crashing on my system by using that approach.  Your actual milage may vary.
 
I use the FF8 Configurator (version 2.0) to play music from FF8.  It lets you seek through the SGT and loops and everything.
 
Winamp finds the total length of the SGT almost straight away for me, but even then I still get an illegal operation box after seeking. Then I found that if you pause, seek, then unpause it doesn't crash.

Aaron: Interesting. I've never used any of those programs before as I don't own FF8. Oh, and Fice's plugin loops fine, but I'll try FF8 Configurator anyway,

Thanks.
 
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